302 lines
9.8 KiB
C
302 lines
9.8 KiB
C
#include <tonc_core.h>
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#include <tonc_tte.h>
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#include <tonc_math.h>
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#include "util.h"
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#include "graphic_utils.h"
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const Rect FULL_SCREENBLOCK_RECT = { 0, 0, SE_ROW_LEN - 1, SE_COL_LEN - 1};
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// Clips a rect of screenblock entries to a specified rect
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// The bounding rect is not required to be within screenblock boundaries
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static void clip_se_rect_to_bounding_rect(Rect* rect, const Rect* bounding_rect)
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{
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rect->right = min(rect->right, bounding_rect->right);
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rect->bottom = min(rect->bottom, bounding_rect->bottom);
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rect->left = max(rect->left, bounding_rect->left);
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rect->top = max(rect->top, bounding_rect->top);
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}
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// Can be unstaticed if needed
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// Clips a rect of screenblock entries to screenblock boundaries
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static void clip_se_rect_to_screenblock(Rect* rect)
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{
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clip_se_rect_to_bounding_rect(rect, &FULL_SCREENBLOCK_RECT);
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}
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SE main_bg_se_get_se(BG_POINT pos)
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{
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return se_mat[MAIN_BG_SBB][pos.y][pos.x];
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}
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// Clips a rect of screenblock entries to be within one step of
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// screenblock boundaries vertically depending on direction.
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static void clip_se_rect_within_step_of_full_screen_vert(Rect* se_rect, int direction)
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{
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Rect bounding_rect = FULL_SCREENBLOCK_RECT;
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if (direction == SE_UP)
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{
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bounding_rect.top += 1;
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}
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else if (direction == SE_DOWN)
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{
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bounding_rect.bottom -= 1;
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}
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clip_se_rect_to_bounding_rect(se_rect, &bounding_rect);
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}
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void main_bg_se_clear_rect(Rect se_rect)
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{
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if (se_rect.left > se_rect.right)
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return;
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// Clip to avoid screenblock overflow
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clip_se_rect_to_screenblock(&se_rect);
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for (int y = se_rect.top; y < se_rect.bottom; y++)
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{
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memset16(&(se_mat[MAIN_BG_SBB][y][se_rect.left]), 0x0000, rect_width(&se_rect));
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}
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}
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// Internal static function to merge implementation of move/copy functions.
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static void bg_se_copy_or_move_rect_1_tile_vert(u16 bg_sbb, Rect se_rect, int direction, bool move)
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{
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if (se_rect.left > se_rect.right
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|| (direction != SE_UP && direction != SE_DOWN))
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{
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return;
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}
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// Clip to avoid read/write overflow of the screenblock
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clip_se_rect_within_step_of_full_screen_vert(&se_rect, direction);
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int start = (direction == SE_UP) ? se_rect.top : se_rect.bottom;
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int end = (direction == SE_UP) ? se_rect.bottom : se_rect.top;
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for (int y = start; y != end - direction; y -= direction)
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{
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memcpy16(&(se_mat[bg_sbb][y + direction][se_rect.left]),
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&se_mat[bg_sbb][y][se_rect.left],
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rect_width(&se_rect));
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}
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if (move)
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{
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memset16(&se_mat[bg_sbb][end][se_rect.left], 0x0000, rect_width(&se_rect));
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}
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}
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static void main_bg_se_copy_or_move_rect_1_tile_vert(Rect se_rect, int direction, bool move)
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{
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bg_se_copy_or_move_rect_1_tile_vert(MAIN_BG_SBB, se_rect, direction, move);
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}
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void bg_se_copy_rect_1_tile_vert(u16 bg_sbb, Rect se_rect, int direction)
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{
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bg_se_copy_or_move_rect_1_tile_vert(MAIN_BG_SBB, se_rect, direction, false);
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}
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void bg_se_move_rect_1_tile_vert(u16 bg_sbb, Rect se_rect, int direction)
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{
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bg_se_copy_or_move_rect_1_tile_vert(MAIN_BG_SBB, se_rect, direction, true);
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}
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void main_bg_se_copy_rect_1_tile_vert(Rect se_rect, int direction)
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{
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main_bg_se_copy_or_move_rect_1_tile_vert(se_rect, direction, false);
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}
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void main_bg_se_move_rect_1_tile_vert(Rect se_rect, int direction)
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{
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main_bg_se_copy_or_move_rect_1_tile_vert(se_rect, direction, true);
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}
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void main_bg_se_copy_rect(Rect se_rect, BG_POINT pos)
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{
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if (se_rect.left > se_rect.right || se_rect.top > se_rect.bottom)
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return;
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// Clip to avoid screenblock overflow
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clip_se_rect_to_screenblock(&se_rect);
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int width = rect_width(&se_rect);
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int height = rect_height(&se_rect);
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SE tile_map[height][width];
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// Copy the rect to the tile map
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for (int sy = 0; sy < height; sy++)
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{
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memcpy16(&tile_map[sy][0],
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&se_mat[MAIN_BG_SBB][se_rect.top + sy][se_rect.left],
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width);
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}
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// TODO: Avoid overflow
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// Copy the tilemap to the new rect position
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for (int sy = 0; sy < height; sy++)
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{
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memcpy16(&se_mat[MAIN_BG_SBB][pos.y + sy][pos.x],
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&tile_map[sy][0],
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width);
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}
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}
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void main_bg_se_fill_rect_with_se(SE se, Rect se_rect)
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{
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if (se_rect.left > se_rect.right || se_rect.top > se_rect.bottom)
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return;
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// Clip to avoid screenblock overflow
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clip_se_rect_to_screenblock(&se_rect);
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int width = rect_width(&se_rect);
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int height = rect_height(&se_rect);
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for (int sy = 0; sy < height; sy++)
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{
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memset16(&se_mat[MAIN_BG_SBB][se_rect.top + sy][se_rect.left], se, width);
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}
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}
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// Helper: Copy the corners of a 3x3 tile block
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static void main_bg_se_expand_3x3_copy_corners(const Rect* se_dest_rect, const BG_POINT* src_top_left_pnt, int dest_rect_width, int dest_rect_height)
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{
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SE top_left_se = se_mat[MAIN_BG_SBB][src_top_left_pnt->y][src_top_left_pnt->x];
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se_mat[MAIN_BG_SBB][se_dest_rect->top][se_dest_rect->left] = top_left_se;
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SE top_right_se = se_mat[MAIN_BG_SBB][src_top_left_pnt->y][src_top_left_pnt->x + 2];
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se_mat[MAIN_BG_SBB][se_dest_rect->top][se_dest_rect->left + dest_rect_width - 1] = top_right_se;
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SE bottom_left_se = se_mat[MAIN_BG_SBB][src_top_left_pnt->y + 2][src_top_left_pnt->x];
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se_mat[MAIN_BG_SBB][se_dest_rect->top + dest_rect_height - 1][se_dest_rect->left] = bottom_left_se;
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SE bottom_right_se = se_mat[MAIN_BG_SBB][src_top_left_pnt->y + 2][src_top_left_pnt->x + 2];
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se_mat[MAIN_BG_SBB][se_dest_rect->top + dest_rect_height - 1][se_dest_rect->left + dest_rect_width - 1] = bottom_right_se;
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}
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// Helper: Copy the top and bottom sides of a 3x3 tile block
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static void main_bg_se_expand_3x3_copy_top_bottom(const Rect* se_dest_rect, const BG_POINT* src_top_left_pnt, int dest_rect_width)
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{
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if (dest_rect_width > 2)
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{
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SE top_middle_se = se_mat[MAIN_BG_SBB][src_top_left_pnt->y][src_top_left_pnt->x + 1];
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SE bottom_middle_se = se_mat[MAIN_BG_SBB][src_top_left_pnt->y + 2][src_top_left_pnt->x + 1];
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memset16(&se_mat[MAIN_BG_SBB][se_dest_rect->top][se_dest_rect->left + 1], top_middle_se, dest_rect_width - 2);
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memset16(&se_mat[MAIN_BG_SBB][se_dest_rect->bottom][se_dest_rect->left + 1], bottom_middle_se, dest_rect_width - 2);
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}
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}
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// Helper: Copy the left and right sides of a 3x3 tile block
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static void main_bg_se_expand_3x3_copy_left_right(const Rect* se_dest_rect, const BG_POINT* src_top_left_pnt, int dest_rect_width, int dest_rect_height)
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{
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SE middle_left_se = se_mat[MAIN_BG_SBB][src_top_left_pnt->y + 1][src_top_left_pnt->x];
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SE middle_right_se = se_mat[MAIN_BG_SBB][src_top_left_pnt->y + 1][src_top_left_pnt->x + 2];
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for (int y = 1; y < dest_rect_height - 1; y++)
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{
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se_mat[MAIN_BG_SBB][se_dest_rect->top + y][se_dest_rect->left] = middle_left_se;
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se_mat[MAIN_BG_SBB][se_dest_rect->top + y][se_dest_rect->left + dest_rect_width - 1] = middle_right_se;
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}
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}
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void main_bg_se_copy_expand_3x3_rect(Rect se_dest_rect, BG_POINT src_top_left_pnt)
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{
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clip_se_rect_to_screenblock(&se_dest_rect);
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int dest_rect_width = rect_width(&se_dest_rect);
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int dest_rect_height = rect_height(&se_dest_rect);
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// Verify the dest rect is at least 2x2
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if (dest_rect_width < 2 || dest_rect_height < 2)
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{
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return;
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}
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// Copy the corners
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main_bg_se_expand_3x3_copy_corners(&se_dest_rect, &src_top_left_pnt, dest_rect_width, dest_rect_height);
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// Copy top and bottom sides
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main_bg_se_expand_3x3_copy_top_bottom(&se_dest_rect, &src_top_left_pnt, dest_rect_width);
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// Copy left and right sides
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main_bg_se_expand_3x3_copy_left_right(&se_dest_rect, &src_top_left_pnt, dest_rect_width, dest_rect_height);
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// Fill the center if needed
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if (dest_rect_width > 2 && dest_rect_height > 2)
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{
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SE middle_fill_se = se_mat[MAIN_BG_SBB][src_top_left_pnt.y + 1][src_top_left_pnt.x + 1];
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Rect dest_inner_fill_rect = {se_dest_rect.left + 1, se_dest_rect.top + 1, se_dest_rect.right - 1, se_dest_rect.bottom - 1};
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main_bg_se_fill_rect_with_se(middle_fill_se, dest_inner_fill_rect);
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}
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}
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void tte_erase_rect_wrapper(Rect rect)
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{
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tte_erase_rect(rect.left, rect.top, rect.right, rect.bottom);
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}
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void update_text_rect_to_right_align_num(Rect* rect, int num, int overflow_direction)
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{
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int num_digits = get_digits(num);
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if (overflow_direction == OVERFLOW_LEFT)
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{
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rect->left = max(0, rect->right - num_digits * TILE_SIZE);
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}
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else if (overflow_direction == OVERFLOW_RIGHT)
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{
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int num_fitting_digits = rect_width(rect) / TILE_SIZE;
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if (num_digits < num_fitting_digits)
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rect->left += (num_fitting_digits - num_digits) * TILE_SIZE;
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//else nothing is to be updated, entire rect is filled and may overflow
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}
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}
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void memcpy16_tile8_with_palette_offset(u16* dst, const u16* src, uint hwcount, u8 palette_offset)
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{
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const u16 offset = (((palette_offset) << 8) | (palette_offset));
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for (int i = 0; i < hwcount; i++)
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{
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// Copying u8 data twice across u16 data
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dst[i] = src[i] + offset;
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}
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}
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void memcpy32_tile8_with_palette_offset(u32* dst, const u32* src, uint wcount, u8 palette_offset)
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{
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const u32 offset = (palette_offset << 24) | (palette_offset << 16) | (palette_offset << 8) | palette_offset;
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for (int i = 0; i < wcount; i++)
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{
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// Copying u8 data 4 times across u32 data
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dst[i] = src[i] + offset;
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}
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}
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void toggle_windows(bool win0, bool win1)
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{
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if (win0)
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{
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REG_DISPCNT |= DCNT_WIN0;
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}
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else
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{
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REG_DISPCNT &= ~DCNT_WIN0;
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}
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if (win1)
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{
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REG_DISPCNT |= DCNT_WIN1;
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}
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else
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{
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REG_DISPCNT &= ~DCNT_WIN1;
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}
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if (win0 || win1)
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{
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REG_BLDCNT = BLD_BUILD(BLD_BG1, BLD_BG2, 1);
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}
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else
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{
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REG_BLDCNT = 0;
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}
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} |