Logo
Explore Help
Register Sign In
wuxu/balatro-gba-chinese-jocker-descriptions
1
0
Fork 0
You've already forked balatro-gba-chinese-jocker-descriptions
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
08307d62adaf6d5499681ff84f9dd257a0d6cf0d
balatro-gba-chinese-jocker-…/include
T
History
theturtlemafia 08307d62ad code review feedback
2025-08-02 12:25:31 -04:00
..
audio_utils.h
Added audio_utils.h/.c and refactored calls to mmEffectEx to use wrapper play_sfx() instead
2025-08-01 20:36:07 +03:00
blind.h
Fixed blind sprites
2025-07-23 19:28:36 -04:00
card.h
adds jokers 6-16. Extract hand type detection logic from hand_get_type to be used by jokers as well
2025-07-28 18:27:48 -04:00
game.h
Adds XMult, Joker Stencil and Misprint (rebase)
2025-08-01 18:35:31 -04:00
graphic_utils.h
Added dynamic palette loading for jokers and added new joker designs by @GreenNinja2525
2025-07-30 21:00:29 +03:00
hand_analysis.h
adds jokers 6-16. Extract hand type detection logic from hand_get_type to be used by jokers as well
2025-07-28 18:27:48 -04:00
joker_gfx.h
Added more joker art by for jokers 6-16, missing code implementation so they are not yet displayed.
2025-08-01 02:03:24 +03:00
joker.h
code review feedback
2025-08-02 12:25:31 -04:00
sprite.h
Extracted JokerObject and CardObject common functionalities to SpriteObject, removing duplicate code and dangerous casts.
2025-07-27 01:13:57 +03:00
util.h
Added dynamic palette loading for jokers and added new joker designs by @GreenNinja2525
2025-07-30 21:00:29 +03:00
Powered by Gitea Version: 26.4.6 Page: 54ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API