Commit Graph
23 Commits
Author SHA1 Message Date
GeraltandMathisMartin31 e26558e1a5 [Feature] Implement Joker descriptions in the Shop when holding B (#530)
* WIP

* WIP

* WIP

* WIP

* Tags are bugged but it's looking good

* Centering is bugged, almost there

* WIP

* Fixed centeriiiing, yaaaay

* good progress

* add proper '\n' support

* WIP descriptions

* All descriptions are there ^^

* missing 9-patch for pretty display

* WIP

* fix rebase issues

* Fix minor Run Setup screen issues

* Almost done, only one fix to go

* Aaaalmooost doooneeeee

* make desc frame size adaptative

* add rarity color and text

* final cleanup

* clang format

* clang format

* clang format

* clang format

* clang format

* Fix Joker update loop index

* Fix const and Bull description

* Fix unwanted button SFX

* fix tte colors

* Add misprint description

* Fix justified line length computation

* Add safeguards to tag parsing loop

* clang format

* Fix Ante bugged display at boss blind end

* Tweak suit colors

* Final fixes

* Simplified the way we print descriptions

* simplify further

* get rid of weird macro

* Fix Onwed joker price when holding A after showing its description

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Co-authored-by: MathisMartin31 <mathis.martin31@gmail.com>
2026-06-08 18:16:37 -07:00
MeirGavishandCopilot b292d227f9 Fix round start top left blind panel animation background (#377)
* Refactored helper sides copying code in expand 3x3 code

* Implemented main_bg_se_copy_expand_3w_row()

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-01-31 08:13:54 +02:00
MeirGavish 97bf8b3efd Added sort by rank/suit buttons (#351)
* Added definitions for sorting buttons (cherry pick, does not compile)

* Re-applied changes lost in merge

* Added sort buttons functionality (cherry-pick, has issues)

* Fixed sort buttons issue

* Removed stray code from merge

* clang-format

* Removed code from merge error

* Removed unused function from merge error

* Removed "E" typo from "SUIT" button

* Changed all the 2x5 S's in the UI to be 1 pixel wider at 3x5

* Revert "Changed all the 2x5 S's in the UI to be 1 pixel wider at 3x5"

This reverts commit f70e0d5ab76dd851c564672c01ab60cd25c28b63.

* Changed the width of the "SUIT" button to be consistent with the "RANK" button
2026-01-24 10:06:51 +02:00
MeirGavish bb82ab69af Encoded palette indexing in background pngs (#350) 2026-01-15 17:09:04 -08:00
MeirGavishandCopilot 43d837571e Truncate Scores (#269)
* Fixed score truncation erasure, and centering for chips, mult, score and "temp score

* Added centering for money

* Added tests for truncate_uint_to_suffixed_str()

* Fixed u32 bug with get_digits

* Fixed score flames for large numbers

* Small change to update documentation

* Added 1 pixel on to score rect on the left to make room for full character tile + reset_top_left_panel_bottom_row() refactor

* Replaced directional defines with enums

* Updated ante_lut comment

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-12-02 08:28:36 +02:00
GeraltandMathisMartin31 e7eaa82c9d Add flaming effect when exceeding score requirements (#210)
* Fix grit palette swapping

* Add suggestions from @MeirGavish

---------

Co-authored-by: MathisMartin31 <mathis.martin31@gmail.com>
2025-11-04 12:31:09 +02:00
MeirGavish ada2650c50 New Run Button (#206)
* New Run Button

* Refactor - replaced cashout copies with main_bg_se_copy_expand_3x3_rect() - WIP (Palette still messed)
2025-11-03 07:34:46 +02:00
MeirGavish 6d6bb39c97 Affine background now turns red on game over + other WIP changes for game over screen 2025-08-19 16:31:32 +03:00
MeirGavish 3e775f2ac6 Added game over menu tiles to background_gfx.png and removed dedicated background file 2025-08-16 12:27:31 +03:00
MeirGavish 16d327b7f4 Moved the PLAY text of the PLAY HAND button one pixel down so it is separated from the button highlight 2025-07-26 19:54:22 +03:00
cellos51 c8893c806c Added @GreenNinja2525's replacement deck icon. Added play hand and discard buttons and changed keybindings. 2025-07-22 01:42:31 -04:00
cellos51 309ebf281a Major refactor, too much else to list, check the git changes. 2025-07-16 00:55:27 -04:00
cellos51 847f602c9e Changed the way the selecting/played background works and added logic for changing the background depending on blind type 2025-07-12 23:39:13 -04:00
cellos51 6435b92378 Slight update to graphics and added shop background image 2025-07-03 21:49:29 -04:00
cellos51 d7ad34af92 Fixed some oversights 2025-06-30 21:29:35 -04:00
MeirGavish ce9e77d201 Fixed E character and "Score Aim" -> "Score Min" according to review 2025-06-30 15:44:15 +03:00
MeirGavish b04b69e117 Added pixel to small background text height to make it more readable 2025-06-30 06:28:31 +03:00
cellos51 5196362ab9 Added wip moving background, end of round screen and temporarily removed blind icon. 2025-06-28 22:32:45 -04:00
cellos51 36b1508e85 Added begginings of the round end screen 2025-06-27 00:03:38 -04:00
cellos51 ac24754380 Completed functionality of the small blind 2025-06-13 15:10:19 -04:00
cellos51 7ce6082edd Refactor hand_discard function to return a boolean and update game logic for discarding cards; add background_play_gfx and improve text engine initialization. 2025-02-16 22:07:44 -05:00
cellos51 edfa358e35 Added the ability to discard cards in a hand and other various changes. 2025-02-08 22:27:05 -05:00
cellos51 cac321a325 first commit 2025-01-31 17:42:09 -05:00