#include #include #include #include "util.h" #include "graphic_utils.h" const Rect FULL_SCREENBLOCK_RECT = { 0, 0, SE_ROW_LEN - 1, SE_COL_LEN - 1}; // Clips a rect of screenblock entries to a specified rect // The bounding rect is not required to be within screenblock boundaries static void clip_se_rect_to_bounding_rect(Rect* rect, const Rect* bounding_rect) { rect->right = min(rect->right, bounding_rect->right); rect->bottom = min(rect->bottom, bounding_rect->bottom); rect->left = max(rect->left, bounding_rect->left); rect->top = max(rect->top, bounding_rect->top); } // Can be unstaticed if needed // Clips a rect of screenblock entries to screenblock boundaries static void clip_se_rect_to_screenblock(Rect* rect) { clip_se_rect_to_bounding_rect(rect, &FULL_SCREENBLOCK_RECT); } u16 main_bg_se_get_tile(BG_POINT pos) { return se_mat[MAIN_BG_SBB][pos.y][pos.x]; } // Clips a rect of screenblock entries to be within one step of // screenblock boundaries vertically depending on direction. static void clip_se_rect_within_step_of_full_screen_vert(Rect* se_rect, int direction) { Rect bounding_rect = FULL_SCREENBLOCK_RECT; if (direction == SE_UP) { bounding_rect.top += 1; } else if (direction == SE_DOWN) { bounding_rect.bottom -= 1; } clip_se_rect_to_bounding_rect(se_rect, &bounding_rect); } void main_bg_se_clear_rect(Rect se_rect) { if (se_rect.left > se_rect.right) return; // Clip to avoid screenblock overflow clip_se_rect_to_screenblock(&se_rect); for (int y = se_rect.top; y < se_rect.bottom; y++) { memset16(&(se_mat[MAIN_BG_SBB][y][se_rect.left]), 0x0000, rect_width(&se_rect)); } } // Internal static function to merge implementation of move/copy functions. static void main_bg_se_copy_or_move_rect_1_tile_vert(Rect se_rect, int direction, bool move) { if (se_rect.left > se_rect.right || (direction != SE_UP && direction != SE_DOWN)) { return; } // Clip to avoid read/write overflow of the screenblock clip_se_rect_within_step_of_full_screen_vert(&se_rect, direction); int start = (direction == SE_UP) ? se_rect.top : se_rect.bottom; int end = (direction == SE_UP) ? se_rect.bottom : se_rect.top; for (int y = start; y != end - direction; y -= direction) { memcpy16(&(se_mat[MAIN_BG_SBB][y + direction][se_rect.left]), &se_mat[MAIN_BG_SBB][y][se_rect.left], rect_width(&se_rect)); } if (move) { memset16(&se_mat[MAIN_BG_SBB][end][se_rect.left], 0x0000, rect_width(&se_rect)); } } void main_bg_se_copy_rect_1_tile_vert(Rect se_rect, int direction) { main_bg_se_copy_or_move_rect_1_tile_vert(se_rect, direction, false); } void main_bg_se_move_rect_1_tile_vert(Rect se_rect, int direction) { main_bg_se_copy_or_move_rect_1_tile_vert(se_rect, direction, true); } void main_bg_se_copy_rect(Rect se_rect, BG_POINT pos) { if (se_rect.left > se_rect.right || se_rect.top > se_rect.bottom) return; // Clip to avoid screenblock overflow clip_se_rect_to_screenblock(&se_rect); int width = rect_width(&se_rect); int height = rect_height(&se_rect); u16 tile_map[height][width]; // Copy the rect to the tile map for (int sy = 0; sy < height; sy++) { for (int sx = 0; sx < width; sx++) { BG_POINT pt; pt.x = se_rect.left + sx; pt.y = se_rect.top + sy; tile_map[sy][sx] = main_bg_se_get_tile(pt); } } for (int sy = 0; sy < height; sy++) { memcpy16(&se_mat[MAIN_BG_SBB][pos.y + sy][pos.x], &tile_map[sy][0], width); } } void main_bg_se_copy_tile_to_rect(u16 tile, Rect se_rect) { if (se_rect.left > se_rect.right || se_rect.top > se_rect.bottom) return; // Clip to avoid screenblock overflow clip_se_rect_to_screenblock(&se_rect); int width = rect_width(&se_rect); int height = rect_height(&se_rect); for (int sy = 0; sy < height; sy++) { memset16(&se_mat[MAIN_BG_SBB][se_rect.top + sy][se_rect.left], tile, width); } } void tte_erase_rect_wrapper(Rect rect) { tte_erase_rect(rect.left, rect.top, rect.right, rect.bottom); } void update_text_rect_to_right_align_num(Rect* rect, int num, int overflow_direction) { int num_digits = get_digits(num); if (overflow_direction == OVERFLOW_LEFT) { rect->left = max(0, rect->right - num_digits * TILE_SIZE); } else if (overflow_direction == OVERFLOW_RIGHT) { int num_fitting_digits = rect_width(rect) / TILE_SIZE; if (num_digits < num_fitting_digits) rect->left += (num_fitting_digits - num_digits) * TILE_SIZE; //else nothing is to be updated, entire rect is filled and may overflow } } void memcpy16_tile8_with_palette_offset(u16* dst, const u16* src, uint hwcount, u8 palette_offset) { const u16 offset = (((palette_offset) << 8) | (palette_offset)); for (int i = 0; i < hwcount; i++) { // Copying u8 data twice across u16 data dst[i] = src[i] + offset; } } void memcpy32_tile8_with_palette_offset(u32* dst, const u32* src, uint hwcount, u8 palette_offset) { const u32 offset = (palette_offset << 24) | (palette_offset << 16) | (palette_offset << 8) | palette_offset; for (int i = 0; i < hwcount; i++) { // Copying u8 data 4 times across u32 data dst[i] = src[i] + offset; } }