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wuxu/balatro-gba-chinese-jocker-descriptions
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119 Commits 1 Branch 0 Tags
ed484d65578080841a541cf41689908572369e5d
Commit Graph
11 Commits
Author SHA1 Message Date
MeirGavish 8bbe707dab refactor - removed some magic numbers 2025-06-29 11:58:54 +03:00
cellos51 af43a91f19 moved all logic from card.c to game.c for future optimization 2025-06-26 00:20:46 -04:00
cellos51 126d5a5bab pushing changes before i do a major refactor 2025-06-25 00:07:00 -04:00
cellos51 c06aad7b26 Still some jank stuff right now but i think the whole sorta round functionality has been more or less finished 2025-06-23 18:57:51 -04:00
cellos51 5055c9abc7 functional basic gameplay 2025-06-12 01:44:54 -04:00
cellos51 85b25e575f Made the card animations for playing exactly in the same order and manor as Balatro (perfectionism moment) 2025-06-11 14:10:49 -04:00
cellos51 423c061b2f Cards can now be played but no score will be given 2025-06-10 19:22:45 -04:00
cellos51 2d21c83f89 Update card handling logic and improve background management; add hand types and refine game state transitions. 2025-05-19 11:24:13 -04:00
cellos51 7ce6082edd Refactor hand_discard function to return a boolean and update game logic for discarding cards; add background_play_gfx and improve text engine initialization. 2025-02-16 22:07:44 -05:00
cellos51 edfa358e35 Added the ability to discard cards in a hand and other various changes. 2025-02-08 22:27:05 -05:00
cellos51 cac321a325 first commit 2025-01-31 17:42:09 -05:00
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