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wuxu/balatro-gba-chinese-jocker-descriptions
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dbe8585c0af01951b4dc8ff5d7886c9911fe63ec
balatro-gba-chinese-jocker-…/include
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cellos51 bebe2237e4 Add memcpy16_tile8_with_palette_offset function and update affine_background_init to use it
2025-08-08 00:00:20 -04:00
..
affine_background.h
Add affine background color functionality and integrate into game loop
2025-08-05 14:35:52 -04:00
audio_utils.h
Added audio_utils.h/.c and refactored calls to mmEffectEx to use wrapper play_sfx() instead
2025-08-01 20:36:07 +03:00
blind.h
Fixed blind sprites
2025-07-23 19:28:36 -04:00
card.h
adds jokers 6-16. Extract hand type detection logic from hand_get_type to be used by jokers as well
2025-07-28 18:27:48 -04:00
game.h
Removed magic numbers for card score length and intmax buffer sizes
2025-08-08 01:59:21 +03:00
graphic_utils.h
Add memcpy16_tile8_with_palette_offset function and update affine_background_init to use it
2025-08-08 00:00:20 -04:00
hand_analysis.h
adds jokers 6-16. Extract hand type detection logic from hand_get_type to be used by jokers as well
2025-07-28 18:27:48 -04:00
joker_gfx.h
Added art by @GreenNinja2525 for jokers Walkie-Talkie, Fibonacci, Banner, Mystic Summit, and Blackboard
2025-08-07 23:08:35 +03:00
joker.h
Merge branch 'main' into jokers_palette_swapping
2025-08-04 10:21:19 +03:00
sprite.h
Merge branch 'main' into jokers_palette_swapping
2025-08-04 10:21:19 +03:00
util.h
Removed magic numbers for card score length and intmax buffer sizes
2025-08-08 01:59:21 +03:00
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