Elliptical
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992a6e1774
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Merge pull request #46 from TheBreadPerson/truncating
Added truncating of numbers
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2025-07-23 02:08:41 -04:00 |
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TheBreadPerson
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b6a8fd4e6a
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Merge branch 'main' of https://github.com/cellos51/balatro-gba into truncating
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2025-07-23 01:47:25 -04:00 |
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TheBreadPerson
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b994358ac6
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Minor number change
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2025-07-23 01:45:00 -04:00 |
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Elliptical
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28767ebc4d
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Merge pull request #44 from cellos51/jokers
Basic joker implementation
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2025-07-22 20:08:20 -04:00 |
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cellos51
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c025d35468
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null check on greedy joker
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2025-07-22 20:07:51 -04:00 |
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cellos51
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0e40dc43f7
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Merge branch 'main' of https://github.com/cellos51/balatro-gba into jokers
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2025-07-22 20:00:15 -04:00 |
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cellos51
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1b4267893d
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Added greedy joker and refactor joker system
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2025-07-22 20:00:05 -04:00 |
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Elliptical
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14fc68e982
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Merge pull request #43 from MeirGavish/refactors
Fixed a bug in text overflow case for update_text_rect_to_right_align_num()
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2025-07-22 19:41:40 -04:00 |
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MeirGavish
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8ed7ddb127
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Moved the round end blind sprite and score a bit so they look better on 4 digits
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2025-07-23 02:14:30 +03:00 |
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cellos51
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62db2815dd
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removed another static variable and improved boss blind selection
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2025-07-22 17:43:52 -04:00 |
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cellos51
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e51e08322f
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Fixed compilation error and removed another static variable
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2025-07-22 17:39:33 -04:00 |
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cellos51
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c536d78976
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Minor refactor to avoid the use of variable
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2025-07-22 17:35:52 -04:00 |
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MeirGavish
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c48ddee5c4
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Fixed a bug in text overflow case for update_text_rect_to_right_align_num()
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2025-07-23 00:32:31 +03:00 |
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MeirGavish
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c24dcab726
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Added TODO note and a warning comment
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2025-07-23 00:02:24 +03:00 |
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cellos51
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b583755985
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Refactored background change logic and removed unused static state variables in game functions
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2025-07-22 15:53:49 -04:00 |
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cellos51
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793da72465
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added co-pilot's fixes
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2025-07-22 15:45:29 -04:00 |
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TheBreadPerson
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7a86450114
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Starting to truncate numbers, half-baked
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2025-07-22 15:34:03 -04:00 |
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MeirGavish
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087cb47f9d
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Merge branch 'main' into refactors
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2025-07-22 16:31:38 +03:00 |
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MeirGavish
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71d41d7f62
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Switched all the code in graphic_utils.c to use se_mat instead of se_mem, it's beautiful
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2025-07-22 16:30:48 +03:00 |
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cellos51
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9086aa0f59
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Fixed hands and discards being infinite and palette issue
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2025-07-22 02:26:22 -04:00 |
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cellos51
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c8893c806c
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Added @GreenNinja2525's replacement deck icon. Added play hand and discard buttons and changed keybindings.
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2025-07-22 01:42:31 -04:00 |
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cellos51
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e7c5536cc2
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added shop rerolling and edition pricing for jokers
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2025-07-21 22:05:31 -04:00 |
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cellos51
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95d032f36b
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Corrected joker sprite canvas size and fixed money not being erased
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2025-07-21 20:27:30 -04:00 |
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cellos51
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1b53a1b077
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Updated to joker sprite to use the new one by @GreenNinja2525 and changed the way switching backgrounds works to prevent flicker
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2025-07-21 20:09:35 -04:00 |
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cellos51
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86cf8896e2
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Merge branch 'main' of https://github.com/cellos51/balatro-gba into jokers
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2025-07-21 18:46:48 -04:00 |
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cellos51
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f9706ef429
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Added boss blind colors to the blind select screen
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2025-07-20 22:48:58 -04:00 |
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cellos51
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99907ec90a
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Change initial game state from GAME_SHOP to GAME_BLIND_SELECT
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2025-07-20 22:42:30 -04:00 |
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cellos51
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7688b5062c
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Merge branch 'main' of https://github.com/cellos51/balatro-gba into jokers
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2025-07-20 22:38:45 -04:00 |
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cellos51
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c848419fdc
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Added The Wall's background palette
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2025-07-20 22:24:37 -04:00 |
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cellos51
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a3a4d065b5
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Jokers have prices in shop
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2025-07-20 22:19:57 -04:00 |
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cellos51
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414bfa2a32
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Semi functional jokers
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2025-07-20 20:55:11 -04:00 |
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cellos51
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bdb0d7eee2
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Merge branch 'main' of https://github.com/cellos51/balatro-gba into jokers
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2025-07-20 16:18:24 -04:00 |
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Gordie
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b73a5068bc
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Merge pull request #38 from MeirGavish/refactors
Fixed screenblock overflow bug and once again merged up/down version of POP_MENU_ANIM_RECT
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2025-07-19 23:20:29 -04:00 |
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MeirGavish
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69e8df3de9
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Merge branch 'main' into refactors
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2025-07-20 02:28:38 +03:00 |
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MeirGavish
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708d9a813f
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Fixed screenblock overflow bug and once again merged up/down versions of POP_MENU_ANIM_RECT
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2025-07-20 01:55:49 +03:00 |
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Gordie
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55f107d491
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Merge pull request #37 from MeirGavish/bug_fixes
Fix for blind requirement overflow on 4 digits
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2025-07-19 17:56:29 -04:00 |
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MeirGavish
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a484d8cd44
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Merge branch 'main' into bug_fixes
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2025-07-19 22:31:35 +03:00 |
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MeirGavish
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0e231328ec
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Added right align text rect function and fixed blind requirement overflow when it's 4 digits (will still overflow for more)
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2025-07-19 22:25:46 +03:00 |
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cellos51
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fac4a3c626
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Merge branch 'main' of https://github.com/cellos51/balatro-gba into jokers
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2025-07-19 15:16:08 -04:00 |
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Gordie
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ab8200b2a3
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Merge pull request #36 from MeirGavish/bug_fixes
Fixed blind bottom of rect overwrite on skip bug
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2025-07-19 15:11:19 -04:00 |
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MeirGavish
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bef11f9923
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Fixed blind bottom of rect overwrite on skip bug
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2025-07-19 17:17:23 +03:00 |
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cellos51
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52fa45e426
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Refactor joker selection logic in game shop
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2025-07-18 20:38:34 -04:00 |
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cellos51
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c06b179764
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really bad purchasing system for jokers
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2025-07-18 20:25:12 -04:00 |
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cellos51
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176910c483
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Jokers appear in the shop but don't do anything yet
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2025-07-18 19:29:17 -04:00 |
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cellos51
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4a5644eddb
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Defining a basic system for jokers
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2025-07-17 21:47:50 -04:00 |
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cellos51
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ea2e503222
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Ante up on boss defeat
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2025-07-17 18:02:46 -04:00 |
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cellos51
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54d8aa2ec6
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Applied most refactors from previous merge by @MeirGavish
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2025-07-16 21:31:05 -04:00 |
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cellos51
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a37ba18386
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Fixed palette issue
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2025-07-16 15:57:07 -04:00 |
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cellos51
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9f22628b6c
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removed unused background
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2025-07-16 01:21:32 -04:00 |
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cellos51
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ed484d6557
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temporary overwrite of previous merge. I've been working on this for 10 hours today and really do not have the patience to resolve the conflicts right now. I'll do it later 😭
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2025-07-16 01:20:50 -04:00 |
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