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balatro-gba-chinese-jocker-…/include/game/shop.h
T
MeirGavish 8dc96b6bbb Refactor - Moved shop data structures to shop.c/.h (#521)
* Moved shop data structures to `shop.c/.h`

* Renamed static variables and reset function
2026-05-31 12:32:27 +03:00

45 lines
831 B
C

/**
* @file shop.h
*
* @brief Shop state functions.
*/
#ifndef GAME_SHOP_H
#define GAME_SHOP_H
#include <stdbool.h>
/**
* @brief Initialize the shop for a run.
* Resets all the shop data for the run, needs to be called once per run.
*/
void game_shop_reset(void);
/**
* @brief Set whether a Joker can appear in the shop.
*
* @param avail - true to make it available to the shop to appear in
* false to make it unavailable.
*/
void game_shop_set_joker_avail(int joker_id, bool avail);
/**
* @brief Change to the shop background
*/
void game_shop_change_background(void);
/**
* @brief Shop state initialization
*/
void game_shop_on_init(void);
/**
* @brief Shop state update
*/
void game_shop_on_update(void);
/**
* @brief Shop cleanup
*/
void game_shop_on_exit(void);
#endif // GAME_SHOP_H