Files
balatro-gba-chinese-jocker-…/include/game.h
T

16 lines
200 B
C

#ifndef GAME_H
#define GAME_H
enum GameState
{
GAME_PLAYING,
GAME_ROUND_END,
GAME_SHOP,
GAME_BLIND_SELECT
};
// Game functions
void game_init();
void game_update();
#endif // GAME_H