MeirGavish
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0e231328ec
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Added right align text rect function and fixed blind requirement overflow when it's 4 digits (will still overflow for more)
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2025-07-19 22:25:46 +03:00 |
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cellos51
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54d8aa2ec6
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Applied most refactors from previous merge by @MeirGavish
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2025-07-16 21:31:05 -04:00 |
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cellos51
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ed484d6557
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temporary overwrite of previous merge. I've been working on this for 10 hours today and really do not have the patience to resolve the conflicts right now. I'll do it later 😭
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2025-07-16 01:20:50 -04:00 |
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cellos51
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309ebf281a
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Major refactor, too much else to list, check the git changes.
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2025-07-16 00:55:27 -04:00 |
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MeirGavish
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8cbfa70590
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Switched hand background playing/selecting switch to use small moves instead of big copies
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2025-07-13 23:17:37 +03:00 |
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MeirGavish
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e7589f27dc
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Added move version (...)se_move_rect_1_tile_vert(), switched to use it in down pop-out animations, updated copy version, and removed my POP_MENU_ANIM_RECT UP/DOWN hack
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2025-07-13 21:20:57 +03:00 |
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MeirGavish
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f34444b3db
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Fixed main_bg_se_copy_rect(), exposed it, and used it in a few places
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2025-07-13 20:41:40 +03:00 |
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MeirGavish
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05f4cc2abb
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Fixed generic main_bg_se_copy_rect_1_tile_vert() function and replaced some code with it
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2025-07-10 23:20:44 +03:00 |
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MeirGavish
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fb7b60431c
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Extracted pop menu animation to a rect copying function for shop
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2025-07-10 16:37:43 +03:00 |
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MeirGavish
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83aa422f3e
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Refactor - replaced (almost) all magic numbers for TTE rects with rect definitions
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2025-07-09 17:12:00 +03:00 |
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MeirGavish
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b822d2b365
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Moved code to new graphic_utils.c/.h header and added Rect wrapper struct
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2025-07-09 04:59:19 +03:00 |
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