Format and document utility files (#246)
* Format and document utility files * Add Doxyfile * small updates for cleanup * Final touches for util docs * Replace `_` with `s_` for static functions * update for clang-format changes * Update include/audio_utils.h Co-authored-by: MeirGavish <meir.gavish@gmail.com> * Apply suggestions from code review Co-authored-by: MeirGavish <meir.gavish@gmail.com> * Update include/audio_utils.h Co-authored-by: MeirGavish <meir.gavish@gmail.com> * Update include/graphic_utils.h Co-authored-by: MeirGavish <meir.gavish@gmail.com> * Make clang-format happy :) * Update gitignore for doxygen * restor graphic_utils.c to main * update graphics utils * tmp * tmp * get it to compile * fix some bad merge mistakes * Fix clang format * Apply suggestions from code review Co-authored-by: MeirGavish <meir.gavish@gmail.com> * make clang-format happy --------- Co-authored-by: MeirGavish <meir.gavish@gmail.com>
This commit is contained in:
+84
-72
@@ -1,57 +1,28 @@
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#include "affine_background.h"
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#include "affine_background_gfx.h"
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#include "affine_main_menu_background_gfx.h"
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#include "graphic_utils.h"
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#define ANIMATION_SPEED_DIVISOR 16
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BG_AFFINE bgaff_arr[SCREEN_HEIGHT + 1];
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// Prepare screen during VBLANK
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// Pre-computes the affine matrices values for each scanline and stores in bgaff_arr. This is to be
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// done in VBLANK so the HBLANK code can just fetch the values quickly.
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static IWRAM_CODE void s_affine_background_prep_bgaff_arr();
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AFF_SRC_EX asx = {0};
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enum AffineBackgroundID background = AFFINE_BG_MAIN_MENU;
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static uint timer = 0;
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static BG_AFFINE _bgaff_arr[SCREEN_HEIGHT + 1];
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static AFF_SRC_EX _asx = {0};
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static enum AffineBackgroundID _background = AFFINE_BG_MAIN_MENU;
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static uint _timer = 0;
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void affine_background_init()
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{
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{
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affine_background_update();
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REG_BG_AFFINE[AFFINE_BG_IDX] = bg_aff_default;
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}
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// Pre-computes the affine matrices values for each scanline
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// and stores in bgaff_arr.
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// This is to be done in VBLANK so the HBLANK code
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// can just fetch the values quickly.
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IWRAM_CODE void affine_background_prep_bgaff_arr()
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{
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for (u16 vcount = 0; vcount < SCREEN_HEIGHT; vcount++)
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{
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const s32 timer_s32 = timer << 8;
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const s32 vcount_s32 = vcount << 8;
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const s16 vcount_s16 = vcount;
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const s32 vcount_sine = lu_sin(vcount_s32 + timer_s32 / ANIMATION_SPEED_DIVISOR); // dividing the timer by 16 to make the animation slower
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asx.scr_x = (SCREEN_WIDTH / 2); // 128 on x and y is an offset used to center the rotation
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asx.scr_y = vcount_s16 - (SCREEN_HEIGHT / 2); // scr_y must equal vcount otherwise the background will have no vertical difference
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asx.tex_x = (1000 * 1000) + (vcount_sine);
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asx.tex_y = (1000 * 1000);
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asx.sx = 128;
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asx.sy = 128;
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asx.alpha = vcount_sine + (timer_s32 / ANIMATION_SPEED_DIVISOR);
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bg_rotscale_ex(&bgaff_arr[vcount], &asx);
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}
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/* HBLANK occurs after the scanline so REG_VCOUNT represents the
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* the scanline that just passed, so when it's SCREEN_HEIGHT we will
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* actually be updating the first line
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*/
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bgaff_arr[SCREEN_HEIGHT] = bgaff_arr[0];
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}
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IWRAM_CODE void affine_background_hblank()
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{
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vu16 vcount = REG_VCOUNT;
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@@ -62,69 +33,110 @@ IWRAM_CODE void affine_background_hblank()
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}
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// See comment in affine_background_prep_bgaff_arr()
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REG_BG_AFFINE[AFFINE_BG_IDX] = bgaff_arr[vcount + 1];
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REG_BG_AFFINE[AFFINE_BG_IDX] = _bgaff_arr[vcount + 1];
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}
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void affine_background_update()
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{
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if (REG_IE & IRQ_HBLANK) // High quality mode with HBLANK interrupt
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{
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affine_background_prep_bgaff_arr();
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s_affine_background_prep_bgaff_arr();
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}
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else // Low quality mode without HBLANK interrupt
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{
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asx.scr_x = 0;
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asx.scr_y = 0;
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asx.tex_x += 5;
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asx.tex_y += 12;
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asx.sx = ((lu_sin(timer * 100)) >> 8) + 256; // Scale the sine value to fit in a s16
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asx.sy = ((lu_sin(timer * 100 + 0x4000)) >> 8) + 256; // Scale the sine value to fit in a s16
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asx.alpha = 0;
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_asx.scr_x = 0;
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_asx.scr_y = 0;
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_asx.tex_x += 5;
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_asx.tex_y += 12;
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// Scale the sine value to fit in a s16
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_asx.sx = ((lu_sin(_timer * 100)) >> 8) + 256;
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// Scale the sine value to fit in a s16
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_asx.sy = ((lu_sin(_timer * 100 + 0x4000)) >> 8) + 256;
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_asx.alpha = 0;
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bg_rotscale_ex(&bgaff_arr[0], &asx);
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REG_BG_AFFINE[AFFINE_BG_IDX] = bgaff_arr[0];
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bg_rotscale_ex(&_bgaff_arr[0], &_asx);
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REG_BG_AFFINE[AFFINE_BG_IDX] = _bgaff_arr[0];
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}
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timer++;
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_timer++;
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}
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void affine_background_set_color(COLOR color)
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{
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affine_background_change_background(background); // Reload the palette to reset any previous color scaling
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// Reload the palette to reset any previous color scaling
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affine_background_change_background(_background);
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for (int i = 0; i < AFFINE_BG_PAL_LEN; i++)
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{
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clr_rgbscale(&pal_bg_mem[AFFINE_BG_PB] + i, &pal_bg_mem[AFFINE_BG_PB] + i, 1, color);
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}
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}
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void affine_background_load_palette(const u16 *src)
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void affine_background_load_palette(const u16* src)
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{
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memcpy16(&pal_bg_mem[AFFINE_BG_PB], src, AFFINE_BG_PAL_LEN);
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}
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void affine_background_change_background(enum AffineBackgroundID new_bg)
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{
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background = new_bg;
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_background = new_bg;
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switch (background)
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switch (_background)
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{
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case AFFINE_BG_MAIN_MENU:
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REG_BG2CNT &= ~BG_AFF_32x32;
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REG_BG2CNT |= BG_AFF_16x16;
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REG_IE |= IRQ_HBLANK; // Enable HBLANK
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case AFFINE_BG_MAIN_MENU:
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REG_BG2CNT &= ~BG_AFF_32x32;
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REG_BG2CNT |= BG_AFF_16x16;
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REG_IE |= IRQ_HBLANK; // Enable HBLANK
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memcpy32_tile8_with_palette_offset((u32*)&tile8_mem[AFFINE_BG_CBB], (const u32*)affine_main_menu_background_gfxTiles, affine_main_menu_background_gfxTilesLen/4, AFFINE_BG_PB);
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GRIT_CPY(&se_mem[AFFINE_BG_SBB], affine_main_menu_background_gfxMap);
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affine_background_load_palette(affine_main_menu_background_gfxPal);
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break;
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case AFFINE_BG_GAME:
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REG_BG2CNT &= ~BG_AFF_16x16;
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REG_BG2CNT |= BG_AFF_32x32;
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REG_IE &= ~IRQ_HBLANK; // Disable HBLANK
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memcpy32_tile8_with_palette_offset(
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(u32*)&tile8_mem[AFFINE_BG_CBB],
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(const u32*)affine_main_menu_background_gfxTiles,
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affine_main_menu_background_gfxTilesLen / 4,
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AFFINE_BG_PB
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);
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GRIT_CPY(&se_mem[AFFINE_BG_SBB], affine_main_menu_background_gfxMap);
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affine_background_load_palette(affine_main_menu_background_gfxPal);
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break;
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case AFFINE_BG_GAME:
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REG_BG2CNT &= ~BG_AFF_16x16;
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REG_BG2CNT |= BG_AFF_32x32;
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REG_IE &= ~IRQ_HBLANK; // Disable HBLANK
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memcpy32_tile8_with_palette_offset((u32*)&tile8_mem[AFFINE_BG_CBB], (const u32*)affine_background_gfxTiles, affine_background_gfxTilesLen/4, AFFINE_BG_PB);
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GRIT_CPY(&se_mem[AFFINE_BG_SBB], affine_background_gfxMap);
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affine_background_load_palette(affine_background_gfxPal);
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break;
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memcpy32_tile8_with_palette_offset(
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(u32*)&tile8_mem[AFFINE_BG_CBB],
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(const u32*)affine_background_gfxTiles,
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affine_background_gfxTilesLen / 4,
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AFFINE_BG_PB
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);
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GRIT_CPY(&se_mem[AFFINE_BG_SBB], affine_background_gfxMap);
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affine_background_load_palette(affine_background_gfxPal);
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break;
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}
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}
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}
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static IWRAM_CODE void s_affine_background_prep_bgaff_arr()
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{
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for (u16 vcount = 0; vcount < SCREEN_HEIGHT; vcount++)
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{
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const s32 timer_s32 = _timer << 8;
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const s32 vcount_s32 = vcount << 8;
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const s16 vcount_s16 = vcount;
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const s32 vcount_sine = lu_sin(vcount_s32 + timer_s32 / ANIMATION_SPEED_DIVISOR);
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_asx.scr_x = (SCREEN_WIDTH / 2);
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// scr_y must equal vcount otherwise the background will have no vertical difference
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_asx.scr_y = vcount_s16 - (SCREEN_HEIGHT / 2);
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_asx.tex_x = (1000 * 1000) + (vcount_sine);
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_asx.tex_y = (1000 * 1000);
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_asx.sx = 128;
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_asx.sy = 128;
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_asx.alpha = vcount_sine + (timer_s32 / ANIMATION_SPEED_DIVISOR);
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bg_rotscale_ex(&_bgaff_arr[vcount], &_asx);
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}
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/* HBLANK occurs after the scanline so REG_VCOUNT represents the
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* the scanline that just passed, so when it's SCREEN_HEIGHT we will
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* actually be updating the first line
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*/
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_bgaff_arr[SCREEN_HEIGHT] = _bgaff_arr[0];
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}
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+15
-8
@@ -1,8 +1,15 @@
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#include "audio_utils.h"
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#include <maxmod.h>
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void play_sfx(mm_word id, mm_word rate)
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{
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mm_sound_effect sfx = { {id}, rate, 0, SFX_DEFAULT_VOLUME, SFX_DEFAULT_PAN, };
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mmEffectEx(&sfx);
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}
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#include "audio_utils.h"
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#include <maxmod.h>
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void play_sfx(mm_word id, mm_word rate)
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{
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mm_sound_effect sfx = {
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{id},
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rate,
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0,
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SFX_DEFAULT_VOLUME,
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SFX_DEFAULT_PAN,
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};
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mmEffectEx(&sfx);
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}
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+123
-60
@@ -1,16 +1,30 @@
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#include <tonc_core.h>
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#include <tonc_tte.h>
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#include <tonc_math.h>
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#include "graphic_utils.h"
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#include "util.h"
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#include "graphic_utils.h"
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#include <string.h>
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const Rect FULL_SCREENBLOCK_RECT = { 0, 0, SE_ROW_LEN - 1, SE_COL_LEN - 1};
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#include <string.h>
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#include <tonc_core.h>
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#include <tonc_math.h>
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#include <tonc_tte.h>
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const Rect FULL_SCREENBLOCK_RECT = {0, 0, SE_ROW_LEN - 1, SE_COL_LEN - 1};
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static void clip_se_rect_to_screenblock(Rect* rect);
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static void bg_se_copy_or_move_rect_1_tile_vert(
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u16 bg_sbb,
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Rect se_rect,
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enum ScreenVertDir direction,
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bool move
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);
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static void main_bg_se_copy_or_move_rect_1_tile_vert(
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Rect se_rect,
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enum ScreenVertDir direction,
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bool move
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);
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// Clips a rect of screenblock entries to a specified rect
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// The bounding rect is not required to be within screenblock boundaries
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static void clip_se_rect_to_bounding_rect(Rect* rect, const Rect* bounding_rect)
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static inline void clip_se_rect_to_bounding_rect(Rect* rect, const Rect* bounding_rect)
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{
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rect->right = min(rect->right, bounding_rect->right);
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rect->bottom = min(rect->bottom, bounding_rect->bottom);
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@@ -25,14 +39,12 @@ static void clip_se_rect_to_screenblock(Rect* rect)
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clip_se_rect_to_bounding_rect(rect, &FULL_SCREENBLOCK_RECT);
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}
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SE main_bg_se_get_se(BG_POINT pos)
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{
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return se_mat[MAIN_BG_SBB][pos.y][pos.x];
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}
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// Clips a rect of screenblock entries to be within one step of
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// Clips a rect of screenblock entries to be within one step of
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// screenblock boundaries vertically depending on direction.
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static void clip_se_rect_within_step_of_full_screen_vert(Rect* se_rect, enum ScreenVertDir direction)
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static inline void clip_se_rect_within_step_of_full_screen_vert(
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Rect* se_rect,
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enum ScreenVertDir direction
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)
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{
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Rect bounding_rect = FULL_SCREENBLOCK_RECT;
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if (direction == SCREEN_UP)
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@@ -43,28 +55,19 @@ static void clip_se_rect_within_step_of_full_screen_vert(Rect* se_rect, enum Scr
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{
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bounding_rect.bottom -= 1;
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}
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clip_se_rect_to_bounding_rect(se_rect, &bounding_rect);
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}
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void main_bg_se_clear_rect(Rect se_rect)
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{
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if (se_rect.left > se_rect.right)
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return;
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// Clip to avoid screenblock overflow
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clip_se_rect_to_screenblock(&se_rect);
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for (int y = se_rect.top; y < se_rect.bottom; y++)
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{
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memset16(&(se_mat[MAIN_BG_SBB][y][se_rect.left]), 0x0000, rect_width(&se_rect));
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}
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}
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// Internal static function to merge implementation of move/copy functions.
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static void bg_se_copy_or_move_rect_1_tile_vert(u16 bg_sbb, Rect se_rect, enum ScreenVertDir direction, bool move)
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static void bg_se_copy_or_move_rect_1_tile_vert(
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u16 bg_sbb,
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Rect se_rect,
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enum ScreenVertDir direction,
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bool move
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)
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{
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if (se_rect.left > se_rect.right
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|| (direction != SCREEN_UP && direction != SCREEN_DOWN))
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if (se_rect.left > se_rect.right || (direction != SCREEN_UP && direction != SCREEN_DOWN))
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{
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return;
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}
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@@ -77,9 +80,11 @@ static void bg_se_copy_or_move_rect_1_tile_vert(u16 bg_sbb, Rect se_rect, enum S
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for (int y = start; y != end - direction; y -= direction)
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{
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memcpy16(&(se_mat[bg_sbb][y + direction][se_rect.left]),
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&se_mat[bg_sbb][y][se_rect.left],
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rect_width(&se_rect));
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memcpy16(
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&(se_mat[bg_sbb][y + direction][se_rect.left]),
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&se_mat[bg_sbb][y][se_rect.left],
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rect_width(&se_rect)
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);
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}
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if (move)
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@@ -88,9 +93,13 @@ static void bg_se_copy_or_move_rect_1_tile_vert(u16 bg_sbb, Rect se_rect, enum S
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}
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}
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static void main_bg_se_copy_or_move_rect_1_tile_vert(Rect se_rect, enum ScreenVertDir direction, bool move)
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static void main_bg_se_copy_or_move_rect_1_tile_vert(
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Rect se_rect,
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enum ScreenVertDir direction,
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bool move
|
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)
|
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{
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bg_se_copy_or_move_rect_1_tile_vert(MAIN_BG_SBB, se_rect, direction, move);
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bg_se_copy_or_move_rect_1_tile_vert(MAIN_BG_SBB, se_rect, direction, move);
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}
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void bg_se_copy_rect_1_tile_vert(u16 bg_sbb, Rect se_rect, enum ScreenVertDir direction)
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@@ -128,22 +137,18 @@ void main_bg_se_copy_rect(Rect se_rect, BG_POINT dest_pos)
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// Copy the rect to the tile map
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for (int sy = 0; sy < height; sy++)
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{
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memcpy16(&tile_map[sy][0],
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&se_mat[MAIN_BG_SBB][se_rect.top + sy][se_rect.left],
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width);
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memcpy16(&tile_map[sy][0], &se_mat[MAIN_BG_SBB][se_rect.top + sy][se_rect.left], width);
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}
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// TODO: Avoid overflow
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// Copy the tilemap to the new rect position
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for (int sy = 0; sy < height; sy++)
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{
|
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memcpy16(&se_mat[MAIN_BG_SBB][dest_pos.y + sy][dest_pos.x],
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&tile_map[sy][0],
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width);
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memcpy16(&se_mat[MAIN_BG_SBB][dest_pos.y + sy][dest_pos.x], &tile_map[sy][0], width);
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}
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}
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void main_bg_se_fill_rect_with_se(SE se, Rect se_rect)
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static inline void main_bg_se_fill_rect_with_se(SE se, Rect se_rect)
|
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{
|
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if (se_rect.left > se_rect.right || se_rect.top > se_rect.bottom)
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return;
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@@ -161,7 +166,12 @@ void main_bg_se_fill_rect_with_se(SE se, Rect se_rect)
|
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}
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// Helper: Copy the corners of a 3x3 tile block
|
||||
static void main_bg_se_expand_3x3_copy_corners(const Rect* se_dest_rect, const BG_POINT* src_top_left_pnt, int dest_rect_width, int dest_rect_height)
|
||||
static inline void main_bg_se_expand_3x3_copy_corners(
|
||||
const Rect* se_dest_rect,
|
||||
const BG_POINT* src_top_left_pnt,
|
||||
int dest_rect_width,
|
||||
int dest_rect_height
|
||||
)
|
||||
{
|
||||
SE top_left_se = se_mat[MAIN_BG_SBB][src_top_left_pnt->y][src_top_left_pnt->x];
|
||||
se_mat[MAIN_BG_SBB][se_dest_rect->top][se_dest_rect->left] = top_left_se;
|
||||
@@ -170,33 +180,53 @@ static void main_bg_se_expand_3x3_copy_corners(const Rect* se_dest_rect, const B
|
||||
se_mat[MAIN_BG_SBB][se_dest_rect->top][se_dest_rect->left + dest_rect_width - 1] = top_right_se;
|
||||
|
||||
SE bottom_left_se = se_mat[MAIN_BG_SBB][src_top_left_pnt->y + 2][src_top_left_pnt->x];
|
||||
se_mat[MAIN_BG_SBB][se_dest_rect->top + dest_rect_height - 1][se_dest_rect->left] = bottom_left_se;
|
||||
se_mat[MAIN_BG_SBB][se_dest_rect->top + dest_rect_height - 1][se_dest_rect->left] =
|
||||
bottom_left_se;
|
||||
|
||||
SE bottom_right_se = se_mat[MAIN_BG_SBB][src_top_left_pnt->y + 2][src_top_left_pnt->x + 2];
|
||||
se_mat[MAIN_BG_SBB][se_dest_rect->top + dest_rect_height - 1][se_dest_rect->left + dest_rect_width - 1] = bottom_right_se;
|
||||
se_mat[MAIN_BG_SBB][se_dest_rect->top + dest_rect_height - 1]
|
||||
[se_dest_rect->left + dest_rect_width - 1] = bottom_right_se;
|
||||
}
|
||||
|
||||
// Helper: Copy the top and bottom sides of a 3x3 tile block
|
||||
static void main_bg_se_expand_3x3_copy_top_bottom(const Rect* se_dest_rect, const BG_POINT* src_top_left_pnt, int dest_rect_width)
|
||||
static inline void main_bg_se_expand_3x3_copy_top_bottom(
|
||||
const Rect* se_dest_rect,
|
||||
const BG_POINT* src_top_left_pnt,
|
||||
int dest_rect_width
|
||||
)
|
||||
{
|
||||
if (dest_rect_width > 2)
|
||||
{
|
||||
SE top_middle_se = se_mat[MAIN_BG_SBB][src_top_left_pnt->y][src_top_left_pnt->x + 1];
|
||||
SE bottom_middle_se = se_mat[MAIN_BG_SBB][src_top_left_pnt->y + 2][src_top_left_pnt->x + 1];
|
||||
memset16(&se_mat[MAIN_BG_SBB][se_dest_rect->top][se_dest_rect->left + 1], top_middle_se, dest_rect_width - 2);
|
||||
memset16(&se_mat[MAIN_BG_SBB][se_dest_rect->bottom][se_dest_rect->left + 1], bottom_middle_se, dest_rect_width - 2);
|
||||
memset16(
|
||||
&se_mat[MAIN_BG_SBB][se_dest_rect->top][se_dest_rect->left + 1],
|
||||
top_middle_se,
|
||||
dest_rect_width - 2
|
||||
);
|
||||
memset16(
|
||||
&se_mat[MAIN_BG_SBB][se_dest_rect->bottom][se_dest_rect->left + 1],
|
||||
bottom_middle_se,
|
||||
dest_rect_width - 2
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// Helper: Copy the left and right sides of a 3x3 tile block
|
||||
static void main_bg_se_expand_3x3_copy_left_right(const Rect* se_dest_rect, const BG_POINT* src_top_left_pnt, int dest_rect_width, int dest_rect_height)
|
||||
static inline void main_bg_se_expand_3x3_copy_left_right(
|
||||
const Rect* se_dest_rect,
|
||||
const BG_POINT* src_top_left_pnt,
|
||||
int dest_rect_width,
|
||||
int dest_rect_height
|
||||
)
|
||||
{
|
||||
SE middle_left_se = se_mat[MAIN_BG_SBB][src_top_left_pnt->y + 1][src_top_left_pnt->x];
|
||||
SE middle_right_se = se_mat[MAIN_BG_SBB][src_top_left_pnt->y + 1][src_top_left_pnt->x + 2];
|
||||
for (int y = 1; y < dest_rect_height - 1; y++)
|
||||
for (int y = 1; y < dest_rect_height - 1; y++)
|
||||
{
|
||||
se_mat[MAIN_BG_SBB][se_dest_rect->top + y][se_dest_rect->left] = middle_left_se;
|
||||
se_mat[MAIN_BG_SBB][se_dest_rect->top + y][se_dest_rect->left + dest_rect_width - 1] = middle_right_se;
|
||||
se_mat[MAIN_BG_SBB][se_dest_rect->top + y][se_dest_rect->left + dest_rect_width - 1] =
|
||||
middle_right_se;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -214,19 +244,34 @@ void main_bg_se_copy_expand_3x3_rect(Rect se_dest_rect, BG_POINT src_top_left_pn
|
||||
}
|
||||
|
||||
// Copy the corners
|
||||
main_bg_se_expand_3x3_copy_corners(&se_dest_rect, &src_top_left_pnt, dest_rect_width, dest_rect_height);
|
||||
main_bg_se_expand_3x3_copy_corners(
|
||||
&se_dest_rect,
|
||||
&src_top_left_pnt,
|
||||
dest_rect_width,
|
||||
dest_rect_height
|
||||
);
|
||||
|
||||
// Copy top and bottom sides
|
||||
main_bg_se_expand_3x3_copy_top_bottom(&se_dest_rect, &src_top_left_pnt, dest_rect_width);
|
||||
|
||||
// Copy left and right sides
|
||||
main_bg_se_expand_3x3_copy_left_right(&se_dest_rect, &src_top_left_pnt, dest_rect_width, dest_rect_height);
|
||||
main_bg_se_expand_3x3_copy_left_right(
|
||||
&se_dest_rect,
|
||||
&src_top_left_pnt,
|
||||
dest_rect_width,
|
||||
dest_rect_height
|
||||
);
|
||||
|
||||
// Fill the center if needed
|
||||
if (dest_rect_width > 2 && dest_rect_height > 2)
|
||||
{
|
||||
SE middle_fill_se = se_mat[MAIN_BG_SBB][src_top_left_pnt.y + 1][src_top_left_pnt.x + 1];
|
||||
Rect dest_inner_fill_rect = {se_dest_rect.left + 1, se_dest_rect.top + 1, se_dest_rect.right - 1, se_dest_rect.bottom - 1};
|
||||
Rect dest_inner_fill_rect = {
|
||||
se_dest_rect.left + 1,
|
||||
se_dest_rect.top + 1,
|
||||
se_dest_rect.right - 1,
|
||||
se_dest_rect.bottom - 1
|
||||
};
|
||||
main_bg_se_fill_rect_with_se(middle_fill_se, dest_inner_fill_rect);
|
||||
}
|
||||
}
|
||||
@@ -236,7 +281,11 @@ void tte_erase_rect_wrapper(Rect rect)
|
||||
tte_erase_rect(rect.left, rect.top, rect.right, rect.bottom);
|
||||
}
|
||||
|
||||
void update_text_rect_to_right_align_str(Rect* rect, const char* str, enum OverflowDir overflow_direction)
|
||||
void update_text_rect_to_right_align_str(
|
||||
Rect* rect,
|
||||
const char* str,
|
||||
enum OverflowDir overflow_direction
|
||||
)
|
||||
{
|
||||
// TODO: Allow passing string length to avoid calling strlen()?
|
||||
int str_len = strlen(str);
|
||||
@@ -249,7 +298,7 @@ void update_text_rect_to_right_align_str(Rect* rect, const char* str, enum Overf
|
||||
int num_fitting_chars = rect_width(rect) / TTE_CHAR_SIZE;
|
||||
if (str_len < num_fitting_chars)
|
||||
rect->left += (num_fitting_chars - str_len) * TTE_CHAR_SIZE;
|
||||
//else nothing is to be updated, entire rect is filled and may overflow
|
||||
// else nothing is to be updated, entire rect is filled and may overflow
|
||||
}
|
||||
}
|
||||
|
||||
@@ -283,7 +332,8 @@ void memcpy16_tile8_with_palette_offset(u16* dst, const u16* src, uint hwcount,
|
||||
|
||||
void memcpy32_tile8_with_palette_offset(u32* dst, const u32* src, uint wcount, u8 palette_offset)
|
||||
{
|
||||
const u32 offset = (palette_offset << 24) | (palette_offset << 16) | (palette_offset << 8) | palette_offset;
|
||||
const u32 offset =
|
||||
(palette_offset << 24) | (palette_offset << 16) | (palette_offset << 8) | palette_offset;
|
||||
for (int i = 0; i < wcount; i++)
|
||||
{
|
||||
// Copying u8 data 4 times across u32 data
|
||||
@@ -319,4 +369,17 @@ void toggle_windows(bool win0, bool win1)
|
||||
{
|
||||
REG_BLDCNT = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void main_bg_se_clear_rect(Rect se_rect)
|
||||
{
|
||||
if (se_rect.left > se_rect.right)
|
||||
return;
|
||||
// Clip to avoid screenblock overflow
|
||||
clip_se_rect_to_screenblock(&se_rect);
|
||||
|
||||
for (int y = se_rect.top; y < se_rect.bottom; y++)
|
||||
{
|
||||
memset16(&(se_mat[MAIN_BG_SBB][y][se_rect.left]), 0x0000, rect_width(&se_rect));
|
||||
}
|
||||
}
|
||||
|
||||
+11
-8
@@ -1,7 +1,8 @@
|
||||
#include "util.h"
|
||||
|
||||
#include <limits.h>
|
||||
#include <stdio.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
|
||||
int int_arr_max(int int_arr[], int size)
|
||||
{
|
||||
@@ -17,7 +18,11 @@ int int_arr_max(int int_arr[], int size)
|
||||
return max;
|
||||
}
|
||||
|
||||
void truncate_uint_to_suffixed_str(uint32_t num, int num_req_chars, char out_str_buff[UINT_MAX_DIGITS + 1])
|
||||
void truncate_uint_to_suffixed_str(
|
||||
uint32_t num,
|
||||
int num_req_chars,
|
||||
char out_str_buff[UINT_MAX_DIGITS + 1]
|
||||
)
|
||||
{
|
||||
bool inevitable_overflow = num_req_chars < SUFFIXED_NUM_MIN_REQ_CHARS;
|
||||
if (inevitable_overflow)
|
||||
@@ -28,7 +33,7 @@ void truncate_uint_to_suffixed_str(uint32_t num, int num_req_chars, char out_str
|
||||
int num_digits = u32_get_digits(num);
|
||||
int overflow_size = num_digits - num_req_chars;
|
||||
char* suffix = "";
|
||||
|
||||
|
||||
/* If there is overflow, divide by the next suffixed power of 10
|
||||
* to truncate the number back within num_req_chars.
|
||||
* UINT32_MAX is in the billions so no need to check larger numbers
|
||||
@@ -44,9 +49,8 @@ void truncate_uint_to_suffixed_str(uint32_t num, int num_req_chars, char out_str
|
||||
num /= ONE_M;
|
||||
suffix = "M";
|
||||
}
|
||||
else if (overflow_size > 0
|
||||
|| (inevitable_overflow && num_digits == SUFFIXED_NUM_MIN_REQ_CHARS))
|
||||
// Special case - alleviate inevitable overflow for 1000s and truncate them to "1K"s
|
||||
else if (overflow_size > 0 || (inevitable_overflow && num_digits == SUFFIXED_NUM_MIN_REQ_CHARS))
|
||||
// Special case - alleviate inevitable overflow for 1000s and truncate them to "1K"s
|
||||
{
|
||||
num /= ONE_K;
|
||||
suffix = "K";
|
||||
@@ -61,7 +65,7 @@ uint32_t u32_protected_add(uint32_t a, uint32_t b)
|
||||
{
|
||||
return (a > (UINT32_MAX - b)) ? UINT32_MAX : (a + b);
|
||||
}
|
||||
|
||||
|
||||
uint16_t u16_protected_add(uint16_t a, uint16_t b)
|
||||
{
|
||||
return (a > (UINT16_MAX - b)) ? UINT16_MAX : (a + b);
|
||||
@@ -75,5 +79,4 @@ uint32_t u32_protected_mult(uint32_t a, uint32_t b)
|
||||
uint16_t u16_protected_mult(uint16_t a, uint16_t b)
|
||||
{
|
||||
return (a == 0 || b == 0) ? 0 : (a > (UINT16_MAX / b) ? UINT16_MAX : a * b);
|
||||
|
||||
}
|
||||
|
||||
+1
-2
@@ -6,5 +6,4 @@
|
||||
#define GIT_DIRTY "-dirty"
|
||||
#endif
|
||||
|
||||
__attribute__((section(".version"), used))
|
||||
const char balatro_version[] = "GBALATRO_VERSION:" GIT_HASH GIT_DIRTY;
|
||||
__attribute__((section(".version"), used)) const char balatro_version[] = "GBALATRO_VERSION:" GIT_HASH GIT_DIRTY;
|
||||
|
||||
Reference in New Issue
Block a user