Commit Graph
117 Commits
Author SHA1 Message Date
Gordie 70b3f089fb Merge pull request #31 from GreenNinja2525/main
Address potential Copyright and Legal Action through Disclaimer and Copyright Notice
2025-07-14 02:09:20 -04:00
Gordie f75e90f29b Merge pull request #33 from MeirGavish/refactors
Added move/copy rect functions in graphic_utils
2025-07-13 20:52:06 -04:00
MeirGavish 5d5a8a2d4b Fixed an error in previous hand background commit 2025-07-13 23:42:03 +03:00
GreenNinja2525 e57b921d23 Merge branch 'cellos51:main' into main 2025-07-13 16:30:02 -04:00
MeirGavish caeb9ae6ef Merge branch 'main' into refactors 2025-07-13 23:26:45 +03:00
MeirGavish 8cbfa70590 Switched hand background playing/selecting switch to use small moves instead of big copies 2025-07-13 23:17:37 +03:00
MeirGavish e7589f27dc Added move version (...)se_move_rect_1_tile_vert(), switched to use it in down pop-out animations, updated copy version, and removed my POP_MENU_ANIM_RECT UP/DOWN hack 2025-07-13 21:20:57 +03:00
MeirGavish f34444b3db Fixed main_bg_se_copy_rect(), exposed it, and used it in a few places 2025-07-13 20:41:40 +03:00
Gordie b4b1f8adc8 Merge pull request #32 from MeirGavish/fix_build_error
Fixed compilation error
2025-07-13 12:50:01 -04:00
GreenNinja2525 4f8930510e Update main.c and remove #include "background_play_gfx.h" 2025-07-13 12:21:56 -04:00
MeirGavish 90f8e47229 Merge branch 'fix_build_error' into refactors 2025-07-13 13:07:42 +03:00
MeirGavish e65d15654f Fixed compilation error 2025-07-13 11:15:30 +03:00
GreenNinja2525 abc4d62405 Merge branch 'cellos51:main' into main 2025-07-12 23:49:07 -04:00
GreenNinja2525 297aa22ca1 Add copyright and disclaimer to address potential Copyright and Legal Action 2025-07-12 23:48:49 -04:00
cellos51 e7a8e669ca Forgot to include boss blind functionality into background 2025-07-12 23:40:14 -04:00
cellos51 847f602c9e Changed the way the selecting/played background works and added logic for changing the background depending on blind type 2025-07-12 23:39:13 -04:00
MeirGavish 9f34d9fd95 Merge branch 'main_bg_se_copy_rect' into refactors 2025-07-13 04:56:04 +03:00
cellos51 191c1a7264 Made blind tokens visible in GAME_BLIND_SELECT state 2025-07-12 19:47:49 -04:00
cellos51 f80bfefad5 fixed an issue with the shop icon breaking after going to the next round 2025-07-12 01:22:16 -04:00
Gordie 43d06921ce Merge pull request #29 from GreenNinja2525/main
Edit README.md to temporarily remove Linux stuff for now
2025-07-11 23:06:05 -04:00
GreenNinja2525 c1b67e57d0 Edit README.md to temporarily remove Linux stuff for now 2025-07-11 21:51:07 -04:00
cellos51 1fc194448e fixed blind descend animation 2025-07-11 18:56:52 -04:00
cellos51 1ac345b71b Changed the word "my" to "an" in the readme to disassociate myself as the sole owner 2025-07-11 18:42:40 -04:00
cellos51 53d89b2752 Merge branch 'main' of https://github.com/cellos51/balatro-gba 2025-07-11 18:32:20 -04:00
cellos51 6266ea9fa5 Unified timer default value to be 0 2025-07-11 18:32:17 -04:00
Gordie e76a42dd88 Merge pull request #28 from GreenNinja2525/main
Small corrections to Windows Build instructions.
2025-07-11 17:57:21 -04:00
GreenNinja2525 3c95bf2682 Small corrections to Windows Build instructions. 2025-07-11 14:40:21 -04:00
cellos51 beaf365e0c Fixed compilation issue and changed default background 2025-07-11 13:52:33 -04:00
Gordie 541ad72a65 Merge pull request #26 from MeirGavish/start_at_blind_selection
Changed game to start at blind selection
2025-07-11 13:48:26 -04:00
MeirGavish 43a32f5a99 Merge branch 'main' into start_at_blind_selection 2025-07-11 19:42:52 +03:00
Gordie f9f58603c3 Merge pull request #27 from MeirGavish/refactors
Fixed issue where pop menu panels overrode joker and consumable panels
2025-07-11 12:33:00 -04:00
MeirGavish 8d721b77e1 Fixed issue where pop menu panels overrode joker and consumable panels 2025-07-11 18:58:06 +03:00
MeirGavish a9a49e0884 Avoid non-small blind selection because it currently crashes the game 2025-07-11 18:42:53 +03:00
MeirGavish 4e5e1f340e Changed game to start at blind selection - added game_round_init() and game_set_state() etc to try and make easier state transmissions 2025-07-11 18:22:45 +03:00
Gordie 1d400d98ea Merge pull request #25 from GreenNinja2525/main
Add Initial Build Instructions For Windows and Update README.md
2025-07-10 23:12:51 -04:00
GreenNinja2525 a32c1fa8b2 Add Initial Build Instructions For Windows and Update README.md 2025-07-10 22:57:22 -04:00
Gordie ebb6177d0d Merge pull request #22 from MeirGavish/refactors
Refactor - used main_bg_se_copy_rect_1_tile_vert() for current blind raising
2025-07-10 21:44:36 -04:00
cellos51 be08cb79be Added some comments into the game_round_end() function 2025-07-10 21:33:38 -04:00
MeirGavish 3741f6f3bd Used main_bg_se_copy_rect_1_tile_vert for current blind raising 2025-07-11 04:06:04 +03:00
MeirGavish 2b60340747 Created function main_bg_se_copy_rect 2025-07-11 03:05:34 +03:00
MeirGavish 04e9aefe51 Merge branch 'main' into refactors 2025-07-11 02:44:47 +03:00
Gordie 867681bf0c Merge pull request #21 from MeirGavish/refactors
Refactors - Added screen rect vertical copying function
2025-07-10 17:19:41 -04:00
MeirGavish 4f3c91361d Whitespace edit 2025-07-10 23:37:56 +03:00
MeirGavish 05f4cc2abb Fixed generic main_bg_se_copy_rect_1_tile_vert() function and replaced some code with it 2025-07-10 23:20:44 +03:00
MeirGavish 6ef1f51c55 Merged "main"into "refactors" (manual conflict resolution) 2025-07-10 16:47:53 +03:00
MeirGavish fb7b60431c Extracted pop menu animation to a rect copying function for shop 2025-07-10 16:37:43 +03:00
cellos51 f027c7bea0 Added the ability to skip blinds in the blind select state 2025-07-09 22:06:49 -04:00
cellos51 e1c1d68694 basic implementation of blind select screen 2025-07-09 21:37:49 -04:00
cellos51 b246249be7 Updated shop state to have rough functionality to switch to the next state 2025-07-09 20:00:03 -04:00
MeirGavish 83af67c3ed Merged "main" into "refactors" (manually) 2025-07-09 22:27:21 +03:00