Logo
Explore Help
Register Sign In
wuxu/balatro-gba-chinese-jocker-descriptions
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
f84268c14d8d8170018da52d4f8829c31c09a2db
balatro-gba-chinese-jocker-…/include
T
History
MeirGavish f84268c14d Added int list for joker pooling
2025-08-07 19:47:55 +03:00
..
audio_utils.h
Added audio_utils.h/.c and refactored calls to mmEffectEx to use wrapper play_sfx() instead
2025-08-01 20:36:07 +03:00
blind.h
Fixed blind sprites
2025-07-23 19:28:36 -04:00
card.h
adds jokers 6-16. Extract hand type detection logic from hand_get_type to be used by jokers as well
2025-07-28 18:27:48 -04:00
game.h
Adds XMult, Joker Stencil and Misprint (rebase)
2025-08-01 18:35:31 -04:00
graphic_utils.h
Added dynamic palette loading for jokers and added new joker designs by @GreenNinja2525
2025-07-30 21:00:29 +03:00
hand_analysis.h
adds jokers 6-16. Extract hand type detection logic from hand_get_type to be used by jokers as well
2025-07-28 18:27:48 -04:00
joker_gfx.h
add joker sprites
2025-08-02 13:08:42 -04:00
joker.h
Merge branch 'main' into jokers_palette_swapping
2025-08-04 10:21:19 +03:00
list.h
Added int list for joker pooling
2025-08-07 19:47:55 +03:00
sprite.h
Merge branch 'main' into jokers_palette_swapping
2025-08-04 10:21:19 +03:00
util.h
Added dynamic palette loading for jokers and added new joker designs by @GreenNinja2525
2025-07-30 21:00:29 +03:00
Powered by Gitea Version: 27.3.4 Page: 56ms Template: 6ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API