Rickey
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6db35b0f95
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Clang format sprite (#262)
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2025-11-24 23:26:47 +02:00 |
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Rickey Fehr
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16059ab632
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Update for PR
Readd sprite tracker to not reuse indices
check for capacity when returning pool entries
Update script for printing memory map
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2025-10-17 16:55:09 -07:00 |
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Rickey Fehr
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d78e04c6b5
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Fix style, tiny error, and typo
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2025-10-17 16:55:09 -07:00 |
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Rickey Fehr
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06cd13a17f
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Centralize location of memory pools
This commit centralizes the location of memory pools and adds an
associated script (scripts/get_memory_map.sh) to read the memory map.
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2025-10-17 16:55:09 -07:00 |
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Rickey Fehr
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72c0a6c4a9
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Optimize bit operations, style fix, cleanup
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2025-10-17 16:55:07 -07:00 |
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Rickey Fehr
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e00c51502b
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Replace Malloc With Pools
This commit introduces an object pool and replaces instances of malloc with pools where sensible.
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2025-10-17 16:54:09 -07:00 |
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MeirGavish
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06dc4f9c62
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Extracted focus to SpriteObject for joker selling - WIP
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2025-08-15 10:38:20 +03:00 |
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MeirGavish
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8956501591
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Merge branch 'main' into jokers_palette_swapping
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2025-08-04 10:21:19 +03:00 |
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MeirGavish
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de672572b1
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Updated joker palette swapping system to reuse palettes when jokers are removed
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2025-08-04 10:18:33 +03:00 |
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MeirGavish
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a8f429eca3
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Moved the price of shop items below the item so it is not obstructed when the card is raised on highlight
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2025-08-03 16:08:41 +03:00 |
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MeirGavish
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95565862b0
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Extracted JokerObject and CardObject common functionalities to SpriteObject, removing duplicate code and dangerous casts.
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2025-07-27 01:13:57 +03:00 |
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cellos51
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176910c483
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Jokers appear in the shop but don't do anything yet
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2025-07-18 19:29:17 -04:00 |
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cellos51
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cac321a325
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first commit
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2025-01-31 17:42:09 -05:00 |
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