remove usage of extern for joker_registry. Add array size macro to util.h
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+2
-2
@@ -60,8 +60,8 @@ typedef struct {
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u8 base_value;
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JokerEffectFunc effect;
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} JokerInfo;
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extern const JokerInfo joker_registry[];
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extern const size_t joker_registry_size;
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const JokerInfo* get_joker_registry_entry(int joker_id);
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size_t get_joker_registry_size(void);
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void joker_init();
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@@ -35,4 +35,6 @@ static inline int get_digits_even(int n)
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#define UNDEFINED -1
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#define NUM_ELEM_IN_ARR(arr) (sizeof(arr) / sizeof((arr)[0]))
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#endif // UTIL_H
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+1
-1
@@ -1825,7 +1825,7 @@ static void game_shop_create_items(JokerObject *shop_jokers[], bool first_time)
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joker_object_destroy(&shop_jokers[i]); // Destroy the joker object if it exists
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}
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u8 joker_id = random() % joker_registry_size;
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u8 joker_id = random() % get_joker_registry_size();
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shop_jokers[i] = joker_object_new(joker_new(joker_id));
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shop_jokers[i]->sprite_object->x = int2fx(120 + i * 32);
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+6
-4
@@ -38,10 +38,10 @@ void joker_init()
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Joker *joker_new(u8 id)
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{
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if (id >= joker_registry_size) return NULL;
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if (id >= get_joker_registry_size()) return NULL;
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Joker *joker = malloc(sizeof(Joker));
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const JokerInfo *jinfo = &joker_registry[id];
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const JokerInfo *jinfo = get_joker_registry_entry(id);
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joker->id = id;
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joker->modifier = BASE_EDITION; // TODO: Make this random later
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@@ -61,8 +61,10 @@ void joker_destroy(Joker **joker)
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JokerEffect joker_get_score_effect(Joker *joker, Card *scored_card)
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{
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if (joker->id >= joker_registry_size) return (JokerEffect){0};
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return joker_registry[joker->id].effect(joker, scored_card);
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const JokerInfo *jinfo = get_joker_registry_entry(joker->id);
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if (!jinfo) return (JokerEffect){0};
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return jinfo->effect(joker, scored_card);
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}
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// JokerObject methods
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+13
-1
@@ -1,4 +1,5 @@
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#include "joker.h"
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#include "util.h"
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static JokerEffect default_joker_effect(Joker *joker, Card *scored_card) {
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@@ -38,4 +39,15 @@ const JokerInfo joker_registry[] = {
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{ COMMON_JOKER, 5, gluttonous_joker_effect },
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};
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const size_t joker_registry_size = sizeof(joker_registry) / sizeof(joker_registry[0]);
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static const size_t joker_registry_size = NUM_ELEM_IN_ARR(joker_registry);
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const JokerInfo* get_joker_registry_entry(int joker_id) {
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if (joker_id < 0 || (size_t)joker_id >= joker_registry_size) {
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return NULL;
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}
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return &joker_registry[joker_id];
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}
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size_t get_joker_registry_size(void) {
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return joker_registry_size;
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}
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