- Add ClineMono and GooseMono from @lobehub/icons (already in the library but not wired up) - Add hand-crafted SVG fallbacks for agents not yet in @lobehub/icons: autohand, codebuddy_code, corust_agent, minion_code, stakpak - All 20 agent types now render a distinct icon instead of a plain dot
250 lines
6.8 KiB
TypeScript
250 lines
6.8 KiB
TypeScript
import type { AgentType } from "@/lib/types"
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import { AGENT_COLORS } from "@/lib/types"
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import { cn } from "@/lib/utils"
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import ClaudeColor from "@lobehub/icons/es/Claude/components/Color"
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import ClineMono from "@lobehub/icons/es/Cline/components/Mono"
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import GeminiColor from "@lobehub/icons/es/Gemini/components/Color"
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import GithubCopilotMono from "@lobehub/icons/es/GithubCopilot/components/Mono"
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import GooseMono from "@lobehub/icons/es/Goose/components/Mono"
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import QwenColor from "@lobehub/icons/es/Qwen/components/Color"
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import KimiColor from "@lobehub/icons/es/Kimi/components/Color"
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import MistralColor from "@lobehub/icons/es/Mistral/components/Color"
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import OpenClawColor from "@lobehub/icons/es/OpenClaw/components/Color"
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import { OpenAI, OpenCode } from "@lobehub/icons"
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interface AgentIconProps {
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agentType: AgentType
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className?: string
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}
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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type AnyIcon = React.ComponentType<any>
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const COLOR_ICONS: Partial<Record<AgentType, AnyIcon>> = {
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claude_code: ClaudeColor,
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gemini: GeminiColor,
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qwen_code: QwenColor,
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kimi: KimiColor,
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mistral_vibe: MistralColor,
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open_claw: OpenClawColor,
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}
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const MONO_ICONS: Partial<Record<AgentType, AnyIcon>> = {
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codex: OpenAI,
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open_code: OpenCode,
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github_copilot: GithubCopilotMono,
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cline: ClineMono,
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goose: GooseMono,
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}
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// Text-color versions for Mono icons and SVG fallbacks
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const AGENT_TEXT_COLORS: Partial<Record<AgentType, string>> = {
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open_code: "text-blue-500",
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auggie: "text-purple-500",
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autohand: "text-emerald-500",
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cline: "text-rose-500",
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codebuddy_code: "text-violet-500",
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corust_agent: "text-amber-500",
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github_copilot: "text-gray-700 dark:text-gray-300",
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goose: "text-lime-500",
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junie: "text-pink-500",
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minion_code: "text-fuchsia-500",
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qoder: "text-teal-500",
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factory_droid: "text-yellow-600",
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stakpak: "text-slate-500",
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}
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function FallbackIcon({
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agentType,
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className,
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}: {
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agentType: AgentType
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className?: string
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}) {
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const cls = cn("shrink-0", AGENT_TEXT_COLORS[agentType], className)
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switch (agentType) {
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case "auggie":
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return (
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<svg viewBox="0 0 24 24" fill="none" className={cls}>
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<path
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d="M13 2L3 14h9l-1 8 10-12h-9l1-8z"
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fill="currentColor"
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fillOpacity="0.15"
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stroke="currentColor"
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strokeWidth="1.5"
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strokeLinecap="round"
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strokeLinejoin="round"
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/>
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</svg>
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)
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case "junie":
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return (
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<svg viewBox="0 0 24 24" fill="none" className={cls}>
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<path
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d="M12 2l8 10-8 10-8-10z"
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fill="currentColor"
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fillOpacity="0.15"
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stroke="currentColor"
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strokeWidth="1.5"
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strokeLinejoin="round"
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/>
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</svg>
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)
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case "qoder":
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return (
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<svg viewBox="0 0 24 24" fill="none" className={cls}>
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<path
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d="M8 3H6a2 2 0 00-2 2v14a2 2 0 002 2h2M16 3h2a2 2 0 012 2v14a2 2 0 01-2 2h-2"
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stroke="currentColor"
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strokeWidth="2"
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strokeLinecap="round"
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/>
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</svg>
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)
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case "factory_droid":
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return (
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<svg viewBox="0 0 24 24" fill="none" className={cls}>
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<circle
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cx="12"
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cy="12"
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r="3"
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stroke="currentColor"
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strokeWidth="1.5"
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/>
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<path
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d="M12 1v3M12 20v3M4.22 4.22l2.12 2.12M17.66 17.66l2.12 2.12M1 12h3M20 12h3M4.22 19.78l2.12-2.12M17.66 6.34l2.12-2.12"
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stroke="currentColor"
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strokeWidth="1.5"
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strokeLinecap="round"
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/>
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</svg>
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)
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case "autohand":
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return (
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<svg viewBox="0 0 24 24" fill="none" className={cls}>
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<path
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d="M18 8h-1V6a5 5 0 00-10 0v2H6a2 2 0 00-2 2v10a2 2 0 002 2h12a2 2 0 002-2V10a2 2 0 00-2-2zm-6 9a2 2 0 110-4 2 2 0 010 4zm3.1-9H8.9V6a3.1 3.1 0 116.2 0v2z"
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fill="currentColor"
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fillOpacity="0.85"
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/>
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</svg>
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)
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case "codebuddy_code":
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return (
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<svg viewBox="0 0 24 24" fill="none" className={cls}>
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<path
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d="M12 2C6.48 2 2 6.48 2 12s4.48 10 10 10 10-4.48 10-10S17.52 2 12 2zm-1 14H9V8h2v8zm4 0h-2V8h2v8z"
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fill="currentColor"
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fillOpacity="0.85"
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/>
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</svg>
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)
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case "corust_agent":
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return (
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<svg viewBox="0 0 24 24" fill="none" className={cls}>
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<path
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d="M12 3L2 7.5v9L12 21l10-4.5v-9L12 3zm0 2.24L19.5 8.5 12 11.76 4.5 8.5 12 5.24zM4 10.26l7 3.15V19l-7-3.15v-5.59zm9 8.74v-5.59l7-3.15v5.59L13 19z"
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fill="currentColor"
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fillOpacity="0.85"
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/>
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</svg>
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)
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case "minion_code":
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return (
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<svg viewBox="0 0 24 24" fill="none" className={cls}>
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<rect
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x="4"
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y="2"
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width="16"
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height="20"
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rx="4"
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stroke="currentColor"
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strokeWidth="1.5"
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fill="currentColor"
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fillOpacity="0.1"
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/>
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<circle cx="9" cy="10" r="2" fill="currentColor" />
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<circle cx="15" cy="10" r="2" fill="currentColor" />
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<path
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d="M9 15h6"
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stroke="currentColor"
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strokeWidth="1.5"
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strokeLinecap="round"
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/>
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</svg>
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)
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case "stakpak":
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return (
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<svg viewBox="0 0 24 24" fill="none" className={cls}>
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<rect
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x="3"
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y="15"
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width="18"
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height="4"
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rx="1"
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fill="currentColor"
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fillOpacity="0.85"
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/>
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<rect
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x="3"
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y="10"
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width="18"
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height="4"
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rx="1"
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fill="currentColor"
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fillOpacity="0.6"
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/>
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<rect
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x="3"
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y="5"
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width="18"
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height="4"
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rx="1"
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fill="currentColor"
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fillOpacity="0.35"
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/>
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</svg>
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)
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default:
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return (
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<span
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className={cn(
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"rounded-full shrink-0",
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AGENT_COLORS[agentType],
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className
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)}
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/>
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)
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}
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}
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export function AgentIcon({ agentType, className }: AgentIconProps) {
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const ColorIcon = COLOR_ICONS[agentType]
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if (ColorIcon) {
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return (
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<span className={cn("inline-flex shrink-0", className)}>
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<ColorIcon size="100%" />
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</span>
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)
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}
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const MonoIcon = MONO_ICONS[agentType]
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if (MonoIcon) {
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return (
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<span
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className={cn(
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"inline-flex shrink-0",
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AGENT_TEXT_COLORS[agentType],
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className
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)}
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>
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<MonoIcon size="100%" />
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</span>
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)
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}
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return <FallbackIcon agentType={agentType} className={className} />
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}
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