Nan
8ae4968539
Remove duplicated entries
2025-10-08 18:52:10 +02:00
Nan
9ae53bddb8
Fix errors introduced by latest commits
2025-10-08 18:39:49 +02:00
Nan
af72fe5749
Fix conflicts
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Attempt 1
2025-10-08 18:21:55 +02:00
Nan
7e17419811
Merge branch 'main' into pr-fix
2025-10-08 18:11:20 +02:00
Nan and Copilot
fec243b482
Update source/joker_effects.c
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Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com >
2025-10-08 17:59:27 +02:00
Nan and MeirGavish
324478845d
Update source/joker_effects.c
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Co-authored-by: MeirGavish <meir.gavish@gmail.com >
2025-10-08 17:58:11 +02:00
Nan and MeirGavish
0dbde481d5
Update source/joker_effects.c
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Co-authored-by: MeirGavish <meir.gavish@gmail.com >
2025-10-08 17:57:50 +02:00
MeirGavish
77f76bd4ef
Removed "unused" attribute from integrated jokers
2025-10-08 00:05:37 +03:00
MeirGavish
a0f1ef7780
Added art for xmult hand jokers The Duo The Trio, The Family, The Order, and The Tribe by @MathisMartin31
2025-10-07 23:52:49 +03:00
MeirGavish
c529c4be69
Added art for jokers Abstract Joker by @MathisMartin31 and Bull by @NoWhammies10 and @GreenNinja2525
2025-10-07 21:26:43 +03:00
MeirGavish
46936c1878
Added art for jokers Raised Fist by @MathisMartin31 and Reserved Parking by @NoWhammies10
2025-10-07 21:13:31 +03:00
MeirGavish
f7c68934f7
Merge pull request #146 from noctowlhoot/main
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Added more Jokers all outside of scope, some with art available already from MathisMartin31
2025-10-07 13:01:48 +03:00
MeirGavish
4fc0fbf5a8
Merge pull request #139 from mannodermaus/wrap-hand-input-on-oob-movement
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Wrap around hand selection when going out of bounds horizontally
2025-10-07 12:56:53 +03:00
noctowlhoot and MeirGavish
0187b5f78e
Update source/joker_effects.c
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Co-authored-by: MeirGavish <meir.gavish@gmail.com >
2025-10-07 20:24:00 +10:30
Rickey Fehr
36bcf0fa30
Move version into C file
2025-09-24 20:44:13 -07:00
noctowlhoot
b8a441f971
Update joker_effects.c
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updated jokers into joker registry
2025-09-24 22:53:54 +09:30
Rickey Fehr
ebe789aa52
Add git hash baked into ROM for bug reports
2025-09-23 16:15:50 -07:00
Drew
e620697917
Renamed joker_table.h to def_joker_gfx_table.h. Removed an unnecessary constant
2025-09-22 16:06:45 -05:00
noctowlhoot
26db4e1aa0
Update joker_effects.c
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fixed triboulet - was triggering for jacks also, rem
2025-09-22 21:42:15 +09:30
noctowlhoot
591485a5ac
Update joker_effects.c
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I was unsure of the significance of the number immediately after joker rarity in the joker registry, so I haven't put the joker effects in there. If anyone can tell me what the significance of that number is I can add them in :)
2025-09-22 20:49:35 +09:30
Marcel Schnelle
a9f44e74d4
Wrap around hand selection when going out of bounds horizontally
2025-09-21 17:50:51 +09:00
Drew
7c377fca94
Making joker_gfxTiles and joker_gfxPal static
2025-09-17 15:35:21 -05:00
Drew
c4e804234b
Moving macro into pool definition
2025-09-17 15:01:26 -05:00
Drew
3dc959c17d
Converting joker_gfxTiles and joker_gfxPal to pools
2025-09-17 14:35:00 -05:00
Drew
2c5bc3b5dd
Adding an x macro to cut down on some boilerplate.
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This should make adding additional jokers require a little less
typing. Additional jokers will need an entry in /include/joker_table.h
2025-09-15 21:36:20 -05:00
Drew
e8e945b17d
Removed redundant copy of shadow buffer into OAM.
2025-09-14 13:50:38 -05:00
Nan
35c0d383c5
Add blueprint and brainstorm jokers
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Implements blueprint and brainstorm to the game, but leaves the implementations commented out as they are still missing assets.
2025-09-13 22:18:31 +02:00
MeirGavish
cc65fbc5de
Small refactor for the joker lists to have wrapping functions to add and remove jokers
2025-08-30 02:15:00 +03:00
cellos51
d0d83eb236
Main menu uses HBLANK and the game uses standard affine background
2025-08-28 23:00:27 -04:00
cellos51
f4d8fc9097
Merge branch 'main' of https://github.com/cellos51/balatro-gba into hblank_affine_background_effects and changed parameters on affine source to be updated from experimental branch
2025-08-28 22:39:48 -04:00
cellos51
4b7a22baff
made all palettes have their length set in grit
2025-08-28 19:03:48 -04:00
cellos51
bc32707126
replaced magic numbers for background palette size
2025-08-28 16:09:46 -04:00
cellos51
6e2d3ee499
Merge branch 'main' of https://github.com/cellos51/balatro-gba into hblank_affine_background_effects
2025-08-25 19:34:25 -04:00
Elliptical and Copilot
06ca593e8a
Update source/game.c
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Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com >
2025-08-25 18:06:35 -04:00
cellos51
8fafcd1cdf
Reduced amount of menu buttons
2025-08-25 17:52:27 -04:00
cellos51
b9b87a7b30
Refactor countdown timer rectangle usage in splash screen for improved readability
2025-08-25 17:50:16 -04:00
cellos51
7b2fc1ac75
Refactor main menu button color definitions for clarity and consistency
2025-08-25 16:59:10 -04:00
Elliptical and MeirGavish
94821ffa27
Update source/game.c
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Co-authored-by: MeirGavish <meir.gavish@gmail.com >
2025-08-25 16:15:07 -04:00
Elliptical and MeirGavish
21d85f49ab
Update source/main.c
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Co-authored-by: MeirGavish <meir.gavish@gmail.com >
2025-08-25 16:14:51 -04:00
cellos51
4f1f7cb347
Add splash screen functionality and update game state management
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- Introduced GAME_SPLASH_SCREEN state in game.h
- Implemented splash_screen_init and splash_screen_update functions in splash_screen.c
- Updated game.c to initialize with GAME_SPLASH_SCREEN and handle splash screen updates
- Removed old splash screen code from main.c
2025-08-24 15:44:45 -04:00
cellos51
da6248036c
Remove unnecessary joker initialization in game_start and set game state to GAME_BLIND_SELECT
2025-08-24 13:47:59 -04:00
cellos51
53e6156397
Merge branch 'main' of https://github.com/cellos51/balatro-gba into main_menu_and_splash_screen
2025-08-24 13:47:41 -04:00
MeirGavish
2d50005e30
Added art for Scary Face and Smiley Face by @GreenNinja2525 and enabled them in code
2025-08-22 19:43:27 +03:00
MeirGavish
3be49b1d80
Removed old comment
2025-08-22 02:09:24 +03:00
MeirGavish
854c52464f
Small refactor - extracted helper functiosn for main_bg_se_copy_expand_3x3_rect()
2025-08-22 00:37:02 +03:00
MeirGavish
7f5ed5433f
Win screen + Game over animation with hand discard
2025-08-21 23:33:51 +03:00
MeirGavish
a707927b2f
Refactor - extracted card_in_hand_loop_handle_discard_and_shuffling() from cards_in_hand_update_loop()
2025-08-21 19:07:02 +03:00
MeirGavish
c4b538c009
Basic game over screen + added main_bg_se_copy_expand_3x3_rect()
2025-08-19 21:40:40 +03:00
MeirGavish
5a70b002a9
graphic_utils refactors - renamed functions, optimized some code, used Tonc defines
2025-08-19 18:33:47 +03:00
MeirGavish
065d846ac7
Used text red color for game over background
2025-08-19 17:59:26 +03:00