Commit Graph

698 Commits

Author SHA1 Message Date
cellos51 c8893c806c Added @GreenNinja2525's replacement deck icon. Added play hand and discard buttons and changed keybindings. 2025-07-22 01:42:31 -04:00
cellos51 e7c5536cc2 added shop rerolling and edition pricing for jokers 2025-07-21 22:05:31 -04:00
cellos51 95d032f36b Corrected joker sprite canvas size and fixed money not being erased 2025-07-21 20:27:30 -04:00
cellos51 1b53a1b077 Updated to joker sprite to use the new one by @GreenNinja2525 and changed the way switching backgrounds works to prevent flicker 2025-07-21 20:09:35 -04:00
cellos51 86cf8896e2 Merge branch 'main' of https://github.com/cellos51/balatro-gba into jokers 2025-07-21 18:46:48 -04:00
cellos51 f9706ef429 Added boss blind colors to the blind select screen 2025-07-20 22:48:58 -04:00
cellos51 99907ec90a Change initial game state from GAME_SHOP to GAME_BLIND_SELECT 2025-07-20 22:42:30 -04:00
cellos51 7688b5062c Merge branch 'main' of https://github.com/cellos51/balatro-gba into jokers 2025-07-20 22:38:45 -04:00
cellos51 c848419fdc Added The Wall's background palette 2025-07-20 22:24:37 -04:00
cellos51 a3a4d065b5 Jokers have prices in shop 2025-07-20 22:19:57 -04:00
cellos51 414bfa2a32 Semi functional jokers 2025-07-20 20:55:11 -04:00
cellos51 bdb0d7eee2 Merge branch 'main' of https://github.com/cellos51/balatro-gba into jokers 2025-07-20 16:18:24 -04:00
Gordie b73a5068bc Merge pull request #38 from MeirGavish/refactors
Fixed screenblock overflow bug and once again merged up/down version of POP_MENU_ANIM_RECT
2025-07-19 23:20:29 -04:00
MeirGavish 69e8df3de9 Merge branch 'main' into refactors 2025-07-20 02:28:38 +03:00
MeirGavish 708d9a813f Fixed screenblock overflow bug and once again merged up/down versions of POP_MENU_ANIM_RECT 2025-07-20 01:55:49 +03:00
Gordie 55f107d491 Merge pull request #37 from MeirGavish/bug_fixes
Fix for blind requirement overflow on 4 digits
2025-07-19 17:56:29 -04:00
MeirGavish a484d8cd44 Merge branch 'main' into bug_fixes 2025-07-19 22:31:35 +03:00
MeirGavish 0e231328ec Added right align text rect function and fixed blind requirement overflow when it's 4 digits (will still overflow for more) 2025-07-19 22:25:46 +03:00
cellos51 fac4a3c626 Merge branch 'main' of https://github.com/cellos51/balatro-gba into jokers 2025-07-19 15:16:08 -04:00
Gordie ab8200b2a3 Merge pull request #36 from MeirGavish/bug_fixes
Fixed blind bottom of rect overwrite on skip bug
2025-07-19 15:11:19 -04:00
MeirGavish bef11f9923 Fixed blind bottom of rect overwrite on skip bug 2025-07-19 17:17:23 +03:00
cellos51 52fa45e426 Refactor joker selection logic in game shop 2025-07-18 20:38:34 -04:00
cellos51 c06b179764 really bad purchasing system for jokers 2025-07-18 20:25:12 -04:00
cellos51 176910c483 Jokers appear in the shop but don't do anything yet 2025-07-18 19:29:17 -04:00
cellos51 4a5644eddb Defining a basic system for jokers 2025-07-17 21:47:50 -04:00
cellos51 ea2e503222 Ante up on boss defeat 2025-07-17 18:02:46 -04:00
cellos51 54d8aa2ec6 Applied most refactors from previous merge by @MeirGavish 2025-07-16 21:31:05 -04:00
cellos51 a37ba18386 Fixed palette issue 2025-07-16 15:57:07 -04:00
cellos51 9f22628b6c removed unused background 2025-07-16 01:21:32 -04:00
cellos51 ed484d6557 temporary overwrite of previous merge. I've been working on this for 10 hours today and really do not have the patience to resolve the conflicts right now. I'll do it later 😭 2025-07-16 01:20:50 -04:00
cellos51 309ebf281a Major refactor, too much else to list, check the git changes. 2025-07-16 00:55:27 -04:00
Gordie 70b3f089fb Merge pull request #31 from GreenNinja2525/main
Address potential Copyright and Legal Action through Disclaimer and Copyright Notice
2025-07-14 02:09:20 -04:00
Gordie f75e90f29b Merge pull request #33 from MeirGavish/refactors
Added move/copy rect functions in graphic_utils
2025-07-13 20:52:06 -04:00
MeirGavish 5d5a8a2d4b Fixed an error in previous hand background commit 2025-07-13 23:42:03 +03:00
GreenNinja2525 e57b921d23 Merge branch 'cellos51:main' into main 2025-07-13 16:30:02 -04:00
MeirGavish caeb9ae6ef Merge branch 'main' into refactors 2025-07-13 23:26:45 +03:00
MeirGavish 8cbfa70590 Switched hand background playing/selecting switch to use small moves instead of big copies 2025-07-13 23:17:37 +03:00
MeirGavish e7589f27dc Added move version (...)se_move_rect_1_tile_vert(), switched to use it in down pop-out animations, updated copy version, and removed my POP_MENU_ANIM_RECT UP/DOWN hack 2025-07-13 21:20:57 +03:00
MeirGavish f34444b3db Fixed main_bg_se_copy_rect(), exposed it, and used it in a few places 2025-07-13 20:41:40 +03:00
Gordie b4b1f8adc8 Merge pull request #32 from MeirGavish/fix_build_error
Fixed compilation error
2025-07-13 12:50:01 -04:00
GreenNinja2525 4f8930510e Update main.c and remove #include "background_play_gfx.h" 2025-07-13 12:21:56 -04:00
MeirGavish 90f8e47229 Merge branch 'fix_build_error' into refactors 2025-07-13 13:07:42 +03:00
MeirGavish e65d15654f Fixed compilation error 2025-07-13 11:15:30 +03:00
GreenNinja2525 abc4d62405 Merge branch 'cellos51:main' into main 2025-07-12 23:49:07 -04:00
GreenNinja2525 297aa22ca1 Add copyright and disclaimer to address potential Copyright and Legal Action 2025-07-12 23:48:49 -04:00
cellos51 e7a8e669ca Forgot to include boss blind functionality into background 2025-07-12 23:40:14 -04:00
cellos51 847f602c9e Changed the way the selecting/played background works and added logic for changing the background depending on blind type 2025-07-12 23:39:13 -04:00
MeirGavish 9f34d9fd95 Merge branch 'main_bg_se_copy_rect' into refactors 2025-07-13 04:56:04 +03:00
cellos51 191c1a7264 Made blind tokens visible in GAME_BLIND_SELECT state 2025-07-12 19:47:49 -04:00
cellos51 f80bfefad5 fixed an issue with the shop icon breaking after going to the next round 2025-07-12 01:22:16 -04:00