#ifndef AFFINE_BACKGROUND_H #define AFFINE_BACKGROUND_H #include #include "graphic_utils.h" #define AFFINE_BG_PAL_LEN 16 #define AFFINE_BG_PB (PAL_ROW_LEN * 10) // This isn't really a palette bank, just the starting index of the palette enum AffineBackgroundID { AFFINE_BG_MAIN_MENU, AFFINE_BG_GAME, }; void affine_background_init(); void affine_background_update(); void affine_background_set_color(COLOR color); // Must be called with an array of size at least AFFINE_BG_PAL_LEN void affine_background_load_palette(const u16 *src); void affine_background_change_background(enum AffineBackgroundID new_bg); #endif // AFFINE_BACKGROUND_H