Added more stuff to the end round, made the blind token a sprite and toned dow n the background animation a bit.

This commit is contained in:
cellos51
2025-06-30 03:18:04 -04:00
parent 869cec0ecf
commit c58b569516
10 changed files with 98 additions and 18 deletions
+17
View File
@@ -0,0 +1,17 @@
#ifndef BLIND_H
#define BLIND_H
#include "sprite.h"
enum BlindType
{
SMALL_BLIND,
BIG_BLIND,
BOSS_BLIND
};
void blinds_init();
Sprite *blind_token_new(enum BlindType type, int x, int y, int sprite_index);
#endif // BLIND_H