MeirGavish
d5f59e904b
Fixed game stuck due to interest bug + cleanup refactor ( #214 )
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Co-authored-by: MeirGavish <34395426+MeirGavish@users.noreply.github.com >
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Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com >
Co-authored-by: MeirGavish <34395426+MeirGavish@users.noreply.github.com >
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Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com >
Co-authored-by: Copilot <198982749+Copilot@users.noreply.github.com >
2025-11-07 00:33:52 +02:00
MeirGavish
64dd586df8
Optimized score lerping by changing the number of steps to a power of 2 ( #211 )
2025-11-06 12:15:07 +02:00
Geralt
e7eaa82c9d
Add flaming effect when exceeding score requirements ( #210 )
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* Fix grit palette swapping
* Add suggestions from @MeirGavish
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Co-authored-by: MathisMartin31 <mathis.martin31@gmail.com >
2025-11-04 12:31:09 +02:00
Rickey
ecd98d0626
Merge pull request #208 from ffrank89/patch-1
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Add gba-dev pacman installation instructions to README.md
2025-11-03 22:13:06 -08:00
Geralt
df674a73a6
Iterate over Hanging Chad"s art by @MeirGavish ( #209 )
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Co-authored-by: MathisMartin31 <mathis.martin31@gmail.com >
2025-11-03 09:34:18 +02:00
MeirGavish
247d1339c0
Update Hanging Chad art ( #207 )
2025-11-03 08:42:10 +02:00
MeirGavish
ada2650c50
New Run Button ( #206 )
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* New Run Button
* Refactor - replaced cashout copies with main_bg_se_copy_expand_3x3_rect() - WIP (Palette still messed)
2025-11-03 07:34:46 +02:00
ffrank89
d8acb99665
Add gba-dev pacman installation instructions to README.md
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Rearranged installation steps for clarity and added a command to install gba-dev.
I ran into the following error before running the added command:
Makefile:9: /opt/devkitpro/devkitARM/gba_rules: No such file or directory
make: *** No rule to make target `/opt/devkitpro/devkitARM/gba_rules'. Stop.
2025-11-02 22:38:40 -05:00
MeirGavish
fbf8cba9db
Merge pull request #203 from ricfehr3/hotfix/nightly-zip-creation
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Junk directories on release zip
2025-11-02 08:34:15 +02:00
Rickey
438df88316
Add download button ( #196 )
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* Add download button
* Update README.md
2025-11-02 08:29:40 +02:00
Rickey Fehr
73abe5b6ce
Junk directories on release zip
2025-11-01 21:19:00 -07:00
theturtlemafia
03273de829
Adds Shortcut and Four Fingers ( #95 )
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* adds shortcut joker
* adds Four Fingers joker, and combination support for Four Fingers + Shortcut
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Co-authored-by: MeirGavish <meir.gavish@gmail.com >
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com >
2025-11-01 16:28:40 +02:00
Geralt
eb815b7820
Refactor of scoring flow, Joker Callbacks and Card Retriggers ( #160 )
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* Remove Baseball Card for now, will have to wait a future PR
* Removed cards held in hand joker scoring stage - should be in another PR
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Co-authored-by: MonteCrysto <mathis.martin31@gmail.com >
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com >
Co-authored-by: MeirGavish <meir.gavish@gmail.com >
2025-11-01 15:50:52 +02:00
Rickey
2c532b5bd8
Merge pull request #197 from ricfehr3/hotfix/fix-nightly-permissions
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Fix permissions issue for nightly workflow
2025-10-31 23:37:11 -07:00
Rickey Fehr
fa52350146
Fix permissions issue for nightly workflow
2025-10-31 23:22:33 -07:00
MeirGavish
dfe6edad88
Refactor - Replaced magic number copies with main_bg_se_copy_rect() ( #192 )
2025-11-01 08:12:20 +02:00
Rickey
9dc0905c93
Merge pull request #195 from ricfehr3/update-issue-template
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Update issue template for bug reports
2025-10-31 22:30:37 -07:00
Rickey
d32d567c2b
Add nightly rom releases ( #182 )
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* Add nightly rom releases
* Begin testing CI
* Add tests workflow
* Move release tag workflow
* Fix upload logic for intermediate artifact
* Fix variable add names
* Update build CI
* Update nightly upload location
* Add git hash to output
* Update upload location again
* Update name to have a date
* Adjust date format for consistency
2025-10-31 22:00:15 -07:00
Rickey Fehr
4af345c567
Update issue template for bug reports
2025-10-31 20:53:54 -07:00
Elliptical
8c00fbdeb1
Update issue templates
2025-10-31 21:53:52 -04:00
MeirGavish
b472ce2bad
Changed the order of suits to match the original Balatro ( #189 )
2025-10-30 11:18:36 +02:00
JustinL-12
c510e78704
Implement Interest ( #144 )
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* Implemented Interest
* Very carefully applied changes from PR #144 to implement interest and fixed magic numbers
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Co-authored-by: JustinL-12 <jlong30@uic.edu >
Co-authored-by: MeirGavish <meir.gavish@gmail.com >
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com >
2025-10-29 20:43:26 +02:00
JustinL-12
b38433d191
Weight jokers by rarity in the shop ( #152 )
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* Added weight for the rarity of jokers in the shop
* Includes manual conflict resolution
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Co-authored-by: JustinL-12 <jlong30@uic.edu >
Co-authored-by: MeirGavish <meir.gavish@gmail.com >
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com >
2025-10-27 19:18:48 +02:00
MeirGavish
5a3e891e43
Merge pull request #178 from cellos51/allow_additional_joker_testing
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Added option for a second test joker
2025-10-25 15:22:52 +03:00
MeirGavish
b01e9e5f01
Added option for a second test joker
2025-10-25 15:18:23 +03:00
MeirGavish
a083d3de74
Moved pool file out of external definition and replaced it with a flag ( #176 )
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* Moved pool file out of external definition and replaced it with a flag
2025-10-22 22:43:02 +03:00
MeirGavish
e45c1eeb22
Merge pull request #172 from cellos51/start_music_after_splashscreen
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Changed music to start after Splash Screen
2025-10-22 06:41:29 +03:00
MeirGavish
9b568e8e1a
Moved undefined game state to enum end (more xmacro idiomatic)
2025-10-21 12:50:18 +03:00
MeirGavish
9c78094399
Fixed invalid access to game state array
2025-10-21 12:49:02 +03:00
MeirGavish
0b848cd72e
Merge branch 'main' into start_music_after_splashscreen
2025-10-21 12:25:07 +03:00
MeirGavish
8a4242e81e
Merge pull request #132 from ricfehr3/feature/replace-malloc-with-pools
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Feature/replace malloc with pools
2025-10-21 12:03:52 +03:00
Rickey
52b1af576f
Update source/pool.c
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Update for PR fix magic number
Co-authored-by: MeirGavish <meir.gavish@gmail.com >
2025-10-20 18:07:48 -07:00
Rickey Fehr
517d40c294
Cleanup for PR, return old sprite tracker
2025-10-19 15:52:36 -07:00
MeirGavish
462c040e9a
Changed the check in game_change_state() to full bounds checking
2025-10-19 11:45:48 +03:00
Rickey Fehr
e40f3c989f
Fix memory map script
2025-10-18 17:35:53 -07:00
Rickey Fehr
af3d69bcfb
Rename def files
2025-10-18 17:28:35 -07:00
Rickey Fehr
a5c5f9cb15
Add timings to memory test
2025-10-18 17:23:59 -07:00
Rickey Fehr
ab07c9af04
Hotfix going out of bounds
2025-10-18 17:09:22 -07:00
Rickey Fehr
09f6c35496
Fix slight bug with false positives on pool test
2025-10-17 18:08:20 -07:00
Rickey Fehr
138792df48
Add memory pool test, fix bugs
2025-10-17 18:05:36 -07:00
Rickey Fehr
16059ab632
Update for PR
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Readd sprite tracker to not reuse indices
check for capacity when returning pool entries
Update script for printing memory map
2025-10-17 16:55:09 -07:00
Rickey Fehr
d499abe2c4
Cleanup for PR
2025-10-17 16:55:09 -07:00
Rickey Fehr
d78e04c6b5
Fix style, tiny error, and typo
2025-10-17 16:55:09 -07:00
Rickey Fehr
5e2bd9a59a
Update memory map script and cleanup
2025-10-17 16:55:09 -07:00
Rickey Fehr
a1e73be3fc
Update github actions to print the memory map
2025-10-17 16:55:09 -07:00
Rickey Fehr
06cd13a17f
Centralize location of memory pools
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This commit centralizes the location of memory pools and adds an
associated script (scripts/get_memory_map.sh) to read the memory map.
2025-10-17 16:55:09 -07:00
Rickey Fehr
72c0a6c4a9
Optimize bit operations, style fix, cleanup
2025-10-17 16:55:07 -07:00
Rickey Fehr
e00c51502b
Replace Malloc With Pools
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This commit introduces an object pool and replaces instances of malloc with pools where sensible.
2025-10-17 16:54:09 -07:00
MeirGavish
53d2e53d78
Changed music to start after Splash Screen
2025-10-17 13:43:21 +03:00
MeirGavish
f725c5e1b8
Merge pull request #155 from drewjohnson2/stateRefactor
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State refactor
2025-10-17 11:51:24 +03:00