74 lines
1.5 KiB
C
74 lines
1.5 KiB
C
#include <tonc.h>
|
|
#include <maxmod.h>
|
|
#include <string.h>
|
|
|
|
#include "sprite.h"
|
|
#include "card.h"
|
|
#include "game.h"
|
|
|
|
// Graphics
|
|
#include "deck_gfx.h"
|
|
#include "background_gfx.h"
|
|
|
|
// Audio
|
|
#include "soundbank.h"
|
|
#include "soundbank_bin.h"
|
|
|
|
void init()
|
|
{
|
|
irq_init(NULL);
|
|
irq_add(II_VBLANK, mmVBlank);
|
|
|
|
// Initialize maxmod
|
|
mmInitDefault((mm_addr)soundbank_bin, 12);
|
|
mmStart(MOD_MAIN_THEME, MM_PLAY_LOOP);
|
|
|
|
// Initialize text engine
|
|
tte_init_se(1, BG_CBB(1) | BG_SBB(31) | BG_8BPP, 0, CLR_WHITE, 11, NULL, NULL);
|
|
tte_init_con();
|
|
|
|
// Set up the video mode
|
|
REG_DISPCNT = DCNT_MODE0 | DCNT_OBJ_1D | DCNT_BG0 | DCNT_BG1 | DCNT_OBJ;
|
|
REG_BG0CNT = BG_PRIO(1) | BG_CBB(0) | BG_SBB(30) | BG_8BPP | BG_REG_64x32;
|
|
REG_BG1CNT = BG_PRIO(0) | BG_CBB(1) | BG_SBB(31) | BG_8BPP;
|
|
|
|
// Load the tiles and palette
|
|
memcpy(pal_bg_mem, background_gfxPal, background_gfxPalLen);
|
|
memcpy(&tile_mem[0][0], background_gfxTiles, background_gfxTilesLen);
|
|
memcpy32(&se_mem[30][0], background_gfxMap, background_gfxMapLen);
|
|
|
|
memcpy(&tile_mem[4][0], deck_gfxTiles, deck_gfxTilesLen);
|
|
memcpy(pal_obj_mem, deck_gfxPal, deck_gfxPalLen);
|
|
|
|
// Initialize subsystems
|
|
sprite_init();
|
|
card_init();
|
|
game_init();
|
|
}
|
|
|
|
void update()
|
|
{
|
|
game_update();
|
|
card_update();
|
|
}
|
|
|
|
void draw()
|
|
{
|
|
sprite_draw();
|
|
}
|
|
|
|
int main()
|
|
{
|
|
init();
|
|
|
|
while(true)
|
|
{
|
|
vid_vsync();
|
|
mmFrame();
|
|
key_poll();
|
|
update();
|
|
draw();
|
|
}
|
|
|
|
return 0;
|
|
} |