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wuxu/balatro-gba-chinese-jocker-descriptions
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balatro-gba-chinese-jocker-…/source
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cellos51 e7a8e669ca Forgot to include boss blind functionality into background
2025-07-12 23:40:14 -04:00
..
blind.c
Changed the way the selecting/played background works and added logic for changing the background depending on blind type
2025-07-12 23:39:13 -04:00
card.c
Missing change from previous refactor magic number commit
2025-06-30 06:12:31 +03:00
game.c
Forgot to include boss blind functionality into background
2025-07-12 23:40:14 -04:00
graphic_utils.c
fixed an issue with the shop icon breaking after going to the next round
2025-07-12 01:22:16 -04:00
main.c
Changed game to start at blind selection - added game_round_init() and game_set_state() etc to try and make easier state transmissions
2025-07-11 18:22:45 +03:00
sprite.c
first commit
2025-01-31 17:42:09 -05:00
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