Refactor/shop (#475)
* initial commit, DOES NOT COMPILE * Rename joker interactions file to `joker_row` * IT'S WORKIIING (now to make it pretty lol) * fixed rebase issues * fix rebase + undo state machine changes * Document shop state functions * clang format * fix reroll cost not appearing on shop init * Move generic SpriteObject text/price printing functions to sprite.c + some minor fixes * Resolve weird defines/include order issue * clang format * Implement suggestions from @ricfehr3 * clang format * clang format * fix rebase * Implement sugegstions from @ricfehr3 * Refactored shop to use the Button struct * missed some memsets --------- Co-authored-by: MathisMartin31 <mathis.martin31@gmail.com>
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@@ -5,6 +5,7 @@
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#include "game/main_menu.h"
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#include "game/options_menu.h"
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#include "game/round_end.h"
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#include "game/shop.h"
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typedef void (*BackgroundRenderCallback)(void);
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@@ -16,7 +17,7 @@ static const BackgroundRenderCallback bgCallbacks[] = {
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[BG_CARD_SELECTING] = NULL,
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[BG_CARD_PLAYING] = NULL,
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[BG_ROUND_END] = game_round_end_change_background,
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[BG_SHOP] = NULL,
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[BG_SHOP] = game_shop_change_background,
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[BG_BLIND_SELECT] = game_blind_select_change_background,
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[BG_OPTIONS_MENU] = game_options_menu_change_background,
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[BG_MAIN_MENU] = game_main_menu_change_background,
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