fix(windows): improve fnm Node path discovery
This commit is contained in:
@@ -16,6 +16,7 @@ async fn main() {
|
||||
return;
|
||||
}
|
||||
|
||||
codeg_lib::process::ensure_node_in_path();
|
||||
codeg_lib::process::ensure_user_npm_prefix_in_path();
|
||||
|
||||
let port: u16 = std::env::var("CODEG_PORT")
|
||||
|
||||
Reference in New Issue
Block a user