Clang format and refactor game.h/c + update Bracket Alignment to BlockIndent (#259)
* Refactor and clang-format game.h/c * Updated clang-format AlignAfterOpenBracket: BlockIndent and ColumnLimit: 100 and refactored all files accordingly --------- Co-authored-by: MeirGavish <meir.gavish@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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MeirGavish
Copilot
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@@ -15,7 +15,13 @@ bool hand_contains_straight(u8* ranks);
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bool hand_contains_flush(u8* suits);
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int find_flush_in_played_cards(CardObject** played, int top, int min_len, bool* out_selection);
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int find_straight_in_played_cards(CardObject** played, int top, bool shortcut_active, int min_len, bool* out_selection);
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int find_straight_in_played_cards(
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CardObject** played,
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int top,
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bool shortcut_active,
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int min_len,
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bool* out_selection
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);
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void select_paired_cards_in_hand(CardObject** played, int top, bool* selection);
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#endif
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