Fixed blind sprite flip issue by removing affine attribute (#439)

This commit is contained in:
MeirGavish
2026-04-17 19:45:45 +03:00
committed by GitHub
parent db27962623
commit a3ef7b1493
+1 -1
View File
@@ -231,7 +231,7 @@ Sprite* blind_token_new(enum BlindType type, int x, int y, int layer)
apply_blind_tiles(type, layer);
Sprite* sprite = sprite_new(
ATTR0_SQUARE | ATTR0_4BPP | ATTR0_AFF,
ATTR0_SQUARE | ATTR0_4BPP,
ATTR1_SIZE_32x32,
get_layer_tile_index(layer),
get_blind_pb(type),