Add Chinese text rendering support

Extend the bitmap font pipeline with the Chinese Joker glyph subset and encode supported UTF-8 text for Tonc TTE. Move the affine map clear of the expanded font, add a compile-time VRAM overlap guard, and cover every custom glyph with host tests.
This commit is contained in:
2026-07-19 11:35:14 +08:00
parent 7a5a4a1276
commit c7ef3c0047
13 changed files with 583 additions and 15 deletions
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Fusion Pixel Font
https://github.com/TakWolf/fusion-pixel-font
Copyright (c) 2022, TakWolf (https://takwolf.com).
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
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/**
* @file chinese_text.h
* @brief UTF-8 conversion helpers for the extended TTE font.
*/
#ifndef CHINESE_TEXT_H
#define CHINESE_TEXT_H
#include <stddef.h>
/**
* @brief Map supported UTF-8 Chinese text to valid UTF-8 sequences for custom TTE glyphs.
*
* ASCII bytes, including TTE formatting tags, are copied unchanged. Unsupported Unicode
* characters are replaced with '?'. Custom glyph IDs are emitted as UTF-8 because Tonc TTE
* decodes every byte above 0x7F as part of a UTF-8 sequence.
*
* @return Number of encoded bytes, excluding the null terminator.
*/
size_t chinese_text_encode(const char* utf8, char* output, size_t output_size);
#endif // CHINESE_TEXT_H
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// Ordered glyphs appended after ASCII code point 127 in gbalatro_sys8.png.
CHINESE_GLYPH(0x5C0F) // 小
CHINESE_GLYPH(0x4E11) // 丑
CHINESE_GLYPH(0x724C) // 牌
CHINESE_GLYPH(0x6C49) // 汉
CHINESE_GLYPH(0x5316) // 化
CHINESE_GLYPH(0x9884) // 预
CHINESE_GLYPH(0x89C8) // 览
CHINESE_GLYPH(0x534A) // 半
CHINESE_GLYPH(0x5F20) // 张
CHINESE_GLYPH(0x6050) // 恐
CHINESE_GLYPH(0x6016) // 怖
CHINESE_GLYPH(0x9762) // 面
CHINESE_GLYPH(0x5B54) // 孔
CHINESE_GLYPH(0x5982) // 如
CHINESE_GLYPH(0x679C) // 果
CHINESE_GLYPH(0x51FA) // 出
CHINESE_GLYPH(0x4E0D) // 不
CHINESE_GLYPH(0x8D85) // 超
CHINESE_GLYPH(0x8FC7) // 过
CHINESE_GLYPH(0x6253) // 打
CHINESE_GLYPH(0x7684) // 的
CHINESE_GLYPH(0x4EBA) // 人
CHINESE_GLYPH(0x5934) // 头
CHINESE_GLYPH(0x8BA1) // 计
CHINESE_GLYPH(0x5206) // 分
CHINESE_GLYPH(0x65F6) // 时
CHINESE_GLYPH(0x7ED9) // 给
CHINESE_GLYPH(0x4E88) // 予
CHINESE_GLYPH(0x500D) // 倍
CHINESE_GLYPH(0x7387) // 率
CHINESE_GLYPH(0x7B79) // 筹
CHINESE_GLYPH(0x7801) // 码
CHINESE_GLYPH(0x5DE6) // 左
CHINESE_GLYPH(0x53F3) // 右
CHINESE_GLYPH(0x5207) // 切
CHINESE_GLYPH(0x6362) // 换
CHINESE_GLYPH(0x52A8) // 动
CHINESE_GLYPH(0x753B) // 画
CHINESE_GLYPH(0x4E3B) // 主
CHINESE_GLYPH(0x83DC) // 菜
CHINESE_GLYPH(0x5355) // 单
CHINESE_GLYPH(0x4E00) // 一
CHINESE_GLYPH(0x4E09) // 三
CHINESE_GLYPH(0x4E0B) // 下
CHINESE_GLYPH(0x4E24) // 两
CHINESE_GLYPH(0x4E2A) // 个
CHINESE_GLYPH(0x4E2D) // 中
CHINESE_GLYPH(0x4E3A) // 为
CHINESE_GLYPH(0x4E8E) // 于
CHINESE_GLYPH(0x4F4D) // 位
CHINESE_GLYPH(0x4F4E) // 低
CHINESE_GLYPH(0x4F59) // 余
CHINESE_GLYPH(0x4F8B) // 例
CHINESE_GLYPH(0x4FA7) // 侧
CHINESE_GLYPH(0x5076) // 偶
CHINESE_GLYPH(0x518D) // 再
CHINESE_GLYPH(0x51E0) // 几
CHINESE_GLYPH(0x5230) // 到
CHINESE_GLYPH(0x5236) // 制
CHINESE_GLYPH(0x524D) // 前
CHINESE_GLYPH(0x5269) // 剩
CHINESE_GLYPH(0x529B) // 力
CHINESE_GLYPH(0x52A0) // 加
CHINESE_GLYPH(0x5305) // 包
CHINESE_GLYPH(0x53D1) // 发
CHINESE_GLYPH(0x53EF) // 可
CHINESE_GLYPH(0x5408) // 合
CHINESE_GLYPH(0x540C) // 同
CHINESE_GLYPH(0x540E) // 后
CHINESE_GLYPH(0x542B) // 含
CHINESE_GLYPH(0x548C) // 和
CHINESE_GLYPH(0x56DB) // 四
CHINESE_GLYPH(0x56DE) // 回
CHINESE_GLYPH(0x5747) // 均
CHINESE_GLYPH(0x590D) // 复
CHINESE_GLYPH(0x5916) // 外
CHINESE_GLYPH(0x5947) // 奇
CHINESE_GLYPH(0x5B50) // 子
CHINESE_GLYPH(0x5BF9) // 对
CHINESE_GLYPH(0x5C06) // 将
CHINESE_GLYPH(0x5F03) // 弃
CHINESE_GLYPH(0x5F53) // 当
CHINESE_GLYPH(0x6210) // 成
CHINESE_GLYPH(0x6216) // 或
CHINESE_GLYPH(0x6240) // 所
CHINESE_GLYPH(0x624B) // 手
CHINESE_GLYPH(0x62E5) // 拥
CHINESE_GLYPH(0x62EC) // 括
CHINESE_GLYPH(0x63A5) // 接
CHINESE_GLYPH(0x6570) // 数
CHINESE_GLYPH(0x65B9) // 方
CHINESE_GLYPH(0x65E0) // 无
CHINESE_GLYPH(0x6700) // 最
CHINESE_GLYPH(0x6709) // 有
CHINESE_GLYPH(0x672C) // 本
CHINESE_GLYPH(0x673A) // 机
CHINESE_GLYPH(0x6761) // 条
CHINESE_GLYPH(0x6765) // 来
CHINESE_GLYPH(0x6843) // 桃
CHINESE_GLYPH(0x6885) // 梅
CHINESE_GLYPH(0x69FD) // 槽
CHINESE_GLYPH(0x6B21) // 次
CHINESE_GLYPH(0x6BCF) // 每
CHINESE_GLYPH(0x70B9) // 点
CHINESE_GLYPH(0x7247) // 片
CHINESE_GLYPH(0x7528) // 用
CHINESE_GLYPH(0x7531) // 由
CHINESE_GLYPH(0x7A7A) // 空
CHINESE_GLYPH(0x7B2C) // 第
CHINESE_GLYPH(0x7EA2) // 红
CHINESE_GLYPH(0x7EC4) // 组
CHINESE_GLYPH(0x80FD) // 能
CHINESE_GLYPH(0x8272) // 色
CHINESE_GLYPH(0x82B1) // 花
CHINESE_GLYPH(0x89C6) // 视
CHINESE_GLYPH(0x89E6) // 触
CHINESE_GLYPH(0x95F4) // 间
CHINESE_GLYPH(0x968F) // 随
CHINESE_GLYPH(0x9694) // 隔
CHINESE_GLYPH(0x987A) // 顺
CHINESE_GLYPH(0x989D) // 额
CHINESE_GLYPH(0x9ED1) // 黑
CHINESE_GLYPH(0x3001) // 、
+9 -9
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@@ -1,9 +1,9 @@
#ifndef GBALATRO_SYS8_FONT_H
#define GBALATRO_SYS8_FONT_H
#include <tonc.h>
extern const TFont gbalatro_sys8Font;
extern const unsigned int gbalatro_sys8Glyphs[192];
#endif
#ifndef GBALATRO_SYS8_H
#define GBALATRO_SYS8_H
#include <tonc.h>
extern const TFont gbalatro_sys8Font;
extern const unsigned int gbalatro_sys8Glyphs[];
#endif
+1 -1
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@@ -32,7 +32,7 @@
#define MAIN_BG_CBB 1
#define TTE_SBB 30
#define TTE_CBB 0
#define AFFINE_BG_SBB 2
#define AFFINE_BG_SBB 4
#define AFFINE_BG_CBB 2
#define PAL_ROW_LEN 16
#define NUM_PALETTES 16
+48
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@@ -0,0 +1,48 @@
#!/usr/bin/env python3
"""Append the Chinese Joker-description glyph subset to the project's 8x8 ASCII font."""
from argparse import ArgumentParser
from pathlib import Path
import re
from PIL import Image, ImageDraw, ImageFont
ASCII_FONT_HEIGHT = 48
CELL_SIZE = 8
GLYPHS_PER_ROW = 16
def read_codepoints(table_path: Path) -> list[int]:
table = table_path.read_text(encoding="utf-8")
return [int(value, 16) for value in re.findall(r"CHINESE_GLYPH\(0x([0-9A-Fa-f]+)\)", table)]
def main() -> None:
parser = ArgumentParser()
parser.add_argument("--font", required=True, help="Fusion Pixel Font 8px zh_hans TTF")
parser.add_argument("--table", default="include/def_chinese_glyph_table.h")
parser.add_argument("--image", default="font/gbalatro_sys8.png")
args = parser.parse_args()
image_path = Path(args.image)
base = Image.open(image_path).convert("RGB").crop((0, 0, 128, ASCII_FONT_HEIGHT))
codepoints = read_codepoints(Path(args.table))
extra_rows = (len(codepoints) + GLYPHS_PER_ROW - 1) // GLYPHS_PER_ROW
output = Image.new("RGB", (128, ASCII_FONT_HEIGHT + extra_rows * CELL_SIZE), "white")
output.paste(base, (0, 0))
draw = ImageDraw.Draw(output)
font = ImageFont.truetype(args.font, CELL_SIZE)
for index, codepoint in enumerate(codepoints):
x = (index % GLYPHS_PER_ROW) * CELL_SIZE
y = ASCII_FONT_HEIGHT + (index // GLYPHS_PER_ROW) * CELL_SIZE
draw.text((x, y - 1), chr(codepoint), font=font, fill="black")
output.save(image_path, optimize=True)
print(f"Appended {len(codepoints)} Chinese glyphs to {image_path}")
if __name__ == "__main__":
main()
+10 -5
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@@ -5,7 +5,6 @@ import argparse
CHAR_WIDTH = 8
CHAR_HEIGHT = 8
NUM_VERT_CHARS = 6
NUM_HORZ_CHARS = 16
WORD_SIZE = 32
@@ -48,8 +47,14 @@ img = img.convert("P")
img = img.convert('1')
img = ImageOps.invert(img)
if img.width != NUM_HORZ_CHARS * CHAR_WIDTH or img.height % CHAR_HEIGHT != 0:
raise ValueError("font image must be 128px wide and a multiple of 8px high")
num_vert_chars = img.height // CHAR_HEIGHT
num_chars = num_vert_chars * NUM_HORZ_CHARS
glyphs = []
for char_y in range(NUM_VERT_CHARS):
for char_y in range(num_vert_chars):
for char_x in range(NUM_HORZ_CHARS):
# Get the 8x8 crop area at our current character in the image
pix_x = char_x * CHAR_WIDTH
@@ -86,7 +91,7 @@ with open(out_path, "w") as out:
.global gbalatro_sys8Font
gbalatro_sys8Font:
.word gbalatro_sys8Glyphs, 0, 0
.hword 32, 96
.hword 32, %d
.byte 8, 8
.byte 8, 8
.hword 8
@@ -94,9 +99,9 @@ gbalatro_sys8Font:
.section .rodata
.align 2
.global gbalatro_sys8Glyphs @ 768 bytes (192 unsigned ints)
.global gbalatro_sys8Glyphs
gbalatro_sys8Glyphs:
""")
""" % num_chars)
for i, glyph in enumerate(glyphs):
if first:
+113
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@@ -0,0 +1,113 @@
#include "chinese_text.h"
#include <stdint.h>
#define CHINESE_GLYPH_FIRST 128
static const uint32_t s_chinese_codepoints[] = {
#define CHINESE_GLYPH(codepoint) codepoint,
#include "def_chinese_glyph_table.h"
#undef CHINESE_GLYPH
};
_Static_assert(
sizeof(s_chinese_codepoints) / sizeof(s_chinese_codepoints[0]) <= 256 - CHINESE_GLYPH_FIRST,
"Chinese glyph table exceeds the single-byte encoding range"
);
static uint32_t decode_utf8_codepoint(const unsigned char** cursor)
{
const unsigned char* text = *cursor;
if (text[0] < 0x80)
{
*cursor += 1;
return text[0];
}
if ((text[0] & 0xE0) == 0xC0 && (text[1] & 0xC0) == 0x80)
{
*cursor += 2;
return ((uint32_t)(text[0] & 0x1F) << 6) | (text[1] & 0x3F);
}
if ((text[0] & 0xF0) == 0xE0 && (text[1] & 0xC0) == 0x80 && (text[2] & 0xC0) == 0x80)
{
*cursor += 3;
return ((uint32_t)(text[0] & 0x0F) << 12) | ((uint32_t)(text[1] & 0x3F) << 6) |
(text[2] & 0x3F);
}
*cursor += 1;
return '?';
}
static uint32_t codepoint_to_glyph(uint32_t codepoint)
{
for (size_t i = 0; i < sizeof(s_chinese_codepoints) / sizeof(s_chinese_codepoints[0]); i++)
{
if (s_chinese_codepoints[i] == codepoint)
{
return CHINESE_GLYPH_FIRST + i;
}
}
return '?';
}
static size_t encode_tte_codepoint(uint32_t codepoint, char* output, size_t output_size)
{
if (codepoint < 0x80)
{
if (output_size < 1)
{
return 0;
}
output[0] = (char)codepoint;
return 1;
}
if (codepoint <= 0x7FF)
{
if (output_size < 2)
{
return 0;
}
output[0] = (char)(0xC0 | (codepoint >> 6));
output[1] = (char)(0x80 | (codepoint & 0x3F));
return 2;
}
return 0;
}
size_t chinese_text_encode(const char* utf8, char* output, size_t output_size)
{
if (utf8 == NULL || output == NULL || output_size == 0)
{
return 0;
}
const unsigned char* cursor = (const unsigned char*)utf8;
size_t output_len = 0;
while (*cursor != '\0')
{
uint32_t codepoint = decode_utf8_codepoint(&cursor);
uint32_t tte_codepoint = codepoint < 0x80 ? codepoint : codepoint_to_glyph(codepoint);
size_t encoded_size =
encode_tte_codepoint(tte_codepoint, output + output_len, output_size - output_len - 1);
if (encoded_size == 0)
{
break;
}
output_len += encoded_size;
}
output[output_len] = '\0';
return output_len;
}
+25
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@@ -25,6 +25,31 @@
#include "soundbank.h"
#include "soundbank_bin.h"
enum
{
TTE_ASCII_GLYPH_COUNT = 96,
FONT_TILES_PER_ROW = 16,
CHARBLOCK_4BPP_TILE_COUNT = 512,
SCREENBLOCK_4BPP_TILE_COUNT = 64,
CHINESE_GLYPH_COUNT = 0
#define CHINESE_GLYPH(codepoint) +1
#include "def_chinese_glyph_table.h"
#undef CHINESE_GLYPH
,
TTE_FONT_TILE_COUNT =
TTE_ASCII_GLYPH_COUNT +
((CHINESE_GLYPH_COUNT + FONT_TILES_PER_ROW - 1) / FONT_TILES_PER_ROW) * FONT_TILES_PER_ROW,
TTE_FONT_FIRST_TILE = TTE_CBB * CHARBLOCK_4BPP_TILE_COUNT,
TTE_FONT_END_TILE = TTE_FONT_FIRST_TILE + TTE_FONT_TILE_COUNT,
AFFINE_BG_MAP_FIRST_TILE = AFFINE_BG_SBB * SCREENBLOCK_4BPP_TILE_COUNT,
AFFINE_BG_MAP_END_TILE = AFFINE_BG_MAP_FIRST_TILE + SCREENBLOCK_4BPP_TILE_COUNT,
};
_Static_assert(
TTE_FONT_END_TILE <= AFFINE_BG_MAP_FIRST_TILE || AFFINE_BG_MAP_END_TILE <= TTE_FONT_FIRST_TILE,
"TTE font tiles overlap the affine background map"
);
void init()
{
rng_init();
+15
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@@ -0,0 +1,15 @@
CC := gcc
CFLAGS := -I../../include -I. \
-g -O3 -std=gnu23 -Wall -Werror
SRC := chinese_text_test.c \
../../source/chinese_text.c
OUT := build/chinese_text_test
$(OUT): $(SRC) | build
$(CC) $(CFLAGS) -o $@ $^
build:
mkdir -p build
clean:
rm -f $(OUT)
+120
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@@ -0,0 +1,120 @@
#include "chinese_text.h"
#include <assert.h>
#include <stdint.h>
#include <stdio.h>
#include <string.h>
static const uint32_t CHINESE_CODEPOINTS[] = {
#define CHINESE_GLYPH(codepoint) codepoint,
#include "def_chinese_glyph_table.h"
#undef CHINESE_GLYPH
};
static size_t encode_utf8_codepoint(uint32_t codepoint, char output[4])
{
if (codepoint <= 0x7F)
{
output[0] = (char)codepoint;
return 1;
}
if (codepoint <= 0x7FF)
{
output[0] = (char)(0xC0 | (codepoint >> 6));
output[1] = (char)(0x80 | (codepoint & 0x3F));
return 2;
}
output[0] = (char)(0xE0 | (codepoint >> 12));
output[1] = (char)(0x80 | ((codepoint >> 6) & 0x3F));
output[2] = (char)(0x80 | (codepoint & 0x3F));
return 3;
}
static uint32_t decode_like_tonc(const unsigned char encoded[2])
{
return ((uint32_t)(encoded[0] & 0x1F) << 6) | (encoded[1] & 0x3F);
}
static void test_ascii_is_unchanged(void)
{
char output[32];
size_t output_len = chinese_text_encode("A: +20", output, sizeof(output));
assert(output_len == strlen("A: +20"));
assert(strcmp(output, "A: +20") == 0);
}
static void test_supported_chinese_uses_extended_glyphs(void)
{
char output[8];
size_t output_len = chinese_text_encode("小丑牌", output, sizeof(output));
assert(output_len == 6);
assert((unsigned char)output[0] == 0xC2);
assert((unsigned char)output[1] == 0x80);
assert((unsigned char)output[2] == 0xC2);
assert((unsigned char)output[3] == 0x81);
assert((unsigned char)output[4] == 0xC2);
assert((unsigned char)output[5] == 0x82);
assert(output[6] == '\0');
}
static void test_unsupported_unicode_becomes_question_mark(void)
{
char output[8];
size_t output_len = chinese_text_encode("", output, sizeof(output));
assert(output_len == 1);
assert(strcmp(output, "?") == 0);
}
static void test_all_custom_glyphs_round_trip_through_tonc_utf8(void)
{
size_t glyph_count = sizeof(CHINESE_CODEPOINTS) / sizeof(CHINESE_CODEPOINTS[0]);
assert(glyph_count <= 128);
for (size_t i = 0; i < glyph_count; i++)
{
char input[4] = {'\0'};
size_t input_len = encode_utf8_codepoint(CHINESE_CODEPOINTS[i], input);
input[input_len] = '\0';
char output[4] = {'\0'};
size_t output_len = chinese_text_encode(input, output, sizeof(output));
uint32_t expected_glyph_codepoint = 128 + i;
assert(output_len == 2);
assert(((unsigned char)output[0] & 0xE0) == 0xC0);
assert(((unsigned char)output[1] & 0xC0) == 0x80);
assert(decode_like_tonc((const unsigned char*)output) == expected_glyph_codepoint);
assert(output[2] == '\0');
}
}
static void test_small_buffer_does_not_split_utf8_sequence(void)
{
char output[4] = {'x', 'x', 'x', 'x'};
size_t output_len = chinese_text_encode("小丑牌", output, sizeof(output));
assert(output_len == 2);
assert((unsigned char)output[0] == 0xC2);
assert((unsigned char)output[1] == 0x80);
assert(output[2] == '\0');
}
int main(void)
{
test_ascii_is_unchanged();
test_supported_chinese_uses_extended_glyphs();
test_unsupported_unicode_becomes_question_mark();
test_all_custom_glyphs_round_trip_through_tonc_utf8();
test_small_buffer_does_not_split_utf8_sequence();
printf("Chinese text tests passed.\n");
return 0;
}
+1
View File
@@ -17,6 +17,7 @@ run_test() {
}
run_test bitset
run_test chinese_text
run_test list
run_test pool
run_test util