changed how game_speed affects hand score animations

This commit is contained in:
alex
2025-10-13 20:28:52 -07:00
parent 767e21d5fa
commit f463ba99a0
+1 -1
View File
@@ -1279,7 +1279,7 @@ static void game_playing_process_input_and_state()
if (mult > 0)
{
temp_score = chips * mult;
lerped_temp_score = int2fx(temp_score); // game speed affects how fast the score text increases.
lerped_temp_score = int2fx(temp_score);
lerped_score = int2fx(score);
display_temp_score(temp_score);