Refactor/shop (#475)
* initial commit, DOES NOT COMPILE * Rename joker interactions file to `joker_row` * IT'S WORKIIING (now to make it pretty lol) * fixed rebase issues * fix rebase + undo state machine changes * Document shop state functions * clang format * fix reroll cost not appearing on shop init * Move generic SpriteObject text/price printing functions to sprite.c + some minor fixes * Resolve weird defines/include order issue * clang format * Implement suggestions from @ricfehr3 * clang format * clang format * fix rebase * Implement sugegstions from @ricfehr3 * Refactored shop to use the Button struct * missed some memsets --------- Co-authored-by: MathisMartin31 <mathis.martin31@gmail.com>
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@@ -13,6 +13,8 @@
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static const BG_POINT CUR_BLIND_TOKEN_POS = {8, 18};
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static const BG_POINT TOP_LEFT_PANEL_POINT = {0, 0};
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static const BG_POINT ROUND_END_REWARDS_ELLIPSIS_POS = {10, 13};
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static const BG_POINT JOKER_DISCARD_TARGET = {240, 30};
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static const BG_POINT HELD_JOKERS_POS = {108, 10};
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// Rects left top right bottom
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static const Rect TOP_LEFT_PANEL_ANIM_RECT = {0, 0, 8, 4};
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static const Rect POP_MENU_ANIM_RECT = {9, 7, 24, 31};
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