Files
balatro-gba-chinese-jocker-…/include/blind.h
T

17 lines
240 B
C

#ifndef BLIND_H
#define BLIND_H
#include "sprite.h"
enum BlindType
{
SMALL_BLIND,
BIG_BLIND,
BOSS_BLIND
};
void blinds_init();
Sprite *blind_token_new(enum BlindType type, int x, int y, int sprite_index);
#endif // BLIND_H