B button now deselects all selected cards

This commit is contained in:
MeirGavish
2025-08-01 17:49:30 +03:00
parent 9df458b78f
commit 5149e6c23e
+30 -2
View File
@@ -793,7 +793,7 @@ void hand_set_focus(int index)
mmEffectEx(&sfx_focus);
}
void hand_select()
void hand_toggle_card_selection()
{
if (hand_state != HAND_SELECT || hand[selection_x] == NULL) return;
@@ -815,6 +815,28 @@ void hand_select()
}
}
void hand_deselect_all_cards()
{
bool any_cards_deselected = false;
for (int i = 0; i <= get_hand_top(); i++)
{
if (card_object_is_selected(hand[i]))
{
card_object_set_selected(hand[i], false);
hand_selections--;
any_cards_deselected = true;
}
}
if (any_cards_deselected)
{
// The sound effects are currently flipped
// TODO: Fix
mm_sound_effect sfx_deselect = { {SFX_CARD_SELECT}, 1024, 0, 255, 128, };
mmEffectEx(&sfx_deselect);
}
}
void hand_change_sort()
{
sort_by_suit = !sort_by_suit;
@@ -1085,7 +1107,13 @@ static void game_playing_process_hand_select_input()
if (key_hit(SELECT_CARD))
{
hand_select();
hand_toggle_card_selection();
set_hand();
}
if (key_hit(DESELECT_CARDS))
{
hand_deselect_all_cards();
set_hand();
}
}