Centralize location of memory pools
This commit centralizes the location of memory pools and adds an associated script (scripts/get_memory_map.sh) to read the memory map.
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+4
-1
@@ -5,6 +5,9 @@
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#include <maxmod.h>
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#define CARD_SPRITE_SIZE 32
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#define MAX_SPRITES 128
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#define MAX_SPRITE_OBJECTS 16
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typedef struct
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{
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@@ -63,4 +66,4 @@ Sprite* sprite_object_get_sprite(SpriteObject* sprite_object);
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void sprite_object_set_focus(SpriteObject* sprite_object, bool focus);
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bool sprite_object_is_focused(SpriteObject* sprite_object);
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#endif // SPRITE_H
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#endif // SPRITE_H
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