Files
balatro-gba-chinese-jocker-…/include/list.h
T
Rickey 92cb9f9883 Refactor/state machine (#470)
* initial additions

* Move current_blind to game vars

* tmp

* tmp

* tmp

* tmp

* tmp

* tmp

* tmp

* Compile but is broken

* temp fix for token location

* tmp

* Working, lets clean up

* remove todo

* Remove odd reroll blind variable

* fix skipping blind screen

* fix reroll

* remove magic for blind token locations

* clang format

* Cleanup button highlight in blind menu

* some cleanup

* Add layout file for global UI rects

* remove dead code

* Clang format

* clang format it up

* Move reset top left funct to gfx utils

* make note of soon-to-be removed vars

* Cleanup gamevars declaration

* Cleanup layout file

* Apply suggestions from code review

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>

* Add include for stdbool.h in common_ui.h

* Cleanup rect declaration

* Start moving state machine stuff to new file

* quick tmp

* oops, add new files

* working call list

* fixed pointer stuff

* working as per norm

* working replacement

* move defines to static const

* fix compile issue

* Add some missing "void"s

* Working new substates

* add statemachine to blind select

* Fix game restart statemachine leak

* clang-format

* Clang format

* Rework shop exit logic

* Use new state machine in shop

* Remove substates entirely

* Remove debug stuff

* Clang format

* document state machine better

* update list tests

* clang-format

* Update for PR

* Claaaaang format

* another clang-format

* Remove extra state in round_end

* cleanup docs for removals in lists

* clang-format... again

* update doxygen format

* Clang format

* Update list docs

* Update lists tests

* Fix bad conflict resolution

---------

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
2026-05-22 18:06:13 -07:00

297 lines
7.3 KiB
C

/**
* @file list.h
*
* @brief A doubly-linked list
*
* List Implementation
* ===================
*
* - This @ref List operates as a linked list @ref ListNodes. It operates as a regular
* doubly-linked list but doesn't allocate memory and rather gets @ref ListNodes from a pool.
*/
#ifndef LIST_H
#define LIST_H
#include <stdbool.h>
/**
* @def MAX_LIST_NODES
* @brief Number of reserved list nodes.
*
* Number of list nodes available from the pool of @ref ListNode . This should
* be set to to the maximum number of list nodes needed at once.
*/
#define MAX_LIST_NODES 128
/**
* @brief Default list declaration for empty lists
*/
// clang-format off
#define LIST_DEFAULT { .head = NULL, .tail = NULL, .len = 0 }
// clang-format on
typedef struct ListNode ListNode;
/**
* @brief A single entry in a @ref List
*/
struct ListNode
{
/**
* @brief The previous @ref ListNode in the associated @ref List, NULL if at the `head` of the
* list
*/
ListNode* prev;
/**
* @brief The next @ref ListNode in the associated @ref List, NULL if at the `tail` of the list
*/
ListNode* next;
/**
* @brief Pointer to generic data stored in this node
*/
void* data;
};
/**
* @brief A doubly-linked list
*/
typedef struct List
{
/**
* @brief The first entry in the list
*/
ListNode* head;
/**
* @brief The last entry in the list
*/
ListNode* tail;
/**
* @brief Number of elements in list
*/
int len;
} List;
/**
* @brief @ref ListItr direction
*/
enum ListItrDirection
{
LIST_ITR_FORWARD,
LIST_ITR_REVERSE,
};
/**
* @brief An iterator into a list
*/
typedef struct
{
/**
* @brief A pointer to the @ref List this is iterating through
*/
List* list;
/**
* @brief The next node in the list
*/
ListNode* next_node;
/**
* @brief The current node in the list iterator
*
* The node of the most recently returned data from @ref list_itr_next() .
*/
ListNode* current_node;
/**
* @brief The direction of the iterator
*/
enum ListItrDirection direction;
} ListItr;
/**
* Initialize a list.
*
* Set the values of a list to default.
*
* If using this function to reset a list, the list must be freed with @ref list_clear to ensure the
* list's nodes are deleted properly.
*
* @return A @ref List with head and tail reset.
*/
List list_init(void);
/**
* Clear a list.
*
* Go through the list and free each node and set the `head` and `tail` to `NULL`.
* Note, it doesn't "free" the data at the node.
*
* @note To reset an existing list to default values, first call `list_clear` then @ref list_init
*
* @param list pointer to a @ref List to clear
*/
void list_clear(List* list);
/**
* Check if a list is empty
*
* @param list pointer to a @ref List
*
* @return `true` if the `list` is empty, `false` otherwise.
*/
bool list_is_empty(const List* list);
/**
* Prepend an entry to the `head` of a @ref list
*
* @param list pointer to a @ref List
* @param data pointer to data to put into the @ref List
*/
void list_push_front(List* list, void* data);
/**
* Append an entry to the `tail` of a @ref list
*
* @param list pointer to a @ref List
* @param data pointer to data to put into the @ref List
*/
void list_push_back(List* list, void* data);
/**
* Insert data into a @ref List a specific index
*
* If the index specified is larger than the length of the list
* it will @ref list_push_back() the data instead;
*
* Performs the following operation:
*
* ┌─────┐
* │ node│
* └─────┘
* ┌─────┐ ┌─────┐ ┌─────┐
* │idx-1│◄─►│ idx │◄─►│idx+1│
* └─────┘ └─────┘ └─────┘
*
* 1. Set new `node` `prev` to the node at idx - 1
* 2. Set new `node` `next` to the node at idx
* 3. Set node at idx - 1 `next` to new `node`
* 4. Set node at idx `prev` to the new `node`
*
* Result:
*
* ┌─────┐ ┌─────┐ ┌─────┐ ┌─────┐
* │idx-1│◄─►│ node│◄─►│ idx │◄─►│idx+1│
* └─────┘ └─────┘ └─────┘ └─────┘
*
* Finally, the list is now updated with new `node` now at the labeled idx:
*
* ┌─────┐ ┌─────┐ ┌─────┐ ┌─────┐
* │idx-1│◄─►│ idx │◄─►│idx+1│◄─►│idx+2│
* └─────┘ └─────┘ └─────┘ └─────┘
*
* @param list pointer to a @ref List
* @param data pointer to data to put into the @ref List
* @param idx desired index to insert
*/
void list_insert(List* list, void* data, unsigned int idx);
/**
* Swap the data pointers at the specified indices of a @ref List
*
* If either indices are larger than the length of the list, return false.
*
* @param list pointer to a @ref List
* @param idx_a desired index to swap with idx_b
* @param idx_b desired index to swap with idx_a
*
* @return true if successful, false otherwise
*/
bool list_swap(List* list, unsigned int idx_a, unsigned int idx_b);
/**
* Get a List's node at the specified index
*
* @param list pointer to a @ref List
* @param idx index of the desired @ref ListNode in the list
*
* @return a pointer to the data at the index of the list, or NULL if out-of-bounds
*/
void* list_get_at_idx(List* list, unsigned int idx);
/**
* Remove a List's node at the specified index
*
* @param list pointer to a @ref List
* @param idx index of the desired @ref ListNode in the list
*
* @return `true` if successfully removed, `false` if out-of-bounds
*/
bool list_remove_at_idx(List* list, unsigned int idx);
/**
* Remove a List's node with the matching pointer
*
* @param list pointer to a @ref List
* @param data pointer to data in node in list
*
* @return `true` if successfully removed, `false` otherwise
*
* @note When working with @ref ListItr, use @ref list_itr_remove_current_node()
*/
bool list_remove_data(List* list, void* data);
/**
* Get the number of elements in a @ref List
*
* @param list pointer to a @ref List
*
* @return The number of elements in the list
*/
int list_get_len(const List* list);
/**
* Declare a @ref ListItr
*
* @param list pointer to a @ref List
*
* @return A new @ref ListItr
*/
ListItr list_itr_create(List* list);
/**
* Declare a reverse @ref ListItr
*
* @param list pointer to a @ref List
*
* @return A new reverse @ref ListItr
*/
ListItr rev_list_itr_create(List* list);
/**
* Get the next data entry in a @ref ListItr
*
* @param itr pointer to the @ref ListItr
*
* @return A pointer to the data pointer at the next @ref ListNode if valid, otherwise return NULL.
*/
void* list_itr_next(ListItr* itr);
/**
* Remove the current @ref ListNode from the iterator.
*
* The "current node" corresponds to the list node associated with the
* most recently returned valu from @ref list_itr_next()
*
* @param itr pointer to the @ref ListItr
*
* @note When working with @ref ListItr, use this and not @ref list_remove_at() as it will
* "break" the iterator.
*/
void list_itr_remove_current_node(ListItr* itr);
#endif