Add Chinese text rendering support
Extend the bitmap font pipeline with the Chinese Joker glyph subset and encode supported UTF-8 text for Tonc TTE. Move the affine map clear of the expanded font, add a compile-time VRAM overlap guard, and cover every custom glyph with host tests.
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#ifndef GBALATRO_SYS8_FONT_H
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#define GBALATRO_SYS8_FONT_H
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#include <tonc.h>
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extern const TFont gbalatro_sys8Font;
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extern const unsigned int gbalatro_sys8Glyphs[192];
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#endif
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#ifndef GBALATRO_SYS8_H
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#define GBALATRO_SYS8_H
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#include <tonc.h>
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extern const TFont gbalatro_sys8Font;
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extern const unsigned int gbalatro_sys8Glyphs[];
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#endif
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