Implement arbitrary-sized joker spritesheets (#285)
* Convert static joker sprites indexes to maps for dynamic spritesheets size * tmp commit * reorder Joker spritesheets * more reordering * Joker maps, will test later * More reorders and palette optimizations. Sprites now work * Fix Joker gfx * Format joker.c * Fix rebase error * Integrate Shoot the Moon art * format * format * removing useless GBAL_UNUSED from photograph Joker effect func * Tidy up joker.c variables formatting * Fix magic number * Add context for map in joker.c Co-authored-by: Rickey <ric@rf3.xyz> * Update source/joker.c Co-authored-by: Rickey <ric@rf3.xyz> * Apply suggestion from @ricfehr3 Co-authored-by: Rickey <ric@rf3.xyz> * format * reduce clutter in joker_effects.c file by defining a macro for forward static declarations of joker effect funcs * refactored some maps in joker.c to make it more concise * clang format * adding back how to mark functions as unused when Jokers don't have a sprite yet * format * Remove comment about unused functions for Jokers without art --------- Co-authored-by: MathisMartin31 <mathis.martin31@gmail.com> Co-authored-by: Rickey <ric@rf3.xyz>
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-gB4 -Mw4 -Mh4 -m! -pn 16
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@@ -16,11 +16,3 @@ DEF_JOKER_GFX(14)
|
||||
DEF_JOKER_GFX(15)
|
||||
DEF_JOKER_GFX(16)
|
||||
DEF_JOKER_GFX(17)
|
||||
DEF_JOKER_GFX(18)
|
||||
DEF_JOKER_GFX(19)
|
||||
DEF_JOKER_GFX(20)
|
||||
DEF_JOKER_GFX(21)
|
||||
DEF_JOKER_GFX(22)
|
||||
DEF_JOKER_GFX(23)
|
||||
DEF_JOKER_GFX(24)
|
||||
DEF_JOKER_GFX(25)
|
||||
|
||||
@@ -85,13 +85,13 @@ enum JokerEvent
|
||||
|
||||
// Jokers in the game
|
||||
#define DEFAULT_JOKER_ID 0
|
||||
#define GREEDY_JOKER_ID 1
|
||||
#define STENCIL_JOKER_ID 16
|
||||
#define SHORTCUT_JOKER_ID 26
|
||||
#define PAREIDOLIA_JOKER_ID 30
|
||||
#define BLUEPRINT_JOKER_ID 39
|
||||
#define BRAINSTORM_JOKER_ID 40
|
||||
#define FOUR_FINGERS_JOKER_ID 48
|
||||
#define STENCIL_JOKER_ID 15
|
||||
#define GREEDY_JOKER_ID 18
|
||||
#define SHORTCUT_JOKER_ID 38
|
||||
#define BRAINSTORM_JOKER_ID 41
|
||||
#define PAREIDOLIA_JOKER_ID 46
|
||||
#define FOUR_FINGERS_JOKER_ID 50
|
||||
#define BLUEPRINT_JOKER_ID 52
|
||||
|
||||
typedef struct
|
||||
{
|
||||
|
||||
@@ -20,14 +20,6 @@
|
||||
#include "joker_gfx15.h"
|
||||
#include "joker_gfx16.h"
|
||||
#include "joker_gfx17.h"
|
||||
#include "joker_gfx18.h"
|
||||
#include "joker_gfx19.h"
|
||||
#include "joker_gfx20.h"
|
||||
#include "joker_gfx21.h"
|
||||
#include "joker_gfx22.h"
|
||||
#include "joker_gfx23.h"
|
||||
#include "joker_gfx24.h"
|
||||
#include "joker_gfx25.h"
|
||||
|
||||
#endif
|
||||
// clang-format on
|
||||
|
||||
@@ -15,14 +15,14 @@
|
||||
#define JOKER_SCORE_TEXT_Y 48
|
||||
#define HELD_CARD_SCORE_TEXT_Y 108
|
||||
#define MAX_CARD_SCORE_STR_LEN 2
|
||||
#define NUM_JOKERS_PER_SPRITESHEET 2
|
||||
// what it was before (MAX_DEFINEABLE_JOKERS / JOKERS_PER_SPRITESHEET)
|
||||
#define MAX_NUM_JOKERS_SPRITESHEETS 75
|
||||
|
||||
static const unsigned int* joker_gfxTiles[] = {
|
||||
#define DEF_JOKER_GFX(idx) joker_gfx##idx##Tiles,
|
||||
#include "../include/def_joker_gfx_table.h"
|
||||
#undef DEF_JOKER_GFX
|
||||
};
|
||||
|
||||
static const unsigned short* joker_gfxPal[] = {
|
||||
#define DEF_JOKER_GFX(idx) joker_gfx##idx##Pal,
|
||||
#include "def_joker_gfx_table.h"
|
||||
@@ -44,16 +44,53 @@ const static u8 edition_price_lut[MAX_EDITIONS] = {
|
||||
logic. But I'm going to use a simpler approach for the joker objects since I'm lazy and sorting
|
||||
them wouldn't look good enough to warrant the effort.
|
||||
*/
|
||||
static bool _used_layers[MAX_JOKER_OBJECTS] = {false}; // Track used layers for joker sprites
|
||||
static bool used_layers[MAX_JOKER_OBJECTS] = {false}; // Track used layers for joker sprites
|
||||
// TODO: Refactor sorting into SpriteObject?
|
||||
|
||||
// Maps the spritesheet index to the palette bank index allocated to it.
|
||||
// Spritesheets that were not allocated are
|
||||
static int _joker_spritesheet_pb_map[(MAX_DEFINABLE_JOKERS + 1) / NUM_JOKERS_PER_SPRITESHEET];
|
||||
static int _joker_pb_num_sprite_users[JOKER_LAST_PB - JOKER_BASE_PB + 1] = {0};
|
||||
static int joker_spritesheet_pb_map[MAX_NUM_JOKERS_SPRITESHEETS];
|
||||
static int joker_pb_num_sprite_users[JOKER_LAST_PB - JOKER_BASE_PB + 1] = {0};
|
||||
|
||||
// See linked issue for context of maps
|
||||
// https://github.com/GBALATRO/balatro-gba/issues/274#issue-3685075538
|
||||
|
||||
// clang-format off
|
||||
// Map of Joker ID -> Spritesheet idx
|
||||
static int joker_id_to_sprite_map[] = {
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
1, 1,
|
||||
2, 2,
|
||||
3, 3, 3, 3, 3,
|
||||
4, 4, 4, 4, 4,
|
||||
5, 5, 5, 5,
|
||||
6, 6, 6, 6,
|
||||
7, 7,
|
||||
8, 8,
|
||||
9,
|
||||
10,
|
||||
11,
|
||||
12,
|
||||
13,
|
||||
14,
|
||||
15,
|
||||
16,
|
||||
17,
|
||||
};
|
||||
|
||||
// Map of Spritesheet idx -> first Joker ID in sheet
|
||||
// This is used to determine the sprite index of a Joker's sprite
|
||||
// within its spritesheet by substracting its ID to this starting ID.
|
||||
// Notice how spritesheets with only one Joker have sequential starting IDs.
|
||||
static int spritesheet_idx_to_starting_joker_id[] = {
|
||||
0, 18, 20, 22, 27, 32, 36, 40, 42, 44,
|
||||
45, 46, 47, 48, 49, 50, 51, 52
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
static int s_get_num_spritesheets(void);
|
||||
static int s_joker_get_spritesheet_idx(u8 joker_id);
|
||||
static int s_joker_get_sprite_idx_in_sheet(u8 joker_id, int spritesheet_idx);
|
||||
static void s_joker_pb_add_sprite_user(int pb);
|
||||
static void s_joker_pb_remove_sprite_user(int pb);
|
||||
static int s_joker_pb_get_num_sprite_users(int joker_pb);
|
||||
@@ -67,7 +104,7 @@ void joker_init()
|
||||
|
||||
for (int i = 0; i < num_spritesheets; i++)
|
||||
{
|
||||
_joker_spritesheet_pb_map[i] = UNDEFINED;
|
||||
joker_spritesheet_pb_map[i] = UNDEFINED;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -131,10 +168,10 @@ JokerObject* joker_object_new(Joker* joker)
|
||||
int layer = 0;
|
||||
for (int i = 0; i < MAX_JOKER_OBJECTS; i++)
|
||||
{
|
||||
if (!_used_layers[i])
|
||||
if (!used_layers[i])
|
||||
{
|
||||
layer = i;
|
||||
_used_layers[i] = true; // Mark this layer as used
|
||||
used_layers[i] = true; // Mark this layer as used
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -145,7 +182,7 @@ JokerObject* joker_object_new(Joker* joker)
|
||||
int tile_index = JOKER_TID + (layer * JOKER_SPRITE_OFFSET);
|
||||
|
||||
int joker_spritesheet_idx = s_joker_get_spritesheet_idx(joker->id);
|
||||
int joker_idx = joker->id % NUM_JOKERS_PER_SPRITESHEET;
|
||||
int joker_idx = s_joker_get_sprite_idx_in_sheet(joker->id, joker_spritesheet_idx);
|
||||
int joker_pb = s_allocate_pb_if_needed(joker->id);
|
||||
s_joker_pb_add_sprite_user(joker_pb);
|
||||
|
||||
@@ -175,12 +212,12 @@ void joker_object_destroy(JokerObject** joker_object)
|
||||
return;
|
||||
|
||||
int layer = sprite_get_layer(joker_object_get_sprite(*joker_object)) - JOKER_STARTING_LAYER;
|
||||
_used_layers[layer] = false;
|
||||
used_layers[layer] = false;
|
||||
s_joker_pb_remove_sprite_user(sprite_get_pb(joker_object_get_sprite(*joker_object)));
|
||||
if (s_joker_pb_get_num_sprite_users((sprite_get_pb(joker_object_get_sprite(*joker_object)))) ==
|
||||
0)
|
||||
{
|
||||
_joker_spritesheet_pb_map[s_joker_get_spritesheet_idx((*joker_object)->joker->id)] =
|
||||
joker_spritesheet_pb_map[s_joker_get_spritesheet_idx((*joker_object)->joker->id)] =
|
||||
UNDEFINED;
|
||||
}
|
||||
|
||||
@@ -354,36 +391,40 @@ int joker_get_random_rarity()
|
||||
|
||||
static int s_get_num_spritesheets()
|
||||
{
|
||||
return (get_joker_registry_size() + NUM_JOKERS_PER_SPRITESHEET - 1) /
|
||||
NUM_JOKERS_PER_SPRITESHEET;
|
||||
return MAX_NUM_JOKERS_SPRITESHEETS;
|
||||
}
|
||||
|
||||
static int s_joker_get_spritesheet_idx(u8 joker_id)
|
||||
{
|
||||
return joker_id / NUM_JOKERS_PER_SPRITESHEET;
|
||||
return joker_id_to_sprite_map[joker_id];
|
||||
}
|
||||
|
||||
static int s_joker_get_sprite_idx_in_sheet(u8 joker_id, int spritesheet_idx)
|
||||
{
|
||||
return joker_id - spritesheet_idx_to_starting_joker_id[joker_id_to_sprite_map[joker_id]];
|
||||
}
|
||||
|
||||
static void s_joker_pb_add_sprite_user(int pb)
|
||||
{
|
||||
_joker_pb_num_sprite_users[pb - JOKER_BASE_PB]++;
|
||||
joker_pb_num_sprite_users[pb - JOKER_BASE_PB]++;
|
||||
}
|
||||
|
||||
static void s_joker_pb_remove_sprite_user(int pb)
|
||||
{
|
||||
int num_sprite_users = _joker_pb_num_sprite_users[pb - JOKER_BASE_PB];
|
||||
_joker_pb_num_sprite_users[pb - JOKER_BASE_PB] = max(0, num_sprite_users - 1);
|
||||
int num_sprite_users = joker_pb_num_sprite_users[pb - JOKER_BASE_PB];
|
||||
joker_pb_num_sprite_users[pb - JOKER_BASE_PB] = max(0, num_sprite_users - 1);
|
||||
}
|
||||
|
||||
static int s_joker_pb_get_num_sprite_users(int joker_pb)
|
||||
{
|
||||
return _joker_pb_num_sprite_users[joker_pb - JOKER_BASE_PB];
|
||||
return joker_pb_num_sprite_users[joker_pb - JOKER_BASE_PB];
|
||||
}
|
||||
|
||||
static int s_get_unused_joker_pb()
|
||||
{
|
||||
for (int i = 0; i < NUM_ELEM_IN_ARR(_joker_pb_num_sprite_users); i++)
|
||||
for (int i = 0; i < NUM_ELEM_IN_ARR(joker_pb_num_sprite_users); i++)
|
||||
{
|
||||
if (_joker_pb_num_sprite_users[i] == 0)
|
||||
if (joker_pb_num_sprite_users[i] == 0)
|
||||
{
|
||||
return (i + JOKER_BASE_PB);
|
||||
}
|
||||
@@ -395,7 +436,7 @@ static int s_get_unused_joker_pb()
|
||||
static int s_allocate_pb_if_needed(u8 joker_id)
|
||||
{
|
||||
int joker_spritesheet_idx = s_joker_get_spritesheet_idx(joker_id);
|
||||
int joker_pb = _joker_spritesheet_pb_map[joker_spritesheet_idx];
|
||||
int joker_pb = joker_spritesheet_pb_map[joker_spritesheet_idx];
|
||||
if (joker_pb != UNDEFINED)
|
||||
{
|
||||
// Already allocated
|
||||
@@ -412,7 +453,7 @@ static int s_allocate_pb_if_needed(u8 joker_id)
|
||||
}
|
||||
else
|
||||
{
|
||||
_joker_spritesheet_pb_map[joker_spritesheet_idx] = joker_pb;
|
||||
joker_spritesheet_pb_map[joker_spritesheet_idx] = joker_pb;
|
||||
memcpy16(
|
||||
&pal_obj_mem[PAL_ROW_LEN * joker_pb],
|
||||
joker_gfxPal[joker_spritesheet_idx],
|
||||
|
||||
@@ -23,312 +23,72 @@
|
||||
static JokerEffect shared_joker_effect = {0};
|
||||
|
||||
// Joker Effect functions
|
||||
static u32 joker_effect_noop(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 default_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
|
||||
#define REGISTER_JOKER_EFFECT_FUNC(joker_effect_name) \
|
||||
static u32 joker_effect_name( \
|
||||
Joker* joker, \
|
||||
Card* scored_card, \
|
||||
enum JokerEvent joker_event, \
|
||||
JokerEffect** joker_effect \
|
||||
);
|
||||
|
||||
static u32 sinful_joker_effect(
|
||||
Card* scored_card,
|
||||
u8 sinful_suit,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 greedy_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 lusty_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 wrathful_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 gluttonous_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 jolly_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 zany_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 mad_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 crazy_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 droll_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 sly_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 wily_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 clever_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 devious_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 crafty_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 half_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 joker_stencil_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 misprint_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 walkie_talkie_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 fibonnaci_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 banner_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 mystic_summit_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 blackboard_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 blue_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 raised_fist_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 reserved_parking_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 business_card_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 scholar_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 scary_face_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 abstract_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 bull_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 smiley_face_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 even_steven_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 odd_todd_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 acrobat_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 hanging_chad_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 the_duo_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 the_trio_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 the_family_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 the_order_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 the_tribe_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 bootstraps_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 shoot_the_moon_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 photograph_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 dusk_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 blueprint_brainstorm_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 hack_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 seltzer_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
static u32 sock_and_buskin_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
JokerEffect** joker_effect
|
||||
);
|
||||
|
||||
REGISTER_JOKER_EFFECT_FUNC(joker_effect_noop)
|
||||
REGISTER_JOKER_EFFECT_FUNC(default_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(greedy_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(lusty_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(wrathful_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(gluttonous_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(jolly_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(zany_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(mad_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(crazy_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(droll_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(sly_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(wily_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(clever_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(devious_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(crafty_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(half_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(stencil_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(misprint_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(walkie_talkie_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(fibonnaci_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(banner_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(mystic_summit_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(blackboard_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(blue_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(raised_fist_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(reserved_parking_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(business_card_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(scholar_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(scary_face_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(abstract_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(bull_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(smiley_face_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(even_steven_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(odd_todd_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(acrobat_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(hanging_chad_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(the_duo_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(the_trio_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(the_family_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(the_order_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(the_tribe_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(bootstraps_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(shoot_the_moon_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(photograph_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(dusk_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(blueprint_brainstorm_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(hack_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(seltzer_joker_effect)
|
||||
REGISTER_JOKER_EFFECT_FUNC(sock_and_buskin_joker_effect)
|
||||
|
||||
// clang-format off
|
||||
/* The index of a joker in the registry matches its ID.
|
||||
@@ -340,66 +100,76 @@ static u32 sock_and_buskin_joker_effect(
|
||||
* (and put together in the matching spritesheet) to share a color palette.
|
||||
* Otherwise the order is similar to the wiki.
|
||||
*/
|
||||
// clang-format off
|
||||
const JokerInfo joker_registry[] =
|
||||
{
|
||||
// Spritesheet 0
|
||||
{ COMMON_JOKER, 2, default_joker_effect }, // DEFAULT_JOKER_ID = 0
|
||||
{ COMMON_JOKER, 5, greedy_joker_effect }, // GREEDY_JOKER_ID = 1
|
||||
{ COMMON_JOKER, 5, lusty_joker_effect }, // etc... 2
|
||||
{ COMMON_JOKER, 5, wrathful_joker_effect }, // 3
|
||||
{ COMMON_JOKER, 5, gluttonous_joker_effect }, // 4
|
||||
{ COMMON_JOKER, 3, jolly_joker_effect }, // 5
|
||||
{ COMMON_JOKER, 4, zany_joker_effect }, // 6
|
||||
{ COMMON_JOKER, 4, mad_joker_effect }, // 7
|
||||
{ COMMON_JOKER, 4, crazy_joker_effect }, // 8
|
||||
{ COMMON_JOKER, 4, abstract_joker_effect }, // 1
|
||||
{ COMMON_JOKER, 5, half_joker_effect }, // 2
|
||||
{ COMMON_JOKER, 4, misprint_joker_effect }, // 3
|
||||
{ COMMON_JOKER, 4, scary_face_joker_effect }, // 4
|
||||
{ UNCOMMON_JOKER, 6, sock_and_buskin_joker_effect }, // 5
|
||||
{ UNCOMMON_JOKER, 6, acrobat_joker_effect }, // 6
|
||||
{ UNCOMMON_JOKER, 8, fibonnaci_joker_effect }, // 7
|
||||
{ COMMON_JOKER, 4, scholar_joker_effect }, // 8
|
||||
{ COMMON_JOKER, 4, droll_joker_effect }, // 9
|
||||
{ COMMON_JOKER, 3, sly_joker_effect }, // 10
|
||||
{ COMMON_JOKER, 4, wily_joker_effect }, // 11
|
||||
{ COMMON_JOKER, 4, clever_joker_effect }, // 12
|
||||
{ COMMON_JOKER, 4, devious_joker_effect }, // 13
|
||||
{ COMMON_JOKER, 4, crafty_joker_effect }, // 14
|
||||
{ COMMON_JOKER, 5, half_joker_effect }, // 15
|
||||
{ UNCOMMON_JOKER, 8, joker_stencil_effect }, // 16
|
||||
{ COMMON_JOKER, 5, photograph_joker_effect, }, // 17
|
||||
{ COMMON_JOKER, 4, walkie_talkie_joker_effect }, // 18
|
||||
{ COMMON_JOKER, 5, banner_joker_effect }, // 19
|
||||
{ UNCOMMON_JOKER, 6, blackboard_joker_effect }, // 20
|
||||
{ COMMON_JOKER, 5, mystic_summit_joker_effect }, // 21
|
||||
{ COMMON_JOKER, 4, misprint_joker_effect }, // 22
|
||||
{ COMMON_JOKER, 4, even_steven_joker_effect }, // 23
|
||||
{ COMMON_JOKER, 5, blue_joker_effect }, // 24
|
||||
{ COMMON_JOKER, 4, odd_todd_joker_effect }, // 25
|
||||
{ UNCOMMON_JOKER, 7, joker_effect_noop, }, // 26 Shortcut
|
||||
{ COMMON_JOKER, 4, business_card_joker_effect }, // 27
|
||||
{ COMMON_JOKER, 4, scary_face_joker_effect }, // 28
|
||||
{ UNCOMMON_JOKER, 7, bootstraps_joker_effect }, // 29
|
||||
{ UNCOMMON_JOKER, 5, joker_effect_noop }, // 30 Pareidolia
|
||||
{ COMMON_JOKER, 6, reserved_parking_joker_effect }, // 31
|
||||
{ COMMON_JOKER, 4, abstract_joker_effect }, // 32
|
||||
{ UNCOMMON_JOKER, 6, bull_joker_effect }, // 33
|
||||
{ RARE_JOKER, 8, the_duo_joker_effect }, // 34
|
||||
{ RARE_JOKER, 8, the_trio_joker_effect }, // 35
|
||||
{ RARE_JOKER, 8, the_family_joker_effect }, // 36
|
||||
{ RARE_JOKER, 8, the_order_joker_effect }, // 37
|
||||
{ RARE_JOKER, 8, the_tribe_joker_effect }, // 38
|
||||
{ RARE_JOKER, 10, blueprint_brainstorm_joker_effect }, // 39 Blueprint
|
||||
{ RARE_JOKER, 10, blueprint_brainstorm_joker_effect }, // 40 Brainstorm
|
||||
{ COMMON_JOKER, 5, raised_fist_joker_effect }, // 41
|
||||
{ COMMON_JOKER, 4, crafty_joker_effect }, // 10
|
||||
{ COMMON_JOKER, 5, raised_fist_joker_effect }, // 11
|
||||
{ COMMON_JOKER, 6, reserved_parking_joker_effect }, // 12
|
||||
{ COMMON_JOKER, 4, business_card_joker_effect }, // 13
|
||||
{ COMMON_JOKER, 4, hanging_chad_joker_effect }, // 14
|
||||
{ UNCOMMON_JOKER, 8, stencil_joker_effect }, // 15
|
||||
{ COMMON_JOKER, 5, banner_joker_effect }, // 16
|
||||
{ COMMON_JOKER, 5, shoot_the_moon_joker_effect, }, // 17
|
||||
// Spritesheet 1
|
||||
{ COMMON_JOKER, 5, greedy_joker_effect }, // 18
|
||||
{ COMMON_JOKER, 5, lusty_joker_effect }, // 19
|
||||
// Spritesheet 2
|
||||
{ COMMON_JOKER, 5, wrathful_joker_effect }, // 20
|
||||
{ COMMON_JOKER, 5, gluttonous_joker_effect }, // 21
|
||||
// Spritesheet 3
|
||||
{ COMMON_JOKER, 4, crazy_joker_effect }, // 22
|
||||
{ COMMON_JOKER, 4, mad_joker_effect }, // 23
|
||||
{ COMMON_JOKER, 4, clever_joker_effect }, // 24
|
||||
{ COMMON_JOKER, 4, devious_joker_effect }, // 25
|
||||
{ COMMON_JOKER, 4, even_steven_joker_effect }, // 26
|
||||
// Spritesheet 4
|
||||
{ UNCOMMON_JOKER, 6, blackboard_joker_effect }, // 27
|
||||
{ COMMON_JOKER, 5, mystic_summit_joker_effect }, // 28
|
||||
{ COMMON_JOKER, 4, walkie_talkie_joker_effect }, // 29
|
||||
{ COMMON_JOKER, 4, zany_joker_effect }, // 30
|
||||
{ COMMON_JOKER, 4, wily_joker_effect }, // 31
|
||||
// Spritesheet 5
|
||||
{ COMMON_JOKER, 3, sly_joker_effect }, // 32
|
||||
{ COMMON_JOKER, 3, jolly_joker_effect }, // 33
|
||||
{ COMMON_JOKER, 5, blue_joker_effect }, // 34
|
||||
{ COMMON_JOKER, 4, odd_todd_joker_effect }, // 35
|
||||
// Spritesheet 6
|
||||
{ RARE_JOKER, 8, the_duo_joker_effect }, // 36
|
||||
{ RARE_JOKER, 8, the_trio_joker_effect }, // 37
|
||||
{ RARE_JOKER, 8, the_order_joker_effect }, // 38
|
||||
{ RARE_JOKER, 8, the_tribe_joker_effect }, // 39
|
||||
// Spritesheet 7
|
||||
{ RARE_JOKER, 8, the_family_joker_effect }, // 40
|
||||
{ RARE_JOKER, 10, blueprint_brainstorm_joker_effect }, // 41 Brainstorm
|
||||
// Spritesheet 8
|
||||
{ COMMON_JOKER, 4, smiley_face_joker_effect }, // 42
|
||||
{ UNCOMMON_JOKER, 6, acrobat_joker_effect }, // 43
|
||||
{ UNCOMMON_JOKER, 5, dusk_joker_effect }, // 44
|
||||
{ UNCOMMON_JOKER, 6, sock_and_buskin_joker_effect }, // 45
|
||||
{ UNCOMMON_JOKER, 6, hack_joker_effect }, // 46
|
||||
{ COMMON_JOKER, 4, hanging_chad_joker_effect }, // 47
|
||||
{ UNCOMMON_JOKER, 7, joker_effect_noop, }, // 48 Four Fingers
|
||||
{ COMMON_JOKER, 4, scholar_joker_effect }, // 49
|
||||
{ UNCOMMON_JOKER, 8, fibonnaci_joker_effect }, // 50
|
||||
{ UNCOMMON_JOKER, 6, bull_joker_effect }, // 43
|
||||
// Individual Jokers (for now :3)
|
||||
{ COMMON_JOKER, 5, photograph_joker_effect, }, // 44
|
||||
{ UNCOMMON_JOKER, 6, hack_joker_effect }, // 45
|
||||
{ UNCOMMON_JOKER, 5, joker_effect_noop }, // 46 Pareidolia
|
||||
{ UNCOMMON_JOKER, 7, bootstraps_joker_effect }, // 47
|
||||
{ UNCOMMON_JOKER, 7, joker_effect_noop, }, // 48 Shortcut
|
||||
{ UNCOMMON_JOKER, 5, dusk_joker_effect }, // 49
|
||||
{ UNCOMMON_JOKER, 7, joker_effect_noop, }, // 50 Four Fingers
|
||||
{ UNCOMMON_JOKER, 6, seltzer_joker_effect, }, // 51
|
||||
{ RARE_JOKER, 10, blueprint_brainstorm_joker_effect }, // 52 Blueprint
|
||||
|
||||
// The following jokers don't have sprites yet,
|
||||
// uncomment them when their sprites are added.
|
||||
#if 0
|
||||
|
||||
{ COMMON_JOKER, 5, shoot_the_moon_joker_effect, },
|
||||
#endif
|
||||
};
|
||||
// clang-format on
|
||||
@@ -749,7 +519,7 @@ static u32 half_joker_effect(
|
||||
return effect_flags_ret;
|
||||
}
|
||||
|
||||
static u32 joker_stencil_effect(
|
||||
static u32 stencil_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
enum JokerEvent joker_event,
|
||||
@@ -1395,10 +1165,6 @@ static u32 bootstraps_joker_effect(
|
||||
return effect_flags_ret;
|
||||
}
|
||||
|
||||
// Using GBAL_UNUSED, aka __attribute__((unused)), for jokers with no sprites yet to avoid warning
|
||||
// Remove the attribute once they have sprites
|
||||
// no graphics available but ready to be used if wanted when graphics available
|
||||
GBAL_UNUSED
|
||||
static u32 shoot_the_moon_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
@@ -1421,7 +1187,6 @@ static u32 shoot_the_moon_joker_effect(
|
||||
return effect_flags_ret;
|
||||
}
|
||||
|
||||
GBAL_UNUSED
|
||||
static u32 photograph_joker_effect(
|
||||
Joker* joker,
|
||||
Card* scored_card,
|
||||
|
||||