Commit Graph
7 Commits
Author SHA1 Message Date
5cf9e2674d Implement arbitrary-sized joker spritesheets (#285)
* Convert static joker sprites indexes to maps for dynamic spritesheets size

* tmp commit

* reorder Joker spritesheets

* more reordering

* Joker maps, will test later

* More reorders and palette optimizations. Sprites now work

* Fix Joker gfx

* Format joker.c

* Fix rebase error

* Integrate Shoot the Moon art

* format

* format

* removing useless GBAL_UNUSED from photograph Joker effect func

* Tidy up joker.c variables formatting

* Fix magic number

* Add context for map in joker.c

Co-authored-by: Rickey <ric@rf3.xyz>

* Update source/joker.c

Co-authored-by: Rickey <ric@rf3.xyz>

* Apply suggestion from @ricfehr3

Co-authored-by: Rickey <ric@rf3.xyz>

* format

* reduce clutter in joker_effects.c file by defining a macro for forward static declarations of joker effect funcs

* refactored some maps in joker.c to make it more concise

* clang format

* adding back how to mark functions as unused when Jokers don't have a sprite yet

* format

* Remove comment about unused functions for Jokers without art

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Co-authored-by: MathisMartin31 <mathis.martin31@gmail.com>
Co-authored-by: Rickey <ric@rf3.xyz>
2026-03-28 17:58:05 -07:00
MeirGavish 1b9785bc1f Sly Joker card corner fix 2025-08-17 13:42:56 +03:00
MeirGavish 3557e7d34d Fixed inconsistent joker 'A's and rounded card corners 2025-08-16 10:56:22 +03:00
MeirGavish 08689d41ea Revert "Fix "A" in Zany and Wily Joker for consistency" 2025-08-09 08:32:11 +03:00
Wheeler ab91438a0d Change "A" in Zany and Wily Joker for consistency 2025-08-08 08:32:12 -04:00
MeirGavish 54edefdc12 Added recolors to hand type jokers by @GreenNinja2525 2025-08-08 10:22:28 +03:00
MeirGavish 305d093042 Added more joker art by for jokers 6-16, missing code implementation so they are not yet displayed. 2025-08-01 02:03:24 +03:00