Reset selection_y after blind skip (#362)

This commit is contained in:
Emma
2026-01-16 06:11:47 +00:00
committed by GitHub
parent bb82ab69af
commit fc5767c96e
+2
View File
@@ -4593,6 +4593,8 @@ static void game_blind_select_handle_input()
play_sfx(SFX_BUTTON, MM_BASE_PITCH_RATE, BUTTON_SFX_VOLUME);
increment_blind(BLIND_STATE_SKIPPED);
selection_y = 0; // Reset selection to first option
background = UNDEFINED; // Force refresh of the background
change_background(BG_BLIND_SELECT);