84 lines
2.3 KiB
C
84 lines
2.3 KiB
C
#include "hand_analysis.h"
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#include "card.h"
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#include "game.h"
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static void get_distribution(CardObject **cards, int top, u8 *ranks_out, u8 *suits_out) {
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for (int i = 0; i < NUM_RANKS; i++) ranks_out[i] = 0;
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for (int i = 0; i < NUM_SUITS; i++) suits_out[i] = 0;
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for (int i = 0; i <= top; i++) {
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if (cards[i] && card_object_is_selected(cards[i])) {
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ranks_out[cards[i]->card->rank]++;
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suits_out[cards[i]->card->suit]++;
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}
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}
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}
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void get_hand_distribution(u8 *ranks_out, u8 *suits_out) {
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get_distribution(get_hand_array(), get_hand_top(), ranks_out, suits_out);
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}
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void get_played_distribution(u8 *ranks_out, u8 *suits_out) {
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get_distribution(get_played_array(), get_played_top(), ranks_out, suits_out);
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}
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// Returns the highest N of a kind. So a full-house would return 3.
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u8 hand_contains_n_of_a_kind(u8 *ranks) {
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u8 highest_n = 0;
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for (int i = 0; i < NUM_RANKS; i++) {
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if (ranks[i] > highest_n)
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highest_n = ranks[i];
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}
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return highest_n;
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}
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bool hand_contains_two_pair(u8 *ranks) {
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bool contains_other_pair = false;
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for (int i = 0; i < NUM_RANKS; i++) {
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if (ranks[i] >= 2) {
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if (contains_other_pair)
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return true;
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contains_other_pair = true;
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}
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}
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return false;
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}
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bool hand_contains_full_house(u8 *ranks) {
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bool contains_pair = false;
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bool contains_three = false;
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for (int i = 0; i < NUM_RANKS; i++) {
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if (ranks[i] == 2) {
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contains_pair = true;
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}
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if (ranks[i] == 3) {
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contains_three = true;
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}
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}
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return contains_pair && contains_three;
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}
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bool hand_contains_straight(u8 *ranks) {
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for (int i = 0; i < NUM_RANKS - 4; i++)
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{
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if (ranks[i] && ranks[i + 1] && ranks[i + 2] && ranks[i + 3] && ranks[i + 4])
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return true;
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}
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// Check for ace low straight
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if (ranks[ACE] && ranks[TWO] && ranks[THREE] && ranks[FOUR] && ranks[FIVE])
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return true;
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return false;
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}
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bool hand_contains_flush(u8 *suits) {
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for (int i = 0; i < NUM_SUITS; i++)
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{
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if (suits[i] >= MAX_SELECTION_SIZE) // this allows MAX_SELECTION_SIZE - 1 for four fingers joker
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{
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return true;
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}
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}
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return false;
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}
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