MeirGavish
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b218d4ac3e
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(Manual conflict res) Merge branch 'main' into ttm/joker-scope-joker-1
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2025-08-15 10:56:41 +03:00 |
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MeirGavish
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06dc4f9c62
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Extracted focus to SpriteObject for joker selling - WIP
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2025-08-15 10:38:20 +03:00 |
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cellos51
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5d0ea3a101
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Changed formatting on github link
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2025-08-12 21:42:44 -04:00 |
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cellos51
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4c5c0f4d40
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Removed rng set in game_round_init() and updated defines for splash screen
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2025-08-12 20:55:03 -04:00 |
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cellos51
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abfcb68f75
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Merge branch 'main' of https://github.com/cellos51/balatro-gba into main_menu_and_splash_screen
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2025-08-12 20:53:31 -04:00 |
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MeirGavish
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f66e296989
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Merge branch 'main' into hblank_affine_background_effects
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2025-08-12 17:24:14 +03:00 |
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MeirGavish
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5ef7fa49aa
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Added more undesired IDE artifacts to .gitignore
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2025-08-12 17:22:42 +03:00 |
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MeirGavish
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85e0d764ff
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Merge pull request #97 from cellos51/optimizations
Removed floating point operations to improve performance
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2025-08-12 11:44:07 +03:00 |
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MeirGavish
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0e080b916e
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Reverted removals of float2fx() as they're compiler-optimized but kept float optimization
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2025-08-12 11:40:22 +03:00 |
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MeirGavish
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658b0572d9
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Removed all uses of float for optimization
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2025-08-12 03:01:02 +03:00 |
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MeirGavish
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3aa49e8625
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Merge pull request #96 from cellos51/hblank_affine_background_effects_optimizations
Optimized affine background HBLANK effect (still not good enough)
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2025-08-12 02:03:07 +03:00 |
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MeirGavish
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05af8217ff
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Small affine background CBB/SBB fix
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2025-08-12 01:59:04 +03:00 |
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MeirGavish
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5ba0b1034b
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Comment clarification
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2025-08-12 01:07:20 +03:00 |
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MeirGavish
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b043b82d3f
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Optimized affine background HBLANK effect - improved but still not good enough
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2025-08-12 00:06:04 +03:00 |
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cellos51
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f2497a1284
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fixed boss blind background being too dark
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2025-08-10 16:34:47 -04:00 |
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cellos51
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7505d89194
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Addec count down timer to splash screen and stopped music playing until at menu
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2025-08-10 13:11:05 -04:00 |
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cellos51
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7d2be834a3
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Splash screen with disclaimer added
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2025-08-10 13:00:38 -04:00 |
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cellos51
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c5ff984e84
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Added copliot's changes
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2025-08-10 12:09:59 -04:00 |
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cellos51
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dcf892a393
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Moved seed calculation into main_menu state
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2025-08-10 12:04:06 -04:00 |
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cellos51
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d2aee1979b
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Reverted game over logic
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2025-08-10 11:59:35 -04:00 |
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cellos51
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d20b5c5ce4
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Buggy restarting
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2025-08-09 23:18:52 -04:00 |
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cellos51
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164f58aa1e
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Main menu prototype
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2025-08-09 21:49:37 -04:00 |
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theturtlemafia
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254efd7841
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implement feedback
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2025-08-09 19:23:47 -04:00 |
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cellos51
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af2358f487
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Minor optimization
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2025-08-09 17:08:18 -04:00 |
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MeirGavish
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8a905907fc
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Merge pull request #92 from cellos51/joker_pooling
Joker pooling + Shop code refactor
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2025-08-09 23:05:40 +03:00 |
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cellos51
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0dde0cb6ef
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Took Copilot's advice and defined some magic numbers
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2025-08-09 15:14:57 -04:00 |
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cellos51
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1ef0ce212b
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Different animation and fixed top 3 scanlines
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2025-08-09 14:58:21 -04:00 |
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MeirGavish
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38282d0f2a
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Small refactors
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2025-08-09 21:31:41 +03:00 |
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cellos51
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521b373bd2
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Added new background visuals
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2025-08-09 13:52:24 -04:00 |
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MeirGavish
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f77a58a07c
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Merge branch 'main' into joker_pooling
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2025-08-09 20:51:59 +03:00 |
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MeirGavish
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3441a1dae8
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Joker pooling - Existing or owned jokers can't appear in shop + shop code refactor
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2025-08-09 20:48:18 +03:00 |
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MeirGavish
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fc81c04fbc
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Merge pull request #89 from cellos51/graphic_fixes
Card corner fixes
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2025-08-09 17:39:07 +03:00 |
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MeirGavish
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3260769023
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Card corner fixes
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2025-08-09 17:35:17 +03:00 |
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MeirGavish
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a87929d9f2
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Merge pull request #87 from cellos51/revert-85-main
Revert "Fix "A" in Zany and Wily Joker for consistency" due to messing of palette data
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2025-08-09 08:33:18 +03:00 |
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MeirGavish
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08689d41ea
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Revert "Fix "A" in Zany and Wily Joker for consistency"
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2025-08-09 08:32:11 +03:00 |
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MeirGavish
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9d4b6a04b8
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Merge branch 'main' into joker_pooling
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2025-08-09 06:19:16 +03:00 |
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MeirGavish
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d60a6bf9ff
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Merge pull request #86 from TheBreadPerson/word
Complete refactor of naming conventions for memcpy
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2025-08-08 22:59:58 +03:00 |
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TheBreadPerson
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6007071b7d
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Complete refactor of naming conventions for memcpy
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2025-08-08 14:04:09 -04:00 |
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MeirGavish
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b98025619f
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Merge pull request #75 from cellos51/boss_backgrounds
Switching to a boss blind now changes the background palette
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2025-08-08 18:18:04 +03:00 |
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cellos51
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6363613f15
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Added & back to the tile8_mem in affine_background_init() and changed memcpy16 to 32
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2025-08-08 10:44:55 -04:00 |
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cellos51
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650c09af28
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Converted void to u16 in functions
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2025-08-08 09:54:24 -04:00 |
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MeirGavish
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ed3e5f695a
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Merge pull request #85 from GreenNinja2525/main
Fix "A" in Zany and Wily Joker for consistency
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2025-08-08 16:14:35 +03:00 |
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Wheeler
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ab91438a0d
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Change "A" in Zany and Wily Joker for consistency
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2025-08-08 08:32:12 -04:00 |
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MeirGavish
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31ba1f166c
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Added some documentation for affine_background_load_palette()
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2025-08-08 15:03:18 +03:00 |
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MeirGavish
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ecbfd97de1
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Added some documentation to memcpy16_tile8_with_palette_offset()
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2025-08-08 14:47:45 +03:00 |
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MeirGavish
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c750d48bfa
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Merge pull request #84 from cellos51/jokers_with_graphics
Added Joker art updates by @GreenNinja2525 with some minor tweaks
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2025-08-08 11:46:22 +03:00 |
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MeirGavish
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e615588e29
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Changed Fibonacci spiral border color to be more like the original
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2025-08-08 11:44:16 +03:00 |
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MeirGavish
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c938310bf7
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Transparency fix for joker_gfx6.png
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2025-08-08 11:29:19 +03:00 |
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MeirGavish
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a1c64ef5a6
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Added sprite improvements by @GreenNinja2525 for Blackboard, Mystic Summit, and Fibonacci with minor tweaks
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2025-08-08 11:24:18 +03:00 |
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MeirGavish
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54edefdc12
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Added recolors to hand type jokers by @GreenNinja2525
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2025-08-08 10:22:28 +03:00 |
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