Files
balatro-gba-chinese-jocker-…/source/splash_screen.c
T
2025-10-14 23:08:42 -05:00

38 lines
1.1 KiB
C

#include "splash_screen.h"
#include <tonc.h>
#include "graphic_utils.h"
#include "game.h"
static const Rect COUNTDOWN_TIMER_RECT = {208, 144, 240, 152};
static uint timer = 0;
void splash_screen_on_init()
{
timer = 0;
tte_printf("#{P:72,8; cx:0xF000}DISCLAIMER");
tte_printf("#{P:8,24; cx:0xF000}This project is NOT endorsed \n by or affiliated with \n Playstack or LocalThunk.\n\n If you have paid for this, \n you have been scammed \n and should request a refund \n IMMEDIATELY. \n\n The only official place \n to obtain this is from: \n\n 'github.com/\n cellos51/balatro-gba'");
tte_printf("#{P:8,144; cx:0xF000}(Press any key to skip)");
}
void splash_screen_on_update()
{
timer++;
if (timer < SPLASH_DURATION_FRAMES)
{
tte_erase_rect_wrapper(COUNTDOWN_TIMER_RECT);
tte_printf("#{P:%d,%d; cx:0xF000}%d", COUNTDOWN_TIMER_RECT.left, COUNTDOWN_TIMER_RECT.top, 1 + (SPLASH_DURATION_FRAMES - timer) / SPLASH_FPS);
if (!key_hit(KEY_ANY))
{
return;
}
}
game_change_state(GAME_STATE_MAIN_MENU);
tte_erase_screen();
}