Files
balatro-gba-chinese-jocker-…/include/game/round_end.h
T
Rickey b1c2b7f35e Refactor/round end (#479)
* Initial round_end extraction

* move hands to game vars

* Checkpoint

* Finish removing all variables for state fns

* Move over round_end substate functions

* Move over round_end with compile

* working in general

* Fix round start state issue

* clang-format

* Fix clang format issue

* PR fixes and standardize types in game vars struct

* Clang-format
2026-05-13 18:22:02 -07:00

30 lines
486 B
C

/**
* @file round_end.h
*
* @brief Round end game state functions
*/
#ifndef GAME_ROUND_END_H
#define GAME_ROUND_END_H
/**
* @brief Change to the round end background
*/
void game_round_end_change_background(void);
/**
* @brief Round end state initialization
*/
void game_round_end_on_init(void);
/**
* @brief Round end state update
*/
void game_round_end_on_update(void);
/**
* @brief Round end cleanup
*/
void game_round_end_on_exit(void);
#endif // GAME_ROUND_END_H