#ifndef POOL_H #define POOL_H #include #include #include "bitset.h" #ifdef POOLS_TEST_ENV #define POOLS_DEF_FILE "def_test_mempool.h" #else #define POOLS_DEF_FILE "def_balatro_mempool.h" #endif #define POOL_DECLARE_TYPE(type) \ typedef struct \ { \ Bitset* bitset; \ type * objects; \ } type##Pool; \ type *pool_get_##type(); \ void pool_free_##type(type *obj); \ int pool_idx_##type(type *obj); \ type *pool_at_##type(int idx); #define POOL_DEFINE_TYPE(type, capacity) \ BITSET_DEFINE(type##_bitset, capacity) \ static type type##_storage[capacity]; \ static type##Pool type##_pool = \ { \ .bitset = & type##_bitset, \ .objects = type##_storage, \ }; \ type * pool_get_##type() \ { \ int free_offset = bitset_allocate_idx(type##_pool.bitset); \ if(free_offset == -1) return NULL; \ return &type##_pool.objects[free_offset]; \ } \ void pool_free_##type(type *entry) \ { \ if(entry == NULL) return; \ int offset = entry - &type##_pool.objects[0]; \ bitset_set_idx(type##_pool.bitset, offset, false); \ } \ int pool_idx_##type(type *entry) \ { \ return entry - &type##_pool.objects[0]; \ } \ type *pool_at_##type(int idx) \ { \ if(idx < 0 || idx >= (type##_pool.bitset)->cap) return NULL; \ return &type##_pool.objects[idx]; \ } #define POOL_GET(type) pool_get_##type() #define POOL_FREE(type, obj) pool_free_##type(obj) #define POOL_IDX(type, obj) pool_idx_##type(obj) // the index of the object #define POOL_AT(type, idx) pool_at_##type(idx) // the object at #define POOL_ENTRY(name, capacity) \ POOL_DECLARE_TYPE(name); #include POOLS_DEF_FILE #undef POOL_ENTRY #endif // POOL_H