Files
balatro-gba-chinese-jocker-…/source/audio_utils.c
T

9 lines
203 B
C

#include "audio_utils.h"
#include <maxmod.h>
void play_sfx(mm_word id, mm_word rate)
{
mm_sound_effect sfx = { {id}, rate, 0, SFX_DEFAULT_VOLUME, SFX_DEFAULT_PAN, };
mmEffectEx(&sfx);
}