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wuxu/balatro-gba-chinese-jocker-descriptions
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347 Commits 1 Branch 0 Tags
8a50940f48c7846ff961de6f40c7164e402e0c88
Commit Graph
11 Commits
Author SHA1 Message Date
MeirGavish 64274ae465 Added joker selling (still no animation) + fixed SpriteObject constructor focused bug 2025-08-16 15:38:34 +03:00
MeirGavish d1677e82d2 Added Selection Grid system and refactored shop code to use it 2025-08-15 19:30:07 +03:00
MeirGavish 06dc4f9c62 Extracted focus to SpriteObject for joker selling - WIP 2025-08-15 10:38:20 +03:00
MeirGavish 0e080b916e Reverted removals of float2fx() as they're compiler-optimized but kept float optimization 2025-08-12 11:40:22 +03:00
MeirGavish 658b0572d9 Removed all uses of float for optimization 2025-08-12 03:01:02 +03:00
MeirGavish 8956501591 Merge branch 'main' into jokers_palette_swapping 2025-08-04 10:21:19 +03:00
MeirGavish de672572b1 Updated joker palette swapping system to reuse palettes when jokers are removed 2025-08-04 10:18:33 +03:00
MeirGavish a8f429eca3 Moved the price of shop items below the item so it is not obstructed when the card is raised on highlight 2025-08-03 16:08:41 +03:00
MeirGavish 95565862b0 Extracted JokerObject and CardObject common functionalities to SpriteObject, removing duplicate code and dangerous casts. 2025-07-27 01:13:57 +03:00
cellos51 176910c483 Jokers appear in the shop but don't do anything yet 2025-07-18 19:29:17 -04:00
cellos51 cac321a325 first commit 2025-01-31 17:42:09 -05:00
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