Clang format joker files and def files (#257)
* Clang format joker files and def files * Fix blind usage of GBLA_UNUSED macro * Add final files for clang-format (main.c and selection_grid.h) --------- Co-authored-by: MeirGavish <meir.gavish@gmail.com>
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@@ -1,3 +1,4 @@
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// clang-format off
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// (stateEnum, on_init, on_update, on_exit)
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DEF_STATE_INFO(GAME_STATE_SPLASH_SCREEN, splash_screen_on_init, splash_screen_on_update, splash_screen_on_exit)
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DEF_STATE_INFO(GAME_STATE_MAIN_MENU, game_main_menu_on_init, game_main_menu_on_update, noop)
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@@ -7,3 +8,4 @@ DEF_STATE_INFO(GAME_STATE_SHOP, noop, game_shop_on_update, game_shop_on_exit)
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DEF_STATE_INFO(GAME_STATE_BLIND_SELECT, noop, game_blind_select_on_update, game_blind_select_on_exit)
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DEF_STATE_INFO(GAME_STATE_LOSE, game_lose_on_init, game_lose_on_update, game_over_on_exit)
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DEF_STATE_INFO(GAME_STATE_WIN, game_win_on_init, game_win_on_update, game_over_on_exit)
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// clang-format on
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