huge memory save
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@@ -6,6 +6,11 @@
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#include "sprite.h"
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#define CARD_TID 0
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#define CARD_SPRITE_OFFSET 16
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#define CARD_PB 0
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#define CARD_STARTING_LAYER 0
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// Card suits
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#define HEARTS 0
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#define CLUBS 1
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