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balatro-gba-chinese-jocker-…/include/bitset.h
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Rickey 09dd996181 Clang Format Blinds (#253)
* Quick cleanup on bitset docs

* Clang format blind.h/c

* Replace `_` with `s_` for functions

* Fix newline size for macros.

* Fix format for ci

* Add macro for "unused" attribute
2025-11-25 13:47:44 -08:00

207 lines
4.9 KiB
C

/** @file bitset.h
*
* @brief A bitset for operating on flags
*/
#ifndef BITSET_H
#define BITSET_H
#include <stdbool.h>
#include <stdint.h>
/**
* @def BITSET_BITS_PER_WORD
* @brief Number of bits in a word for a bitset.
*
* Number of bits in a word for a bitset. Will always be 32 here.
*/
#define BITSET_BITS_PER_WORD 32
/**
* @def BITSET_ARRAY_SIZE
* @brief Number of words in a bitset
*
* Number of words in every bitset. This represents the maximum number and each
* bitset will always use this number of words, though it's capacity can be any length
* from `1` to `BITSET_BITS_PER_WORD * BITSET_ARRAY_SIZE`
*/
#define BITSET_ARRAY_SIZE 8
/**
* @def BITSET_MAX_BITS
* @brief Maximum number of bits in a bitset
*/
#define BITSET_MAX_BITS (BITSET_BITS_PER_WORD * BITSET_ARRAY_SIZE)
/**
* @brief A bitset spread across multiple `uint32_t` words
*/
typedef struct Bitset
{
/**
* @brief Word array of `uint32_t` to hold the bitset data
*/
uint32_t* w;
/**
* @brief Number of bits in a word, will be 32
*/
uint32_t nbits;
/**
* @brief Number of words int the `w` array
*/
uint32_t nwords;
/**
* @brief Number of actual flags (nbits * nwords)
*/
uint32_t cap;
} Bitset;
/**
* @brief An iterator into a @ref Bitset
*
* This iterator will parse and find the next index to a '1' bit as efficiently as possible.
*
* There is no implementation of the following (yet):
* - Reverse iteration
* - Bit-by-bit iteration
* - Iterating on offsets to '0' bits
*/
typedef struct
{
/**
* @brief @ref Bitset this is iterating through
*/
const Bitset* bitset;
/**
* @brief Current word the iterator is on
*/
int word;
/**
* @brief Current bit the iterator is on
*/
int bit;
/**
* @brief Number of bits that have been iterated through in total
*/
int itr;
} BitsetItr;
/**
* @brief Set a flag in a bitset to a value
*
* @param bitset A @ref Bitset to operate on
* @param idx the index of the flag to set
* @param on the value to set the flag to
*/
void bitset_set_idx(Bitset* bitset, int idx, bool on);
/**
* @brief Get the value of a flag
*
* @param bitset A @ref Bitset to operate on
* @param idx the index of the flag to get
*
* @return the value of the flag as `true` or `false`
*/
bool bitset_get_idx(Bitset* bitset, int idx);
/**
* @brief Set the next free index in the bitset and return the index value
*
* @param bitset A @ref Bitset to operate on
*
* @return The index of the bit that was set
*/
int bitset_set_next_free_idx(Bitset* bitset);
/**
* @brief Clear the bitset, all to 0
*
* @param bitset A @ref Bitset to operate on
*/
void bitset_clear(Bitset* bitset);
/**
* @brief Check if a bitset is empty (all 0's)
*
* @param bitset A @ref Bitset to operate on
*
* @return `true` if empty, `false` otherwise
*/
bool bitset_is_empty(Bitset* bitset);
/**
* @brief Count how many bits are set to `1` in a bitset
*
* @param bitset A @ref Bitset to operate on
*
* @return The number of flags set to `1` in a bitset
*/
int bitset_num_set_bits(Bitset* bitset);
/**
* @brief Find the index of the nth set bit
*
* Find the index of the nth flag set to `1`. This function is useful to get one value quickly,
* but does not operate iteratively well. Use a @BitsetItr for iterative access to a bitset.
*
* @param bitset A @ref Bitset to operate on
*
* @return The index of the nth flag set to `1` in the bitset
*/
int bitset_find_idx_of_nth_set(const Bitset* bitset, int n);
/**
* @brief Declare a @ref BitsetItr
*
* @param bitset A @ref Bitset to operate on
*
* @return A newly constructed BitsetItr
*/
BitsetItr bitset_itr_create(const Bitset* bitset);
/**
* @brief Get the index of the next set bit in the bitset from a @ref BitsetItr
*
* @param itr A @ref BitsetItr to operate on
*
* @return a positive number if successful, UNDEFINED otherwise (out-of-bounds)
*/
int bitset_itr_next(BitsetItr* itr);
/**
* @def BITSET_DEFINE
* @brief Make a standard bitset
*
* Make a bitset with a valid static array to store it's array of words.
*
* Use this to define bitsets in the code, specifically as a `static` scoped
* variable. The passed `name` will be the same name as the bitset.
*
* Usage example:
*
* ```c
* BITSET_DEFINE(_my_bitset, 128);
* // normal operation...
* bitset_clear(&_my_bitset);
* ```
*
* @param name the name of the bitset
* @param capacity the capacity of the bitset
*/
#define BITSET_DEFINE(name, capacity) \
static uint32_t name##_w[BITSET_ARRAY_SIZE] = {0}; \
static Bitset name = { \
.w = name##_w, \
.nbits = BITSET_BITS_PER_WORD, \
.nwords = BITSET_ARRAY_SIZE, \
.cap = capacity, \
};
#endif // BITSET_H