#include "joker.h" #include "util.h" static JokerEffect default_joker_effect(Joker *joker, Card *scored_card) { JokerEffect effect = {0}; if (scored_card == NULL) effect.mult = 4; return effect; } static JokerEffect sinful_joker_effect(Card *scored_card, u8 sinful_suit) { JokerEffect effect = {0}; if (scored_card != NULL && scored_card->suit == sinful_suit) effect.mult = 3; return effect; } static JokerEffect greedy_joker_effect(Joker *joker, Card *scored_card) { return sinful_joker_effect(scored_card, DIAMONDS); } static JokerEffect lusty_joker_effect(Joker *joker, Card *scored_card) { return sinful_joker_effect(scored_card, HEARTS); } static JokerEffect wrathful_joker_effect(Joker *joker, Card *scored_card) { return sinful_joker_effect(scored_card, SPADES); } static JokerEffect gluttonous_joker_effect(Joker *joker, Card *scored_card) { return sinful_joker_effect(scored_card, CLUBS); } const JokerInfo joker_registry[] = { { COMMON_JOKER, 2, default_joker_effect }, // DEFAULT_JOKER_ID = 0 { COMMON_JOKER, 5, greedy_joker_effect }, // GREEDY_JOKER_ID = 1 { COMMON_JOKER, 5, lusty_joker_effect }, // etc... { COMMON_JOKER, 5, wrathful_joker_effect }, { COMMON_JOKER, 5, gluttonous_joker_effect }, }; static const size_t joker_registry_size = NUM_ELEM_IN_ARR(joker_registry); const JokerInfo* get_joker_registry_entry(int joker_id) { if (joker_id < 0 || (size_t)joker_id >= joker_registry_size) { return NULL; } return &joker_registry[joker_id]; } size_t get_joker_registry_size(void) { return joker_registry_size; }