Added more joker art by for jokers 6-16, missing code implementation so they are not yet displayed.
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Before Width: | Height: | Size: 721 B After Width: | Height: | Size: 1.3 KiB |
@@ -0,0 +1 @@
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-gB4 -Mw4 -Mh4 -m! -pn 16
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After Width: | Height: | Size: 1.0 KiB |
@@ -0,0 +1 @@
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-gB4 -Mw4 -Mh4 -m! -pn 16
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After Width: | Height: | Size: 958 B |
@@ -0,0 +1 @@
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-gB4 -Mw4 -Mh4 -m! -pn 16
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After Width: | Height: | Size: 1.0 KiB |
@@ -0,0 +1 @@
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-gB4 -Mw4 -Mh4 -m! -pn 16
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After Width: | Height: | Size: 1.0 KiB |
@@ -0,0 +1 @@
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-gB4 -Mw4 -Mh4 -m! -pn 16
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After Width: | Height: | Size: 1.0 KiB |
@@ -4,5 +4,10 @@
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#include "joker_gfx0.h"
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#include "joker_gfx1.h"
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#include "joker_gfx2.h"
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#include "joker_gfx3.h"
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#include "joker_gfx4.h"
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#include "joker_gfx5.h"
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#include "joker_gfx6.h"
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#include "joker_gfx7.h"
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#endif
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@@ -99,10 +99,20 @@ void joker_init()
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joker_gfxTiles[0] = joker_gfx0Tiles;
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joker_gfxTiles[1] = joker_gfx1Tiles;
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joker_gfxTiles[2] = joker_gfx2Tiles;
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joker_gfxTiles[3] = joker_gfx3Tiles;
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joker_gfxTiles[4] = joker_gfx4Tiles;
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joker_gfxTiles[5] = joker_gfx5Tiles;
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joker_gfxTiles[6] = joker_gfx6Tiles;
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joker_gfxTiles[7] = joker_gfx7Tiles;
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joker_gfxPal[0] = joker_gfx0Pal;
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joker_gfxPal[1] = joker_gfx1Pal;
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joker_gfxPal[2] = joker_gfx2Pal;
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joker_gfxPal[3] = joker_gfx3Pal;
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joker_gfxPal[4] = joker_gfx4Pal;
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joker_gfxPal[5] = joker_gfx5Pal;
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joker_gfxPal[6] = joker_gfx6Pal;
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joker_gfxPal[7] = joker_gfx7Pal;
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for (int i = 0; i < num_spritesheets; i++)
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{
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